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Community Warfare Hardcore Unit Event


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#201 bad arcade kitty

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Posted 05 July 2015 - 02:42 AM

View PostKoshirou, on 05 July 2015 - 02:39 AM, said:

Because you can't. It's designed that way.

hardcore, yeah

#202 tee5

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Posted 05 July 2015 - 05:41 AM

View PostKoshirou, on 05 July 2015 - 02:39 AM, said:

Because you can't. It's designed that way.

No I have to disagree. As I stated earlier, something like page 6 or 7, most of the players in my unit, can't see the position of our unit (we are not in top 5) BUT there are some players who can see the position of our unit.

So it is clearly a bug, and leaderboard is not working correctly.
Please PGI fix this for the next events.

Edited by tee5, 05 July 2015 - 05:58 AM.


#203 VorpalAnvil

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Posted 05 July 2015 - 06:24 AM

The reality of this event...
3:10 is quite poignant

Edited by VorpalAnvil, 05 July 2015 - 06:29 AM.


#204 Wanderingpaws

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Posted 05 July 2015 - 10:09 AM

Wow... :huh: The top Marik unit has 296 points.

#205 Rebel Ace Fryslan

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Posted 05 July 2015 - 10:12 AM

Most members of my Unit can not see our standings on the Tournament page.
Only a few can, plz look into this.

Yes they are logged in and F5/shift f5.

#206 BloodMate

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Posted 05 July 2015 - 12:42 PM

Leader-board shows just how OP Clans mechs are to IS mechs. Maybe now PGI will FIX THIS? And is it just me or does it also look like we have more Clan players than IS players. Maybe its the OP Clan mechs?

I've dropped over 40 times in this event and all I'm getting from it is the feeling of hopelessness verses the clan mechs. Clan Mechs aren't suppose to be this strong and there should be FAR LESS OF THEM vs the IS.

Lets not forget that this is mostly about $$ for PGI and the Clans mechs are where its at. Sorry for all the suckers that bought IS packages before the Clan packages ever came out. You know the players that supported this game from the start. You're just $$ to them and hopefully you'll just switch to buying Clan mechs so they make more $$ off of you and who cares about anything but making $$.

Pay to win!!! YEAH for PGI

Edited by BloodMate, 05 July 2015 - 12:44 PM.


#207 Kin3ticX

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Posted 05 July 2015 - 12:48 PM

View PostBloodMate, on 05 July 2015 - 12:42 PM, said:

Leader-board shows just how OP Clans mechs are to IS mechs. Maybe now PGI will FIX THIS? And is it just me or does it also look like we have more Clan players than IS players. Maybe its the OP Clan mechs?

I've dropped over 40 times in this event and all I'm getting from it is the feeling of hopelessness verses the clan mechs. Clan Mechs aren't suppose to be this strong and there should be FAR LESS OF THEM vs the IS.

Lets not forget that this is mostly about $$ for PGI and the Clans mechs are where its at. Sorry for all the suckers that bought IS packages before the Clan packages ever came out. You know the players that supported this game from the start. You're just $$ to them and hopefully you'll just switch to buying Clan mechs so they make more $$ off of you and who cares about anything but making $$.

Pay to win!!! YEAH for PGI



This has more to do with Wave 3 being new and still coming out. A lot of the active units went Clan because they want to play their E-Bones and soon to arrive Cheatahs/Shadowcats. PGI should have left a reason for some of the units to stay IS in concert with the launch of wave 3.

#208 Gremlich Johns

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Posted 05 July 2015 - 01:32 PM

Clan Mechs,are not OP Clan pilots are just better pilots - Period.

Edited by Gremlich Johns, 05 July 2015 - 01:33 PM.


#209 Lance425

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Posted 05 July 2015 - 01:36 PM

View PostGremlich Johns, on 05 July 2015 - 01:32 PM, said:

Clan Mechs,are not OP Clan pilots are just better pilots - Period.


