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Getting Rid Of 12-Man Groups


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#181 cSand

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Posted 26 June 2015 - 02:20 PM

View PostSoy, on 26 June 2015 - 02:18 PM, said:

or riding my bike wtf.



With no helmet at that, amirite?!!!! :D

Edited by cSand, 26 June 2015 - 02:20 PM.


#182 Koniks

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Posted 26 June 2015 - 02:20 PM

View PostcSand, on 26 June 2015 - 02:20 PM, said:



With no helmet at that, amirite?!!!! :D


uphill both ways in the snow

#183 Kristov Kerensky

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Posted 26 June 2015 - 02:42 PM

View PostMizeur, on 26 June 2015 - 02:17 PM, said:

There are more gamers over 36 than under 35. BattleTech as a franchise has an older audience than most games. MW as a franchise has been around since the 90s. MWO probably has an older audience, especially given their pricing model.

Stop using a generational argument.

ETA: don't blame someone's generation on a hiring process making a bad decision. that's painting with a really broad brush.


It's a mindset, not JUST a generation, I know people my own age with the SAME mindset, they are the one's who instilled in the Millennials as they are the parents of them. My daughter is 25 and she doesn't have that mindset. Hell the kid and my son in law are buying a very nice house, both of them work their asses off and expect NOTHING but what they've actually earned and they hate the mindset as much as I do. I'm REALLY thankful my daughter found my son in law, every guy she dated before had that mindset too, probably would have disowned her had she developed it.


View PostSoy, on 26 June 2015 - 02:18 PM, said:


They are better man.

This comment speaks volumes.

Btw, don't you think those millenials are tired of old nerds who wear a suit and work in a cubicle staring at spreadsheets all day telling them how they have it so easy, don't you think they also have an axe to grind with all these authoritative nerds in an escapist fantasy world tryin to still act patronizing? Hehe.

Also,

It's like saying Wilt was the best player ever in basketball... ************ was seven feet tall playin around a bunch of ****** midgets, wtf.

Younger kids have been gaming since they wore diapers, literally. In the 80s I was playing with GI Joes in the back yard, taking a swim, or riding my bike wtf.

Kids these days are better at video games as a whole compared to 80s console/arcade kids, this is a fact. It's just reality. It's like saying Henry Ford could design a car as well as Saleen or something, no ******* way.


Hair is almost to my waist, I don't even OWN a suit, and I don't sit in a cubical, nerd and geek I am, but also a martial artist and athlete who used to do SCA heavy combat every weekend until I got hurt on the job a few decades ago. If that hadn't have happened, I'd probably never have gotten into video games much, I had way too much fun beating the hell out of people every weekend, MUCH better stress relief than video games, but since I did get hurt, I'll take the stress relief I can get.

I tried to get my assistant to be motivated by offering her raises, better hours, better benefits, everything but yelling at her because MY boss did that once and she just broke down crying and ran out of the building, didn't see her for 2 days, her feelings were hurt...poor little thing. Almost fired her right then and there, but I figured she'd probably sue us for hurting her feelings, and our COO is a lawyer and he's REAL clear, no firing anyone if there's any chance they'll sue us, so she kept her job for a while longer.

It's the MINDSET, not the actual age, like I said, I know people my own age who have the mindset, the Millennial mindset, and it drives me nuts.

And it's not youth or being around games all your life Soy, my grandson has been playing XBox since he was old enough to hold a controller, he's 12, and I kick HIS ass all over the place in any game he wants to try me in, do the same to his dad who's played top comp levels in CoD on the XBox. I played top comp well enough to get paid, and that wasn't because I was pretty :)

#184 Koniks

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Posted 26 June 2015 - 02:48 PM

This is a silly conversation.

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#185 Tyler Valentine

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Posted 26 June 2015 - 02:51 PM

View PostTastian, on 26 June 2015 - 04:45 AM, said:

We cannot remove 5-12 man groups. We had that once. It was bad. We also cannot continue allowing 12 mans to stomp noobs. We either need strict ELO brackets or solo/group queue in CW like regular drops.

But. You know what. It doesn't matter how we discuss this here because PGI won't read this thread anyway.


You're spot on in the first paragraph and I would have agreed with you on the second one if not for the town hall notes from yesterday. Looks like he is paying attention at least, even if the progress is slow.

