Now what do I mean by engine criticals specifically? Well first of all, the ability to crit the engine through the CT as we all know is not possible currently, and additionally that for every destroyed critical slot on the engine that the mech produces .5 heat per second for each crit, as it would in the table top (5 heat per turn, each turn being 10 seconds, 5/10=.5 heat per second).
Now what will this do? Well first of all it will make Crit Seeker weapons useful in actually Crit Seeking rather than Structure Melting which is what they currently are for, and additionally it will make the LBX's far more useful, and finally give the frankly over powered Clan XL it's canonical balancing feature, 1 HPS generation for that first side torso loss. Additionally! If we are able to crit through the CT like we should have been able to do all along, it significantly closes the gap in XL survivability between IS and Clan, which is a good thing.
Asymmetry does not have to be Unbalanced, remember this my friends and please keep a civil tongue.
Edited by KageRyuu, 25 June 2015 - 08:19 PM.