:)

#210 Flutterguy

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Posted 05 July 2015 - 01:37 PM

View PostGremlich Johns, on 05 July 2015 - 01:32 PM, said:

Clan Mechs,are not OP Clan pilots are just better pilots - Period.

And that's coming from a Ghost Bear so you know he's not blinded by success.

#211 Red Legs Greaves

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Posted 05 July 2015 - 01:40 PM

View PostGremlich Johns, on 05 July 2015 - 01:32 PM, said:

Clan Mechs,are not OP Clan pilots are just better pilots - Period.


I'd agree that clan pugs are better, but an elite unit IS or Clan is going to be good no matter what they pilot. If we didn't have merc units changing factions like they change shirts we could actually see how big the skill difference is.

#212 ScarecrowES

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Posted 05 July 2015 - 02:34 PM

View Postclownwarlord, on 04 July 2015 - 10:21 PM, said:

This event stinks ... all it promotes are units bigger than 100 active members.


I'd argue here that for the purposes of this event, the size of the unit isn't having much influence. Sure, it generally sucks to be in smaller units, but ultimately breaking larger units into smaller ones isn't going to have the effect you want. It's not as though, for instance, breaking SWOL down from one 400+ member unit to 4 100+ member units is suddenly going to make those units less effective than the original unit. We'd all still be Wolf units, attacking the same planets, defending the same planets... coordinating together and using the same strategies.

It just means our organizational structure would go from extremely disorganized and casual friendly to rigidly organized and less casual friendly. Our more skilled, experienced, or dedicated players would have to be spread out more rigidly to specific sub-units, and developed warriors would have to be organized to follow the new sub-unit structure. Casuals would be used to fill unit spaces as necessary. Honestly, we're a pretty disorganized bunch. We like to help new players develop, so we're not opposed to dropping with an entire lance comprised of trial mechs if we have eager members who want experience. We take whoever wants to join, and don't really care so much how our drops are set up.

Do you really want us to focus on getting our acts together? Having 4 really organized units attacking your planets is somehow better than having 1 really large but disorganized one is a better proposition for you?

Besides... you might notice that the only units benefiting from this tourney are the mercs and the folks sitting well back from the front lines. If anything, the smaller units in the back are much better off in these tourney rules.

#213 LORD ORION

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Posted 05 July 2015 - 04:02 PM

The only thing this event has shown is how idiotic the planet tagging game mechanics are.

A tidal wave of terribad munchkins constantly losing and lame ghost drop tactics in the final minutes before a ceasefire trumps winning 20 games in a row on a planet.

Edited by LORD ORION, 05 July 2015 - 04:02 PM.


#214 Ranger Dave

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Posted 05 July 2015 - 04:41 PM

Lol, so much clan bashing. A group of disorganised pugs is doomed to flail. IS or clan.
A group with good leadership, optimised mech's and disciplined pilots has the win. IS or clan.

As for this event, as part of a tiny unit it would be nice to see the full leaderboards, just for the side challenge of trying not to be last :D

#215 One Last Byte

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Posted 05 July 2015 - 05:05 PM

View PostBloodMate, on 05 July 2015 - 12:42 PM, said:

Leader-board shows just how OP Clans mechs are to IS mechs. Maybe now PGI will FIX THIS? And is it just me or does it also look like we have more Clan players than IS players. Maybe its the OP Clan mechs?

I've dropped over 40 times in this event and all I'm getting from it is the feeling of hopelessness verses the clan mechs. Clan Mechs aren't suppose to be this strong and there should be FAR LESS OF THEM vs the IS.

Lets not forget that this is mostly about $$ for PGI and the Clans mechs are where its at. Sorry for all the suckers that bought IS packages before the Clan packages ever came out. You know the players that supported this game from the start. You're just $$ to them and hopefully you'll just switch to buying Clan mechs so they make more $$ off of you and who cares about anything but making $$.

