Mwo Dev Vlog #12
#121
Posted 31 May 2016 - 04:53 AM
PGI... where's the consistency.
#122
Posted 31 May 2016 - 07:12 AM
Daisu Saikoro, on 31 May 2016 - 04:53 AM, said:
PGI... where's the consistency.
#2, I asked Tina why we haven't had a new Dev Vlog, about a month-and-a-half ago when I played in Twitch games with them, and she explained that there is a new room that's been set aside and was being constructed specifically for the Dev Vlogs, and we should have had something by now. I don't know what's happening with that.
#123
Posted 06 June 2016 - 01:34 PM
#124
Posted 09 June 2016 - 09:55 PM
I'm seriously, it is worth your time.
#125
Posted 11 June 2016 - 06:19 AM
Musubi Mike, on 09 June 2016 - 09:55 PM, said:
LOL, that is a real headtrip.
#126
Posted 11 June 2016 - 12:33 PM
Kay Wolf, on 31 May 2016 - 07:12 AM, said:
#2, I asked Tina why we haven't had a new Dev Vlog, about a month-and-a-half ago when I played in Twitch games with them, and she explained that there is a new room that's been set aside and was being constructed specifically for the Dev Vlogs, and we should have had something by now. I don't know what's happening with that.
I asked a few days on one of Tina's drop streams, she said one was filmed a couple weeks ago and is currently in editing.
Goit, on 06 June 2016 - 01:34 PM, said:
On the contrary, please add trees, fog, and denser terrain to everything. Make MWO less of a "spot-everything-with-your-eyes" easymode and more of a sim that requires actual information warfare to spot stuff, a la MW4.
#127
Posted 06 July 2016 - 02:04 AM
Rebas Kradd, on 11 June 2016 - 12:33 PM, said:
Same game mode where like an ER large pulse laser was enough to give you like 800 meters of area to instantly destroy trees allowing you to sweep away all terrain and leaving only fog in the way?
#128
Posted 19 July 2016 - 03:34 PM
I cant buy new Omnipods for any of my Vipers.
I can remove them and they show up in the Ominpods Tab of the MeckLab, but the DropDown tabs named "Head" ect are not there by default, just a blank Tab.
https://scontent-ord...991139781_o.jpg
#129
Posted 08 August 2016 - 07:08 AM
Edited by Old MW4 Ranger, 15 August 2016 - 07:55 PM.
#130
Posted 03 April 2018 - 07:16 PM
InnerSphereNews, on 29 June 2015 - 11:15 AM, said:
DEV VLOG #12
Tina (Community Manager) sits down with Viona (Environmental Artist) and Ryan (Technical Artist) and discusses the new River City improvements, destructible trees and more!
Very much would love to be on this team.
#131
Posted 13 April 2018 - 08:25 AM
supermechnewb38, on 05 April 2018 - 01:13 AM, said:
here's a link to join the Mech warrior living legends discord server.
you can also download MWLL from here.
and unlike P.I.G (piranha games incorporated), Wandering samurai studios knows how to make a good mechwarrior game, so i'll leave this link here for when you guys get tired of playing peekaboo with ****** mechs.
except the fact that MW:LL completely ignores the mechanics of a LOT of stuff, and made up a lot of non-canon stuff as well, like the "personal autocannon"
so stay on your Discord server and stop bothering us.
Edited by Arkhangel, 13 April 2018 - 08:25 AM.
#132
Posted 20 April 2018 - 03:19 AM
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