#186 Lazor Sharp

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Posted 26 June 2015 - 02:54 PM

"""""And it's always bewildered me, team game designed around team play, adverts and the website are all clear on that, and yet the playerbase keeps demanding that it be solo friendly, even when they drop in a group, they don't want to drop against other groups of any size, WTF?

Yes, I'm fully aware of the data and what it shows, that doesn't make my bewilderment any less, just worse, because it shows the solo players really have no interest in actually doing the team thing at all, and that's just sad."""""""
^^^^^^
THIS so very much....!!!!!!!!!!!!!!

MUD, This is a TEAM Game DAMM IT.... and that's why it just boggles my mind that there are more solo players than group TEAM players...... I do understand that a Solo que is needed for several reasons, but the Team group que and CW should be the focus for the vast majority of players, vs the other way around, and this is part of the problem...

as TEAM games go, Does the NFL or NBA have a solo que....? ridiculous.....lol So, in a way, why does a TEAM based game called MWO, even have a solo que, but for the whining.......lol

#187 C E Dwyer

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Posted 26 June 2015 - 02:57 PM

View PostKristov Kerensky, on 26 June 2015 - 02:14 PM, said:




Was thinking WTF is a millennial

Your old enough to know that the real name for them is Spoiled Brats, and we had them in our generation to

#188 Soy

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Posted 26 June 2015 - 03:01 PM

View PostKristov Kerensky, on 26 June 2015 - 02:42 PM, said:

It's the MINDSET, not the actual age, like I said, I know people my own age who have the mindset, the Millennial mindset, and it drives me nuts.


Lol dude!?!?!?

I'll make it very simple for you.

MWO is not a game catered to "hold my balls" gamers.

WoW is. WoW has a ******* EXCLAMATION POINT ABOVE AN NPC'S HEAD IF THEY CAN HELP YOU.

MWO literally has no help whatsoever anywhere, in fact, that's a very consistently long standing criticism of this game is that there is basically NO HAND HOLDING.

This game is not for that crowd. It's not. You know this. For sure after this post.

#189 Soy

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Posted 26 June 2015 - 03:04 PM

Remember jotting down notes in the back of a manual that had blank pages? That was always a giveaway of what sort of game you were playing. If it had 4+ blank pages in the back of the manual for "notes".

Notes? What notes these days. Kids now will study 14 FAQs, watch 12 streams, 37,000 quickscope montages, and be better than you at XYZ game before they even pick up the controller. Hard to keep up with it man.

I know for a fact I'm the gamer I am today because I didn't have kids, get a *career*, work 60+ hours a week since college, etc. If I had, there's no way I'd be the gamer I am now. That's my cross to bear. <------ ultimate nerd loser self-efficacy statement

#190 Burktross

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Posted 26 June 2015 - 03:12 PM

Jeeze, with all of this "your generation sucks" banter, you'd think we'd be in K-Town already.

#191 FupDup

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Posted 26 June 2015 - 03:13 PM

View PostBurktross, on 26 June 2015 - 03:12 PM, said:

Jeeze, with all of this "your generation sucks" banter, you'd think we'd be in K-Town already.

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#192 Mystere

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Posted 26 June 2015 - 03:15 PM

View PostR Razor, on 26 June 2015 - 01:45 PM, said:

Not seeing the problem with the low percentage "large group" players rage quitting if the high percentage "small group" players stick around and the population expands thanks to the lower tendency to get roflstomped by that large group that just QQ'd themselves out of MW:O.


Actually, if the 12-man groups are just 1% of the player base as alleged, then they are indeed just being used as bogeymen.

All these "I always face and get stomped by 12-mans" whining just do not add up.

#193 madhermit

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Posted 26 June 2015 - 03:16 PM

Enforce lance sized groups and make separate queue for 12 man. You either need 4 (or less) to get into the 'small' (more populated) queue or then you need 12 guys to get into the 'large' (miniscule) queue. Anything larger than 4 man but smaller than 12 man simply doesn't get to queue. Either lose some or gain some.

Make two leaderboards. One leaderboard for 4 man and another for 12 man. Tough **** if you can't field full unit. Recruit some more. Back in my days we needed full team to play clan matches in games like Starsiege Tribes!

This is what I would do.

And if you do not listen. Then to hell with you!