Pay to win!!! YEAH for PGI

As a matter of fact, a bunch of us 228th guys prefer to drop in IS mechs for CW. A big reason for why we went clans this time around was in the hopes that queue times would be quicker.

That, and our Jade Falcon contract happened to run out right in the middle of the event, and with the short notice, we weren't really able to change factions beforehand :P

View PostKin3ticX, on 05 July 2015 - 12:48 PM, said:

This has more to do with Wave 3 being new and still coming out. A lot of the active units went Clan because they want to play their E-Bones and soon to arrive Cheatahs/Shadowcats. PGI should have left a reason for some of the units to stay IS in concert with the launch of wave 3.

Also a good point.

Edited by One Last Byte, 05 July 2015 - 05:07 PM.


#216 Deathlike

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Posted 05 July 2015 - 05:58 PM

All I can say is that there will be another mass unit burnout (worse than it already is) once the event is over.

#217 50 50

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Posted 05 July 2015 - 06:24 PM

I've only jumped into one match for this event with a PUG group and we got soundly beaten by the a team from NS (Well played guys). I have also heard of other teams playing very solid games to get the win (12DG was the team mentioned).
Hats off for these big units in firstly applying some good tactics and having a dominant game plan, but also for having the numbers and population to make a mark on the map.
I am not too sure on the actual size of these big units but will assume they would be at least 100 members or more to be able to get consistently large teams for the matches plus the training and dedication that would be involved.

On the other side of it, well done to all the PUG players who wanted to be involved in the event and managed to scrape together enough players so there could be a match.
I am hoping that there were some significant matches between the large units, but also hope that there were some notable battles between some PUG groups.

It does feel like the matches in CW are missing something. It's not quite substantial enough at the moment.
I believe this is partially a problem with the objectives and how a team can achieve victory.
For a defending side, you are already backed into the corner and there are no other options other than to eliminate the opposing team.
For the attackers, it's not really any different. Sure, taking out Omega will gain a win, but a team will farm the drop zones if they can as it's more profitable both in c-bills and XP. You see the same thing happen in the conquest and assault matches.
I'm not sure there is an easy answer to this but it feels like both sides need some additional win conditions and that achieving these should be significant enough that a team will want to achieve it.
I am sure that we will see more with the hinted at scouting missions, long tom artillery sites etc. But I am referring to the objectives within the match. It's very linear.

The other thought is that the event feels like there was a design goal behind it.
Even without playing in many matches, it seems like the purpose behind the event was to gauge the behaviour and effectiveness of the units and how the map was impacted, along with the how PUGs fitted into the mix.
I would not be surprised to see the way units are structured in the game be re-evaluated.

#218 Chowda

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Posted 05 July 2015 - 08:05 PM

Interesting part is how 228th and KCom have 26 planets combined while MS has 5. MS has the about the same number of "Points" as 228th and KCom combined.

Side note:
I'd be interested in how many planets changed hands on Attacks vs. Defenses.

#219 Kin3ticX

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Posted 05 July 2015 - 09:36 PM

View PostChowda, on 05 July 2015 - 08:05 PM, said:

Interesting part is how 228th and KCom have 26 planets combined while MS has 5. MS has the about the same number of "Points" as 228th and KCom combined.

Side note:
I'd be interested in how many planets changed hands on Attacks vs. Defenses.


We have something like -15 planets from stuff we took weeks or months ago. 228th is able to hold a high number because they have no old planets for me to return the favor with. Mostly because they didnt do much of anything for Season 2 while -MS- actually stuck with it.

#Planetgate

Edited by Kin3ticX, 05 July 2015 - 09:41 PM.


#220 Christo Jam

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Posted 05 July 2015 - 10:43 PM

Quote

Clan Mechs,are not OP Clan pilots are just better pilots - Period.


I think completely the opposite... Play with IS clan is the MWO Hardcore mode. ;) 'Cause not better weapon technology.. :)

Edited by Christo Jam, 06 July 2015 - 01:22 AM.






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