Kavoh, on 27 June 2015 - 01:27 AM, said:
Interesting read in this thread, but I have to say, I hope we -never- see mixed tech. Once mixed tech is in, IS tech (outside of probably ACs) will never be touched again. Would rather see attempted balance than literally forcing tech to be obsolete. It wouldn't be a problem if it was as rare and difficult to supply and maintain as it was in, say, mechcommander. But in the game of click and go, its ggnore.
Bringing back repair and reload costs, then making it prohibitively expensive to use clan tech on an IS mech would make it so you'd have to pay the price if you wanted to use it.
The problem I can see with that is, the uber rich competitive players that have hundreds of millions of c-bills banked up would be the only ones that could afford to maintain it. We really don't want to widen the gap between casual and competitive players that much.
I think the only way to obtain clantech for IS players would be as salvage from CW. It should only be available for use in CW matches. Keep mixtech out of the "pug" games entirely. Make clantech a very rare salvage drop that can only be gained by beating clan units in CW. If it stays in CW, it will help balance CW matches. Of course this also means the clan players could salvage IS tech from the battlefield also and use it in CW as well.
If everyone is able to use the same equipment, it's easier to balance things since no one has something the other team can't also use.