#194 madhermit

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Posted 26 June 2015 - 03:25 PM

View PostLazor Sharp, on 26 June 2015 - 02:54 PM, said:

"""""And it's always bewildered me, team game designed around team play, adverts and the website are all clear on that, and yet the playerbase keeps demanding that it be solo friendly, even when they drop in a group, they don't want to drop against other groups of any size, WTF?

Yes, I'm fully aware of the data and what it shows, that doesn't make my bewilderment any less, just worse, because it shows the solo players really have no interest in actually doing the team thing at all, and that's just sad."""""""
^^^^^^
THIS so very much....!!!!!!!!!!!!!!

MUD, This is a TEAM Game DAMM IT.... and that's why it just boggles my mind that there are more solo players than group TEAM players...... I do understand that a Solo que is needed for several reasons, but the Team group que and CW should be the focus for the vast majority of players, vs the other way around, and this is part of the problem...

as TEAM games go, Does the NFL or NBA have a solo que....? ridiculous.....lol So, in a way, why does a TEAM based game called MWO, even have a solo que, but for the whining.......lol


If this game didn't have soloqueue it wouldn't be up anymore. Or it atleast would be one of the most obscure games on the planet, with only several groups of 12 playing it.

It certainly wouldn't exists as f2p game. You need numbers for f2p work. Or are you implying that several dozen of people would be practically paying the salaries of entire game company? Get out of here..

#195 R Razor

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Posted 26 June 2015 - 03:28 PM

View PostMystere, on 26 June 2015 - 03:15 PM, said:


Actually, if the 12-man groups are just 1% of the player base as alleged, then they are indeed just being used as bogeymen.

All these "I always face and get stomped by 12-mans" whining just do not add up.



Call it a bogey man if you want, the fact is that new players experience it (I know I did) and it drives them away........whether you or I believe it exists means nothing if your average new players thinks it does because he (or she) are the ones being pushed away by that perception.

#196 Triordinant

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Posted 26 June 2015 - 03:34 PM

View Postmadhermit, on 26 June 2015 - 03:16 PM, said:

And if you do not listen. Then to hell with you!




#197 Mystere

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Posted 26 June 2015 - 03:35 PM

View Postmadhermit, on 26 June 2015 - 03:16 PM, said:

Enforce lance sized groups and make separate queue for 12 man. You either need 4 (or less) to get into the 'small' (more populated) queue or then you need 12 guys to get into the 'large' (miniscule) queue. Anything larger than 4 man but smaller than 12 man simply doesn't get to queue. Either lose some or gain some.

Make two leaderboards. One leaderboard for 4 man and another for 12 man. Tough **** if you can't field full unit. Recruit some more. Back in my days we needed full team to play clan matches in games like Starsiege Tribes!

This is what I would do.

And if you do not listen. Then to hell with you!


Why not just have 2 queues instead?

I posted this earlier but I think it needs changes:

View PostMystere, on 26 June 2015 - 07:20 AM, said:

  • solo only (aka Rambo mode)
  • solo and 2-4 groups (aka Wuss mode)
  • free for all (aka Where Eagles Dare mode)


#198 Mystere

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Posted 26 June 2015 - 03:39 PM

View PostR Razor, on 26 June 2015 - 03:28 PM, said:

Call it a bogey man if you want, the fact is that new players experience it (I know I did) and it drives them away........whether you or I believe it exists means nothing if your average new players thinks it does because he (or she) are the ones being pushed away by that perception.


So it's really a "perception vs. reality" thing then? If so, then maybe the people encouraging/promoting that perception should be dealt with, preferably permanently. ;)

#199 Lazor Sharp

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Posted 26 June 2015 - 03:42 PM

mad,

I never said no solo que at all, just made an observation about TEAM games in general... and i did qualify that a solo que in MWO is needed for several reasons.....

if about 40 to 60% of those solo ONLY players would just join a unit, and play group que and CW, AS A TEAM IN A TEAM GAME, it would make MWO's Group and CW que's so much better, it's not funny.......

#200 Boris The Spider

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Posted 26 June 2015 - 03:47 PM

View PostLazor Sharp, on 26 June 2015 - 03:42 PM, said:

if about 40 to 60% of those solo ONLY players would just join a unit, and play group que and CW, AS A TEAM IN A TEAM GAME, it would make MWO's Group and CW que's so much better, it's not funny.......


Thats funny, because in my solo games thats about the percentage of players that have group tags. Wonder why that is?





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