Jump to content

Please Let Us Access Our Mech Loadouts Via Api


4 replies to this topic

#1 Appogee

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 10,966 posts
  • LocationOn planet Tukayyid, celebrating victory

Posted 25 June 2015 - 11:43 PM

I want to code a standalone inventory management app which reflects:
  • which stage of levelling each chassis is at
  • where modules, engines other loadout equipment are
  • grouping Mechs into various combinations of drop decks
At the moment I am tracking all of this manually on a Spreadsheet. I'd much rather create a simple app which pulls and sorts data from the MechLab.


Please let us access this data via an API.

Edited by Appogee, 25 June 2015 - 11:44 PM.


#2 Night Fury76

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 300 posts
  • LocationAustralia

Posted 26 June 2015 - 04:36 AM

Yes to this.

Now PGI before you get all upset.....
All we want is a read only version to start with.
Make it just dump the raw data struct in a json packet and we'll sort out what everything means.
And I'll say a READ ONLY, even if its a data dump button on the profile page so you know only the own is getting the data. Then players like the OP can download and process it at the end of nights gaming.

Cheers

#3 Medi0cr3

    Member

  • PipPipPip
  • Bad Company
  • Bad Company
  • 82 posts

Posted 27 June 2015 - 01:27 AM

Yes to this with some kind of key access!!!!

#4 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 27 June 2015 - 02:48 PM

I think it's a great idea. Some way for me to check up on my mechs, and do extra theory-tweaking with them when I can't log in (at work, at a ball game, party ... etc.) would be very much appreciated.

#5 TheSilken

    Member

  • PipPipPipPipPipPipPipPip
  • 1,492 posts
  • LocationLost in The Warp

Posted 27 June 2015 - 07:09 PM

They should just use smurfy's system for both in game and out of game mech tweaking. Would be a lot easier.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users