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Mechwarrior Too Greedy?


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#21 XX Sulla XX

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Posted 29 June 2015 - 06:18 PM

View PostWintahMute, on 29 June 2015 - 05:02 PM, said:

I have only been playin for about a month, i spent $130 aud to purchase 25k of mc, because I enjoyed the game, I bought some mechs and some premium time (7 days).
I used about 5hrs of premium time before it ran out.
I spent some mc on camo and colors only to find it only works on a few of my mechs.
I have seen no new maps or destructable buildings (I assumed this would happen sooner or later)
The graphics are nothing special.
I'm trying to get my friends interested in this game but they tell me its pay to win.
I can't necessarily disagree with them.
It's a pity as I have always been an avid mechwarrior fan.
May I suggest you start concentrating on improving the game and not on creating new mechs you can then sell for money? And stop being such a tight ass on mech customization, how much do I have to spend to make my mechs look good? Too much.

and for ***** sake mechs should walk through buildings.



1. Thanks for helping support the game.

2. We are getting much larger updated maps with destructable items starting next patch I think.

3. Ok does not hurt game play and looks ok.

4. Your friends are wrong and seem to not understand pay to win. Right a cbill hellbringer or TW is as good as any mech in the game. Not mention cbill Dire Wolves or Cbill Firestarters etc etc etc.

5. You should disagree with them.

6. Good hope you keep playing.

7. They have different people working on maps and mechs different skill sets and job titles. Its not one or the other. The new mechs are also how the pay for the game. What you have to remember is its the type of game that is going to always have a some what limited player base.

----

Suggestions

1. Have fun its a great game and you never have to spend another dime to keep playing it if you do not want to.

2. Remember the forums are by far the best place to get wrong information or half truths and bad attitudes :)

3. Tell your friends they can have all the best mechs without paying a dime into the game. Then have them go read about what pay to win really means :)

See you in game and remember to have fun.

#22 Peter2k

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Posted 29 June 2015 - 06:50 PM

Well the game is not based on "gotta catch'm all"

If you really need every mech in the game, it's either expensive or really grindy

Personally
I love a handful of mechs only
Biggest challenge is to find out what kind of mech one likes


However; selling mechs is also being sought after from players themselves, at least in forums
There's always some kind of discussion of which mechs come next, what's in the next mech pack, is mech xxx coming soon
I even think that questions regarding: "when mech xxx?" is a waste for town hall


Last but not least
Hero mechs are 90% pay to loose, being worse most of the times than "free" versions


#23 Napoleon_Blownapart

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Posted 30 June 2015 - 12:09 AM

i have not spent alot of money on MWO and they keep throwing free mechs at me, and free mech bays, and cockpit items, MC, and premium time...buy 1shot camos, colors on sale, bays on sale.I think i have spent less than $30 in 2+ years.

#24 zagibu

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Posted 30 June 2015 - 12:29 AM

Somehow they got by before they released the mech packs. If the mech packs are now a substantial part of their profit, it has to be assumed that their profit got substantially larger.

#25 Jacknife

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Posted 30 June 2015 - 12:44 AM

At most, it's pay to preview and pay to pimp. No golden bullets available. Indeed, I find a lot of the time, standard variants for cbills actually have better than, or at least as effective hardpoints as hero mechs myself. I've ploughed a lot of cash into this game in hero mechs and packs, as I love the game and want to support it to make sure it carries on being supported, however if there is a pay to win aspect, PGI, I'm missing my wins from my investments, please inject overdue wins ASAP.

Small company, different staff work on different things i.e. mech development/releases doesn't impact on maps, balancing etc as the team working on the mechs wouldn't be working on those things anywho. And this isn't a charity, Russ is running a business with overheads to pay, they have to earn their readies otherwise the game folds.

#26 Love in an Annihilator

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Posted 30 June 2015 - 02:36 AM

I think the new Mech Packs are too expensive - but calling MWO P2W is silly. For a long time i played without buying MC and i never felt at a disadvantage.

Also this:

View PostKiiyor, on 29 June 2015 - 06:17 PM, said:


- snip-

Sometime in the future, i'd love for PGI to spend a few months on money making schemes. Little things. Decal systems, more textures (i.e. battle scarred, chrome, matte), unique geometry, hangar customization (dropship, hangar, underground, field base etc, or little additions like work crews, a bar (heh) banners etc), external mech customization (stuff like different colour cockpit glass, different hand actuators/shoulders/cockpit shapes)... i'd spend a lot of money on customization if there was more depth to it.


is a good idea.

#27 McMurl

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Posted 30 June 2015 - 02:56 AM

how in the hell do you think PGI PAYS ITS DAMN EMPLOYEES TO DO THE AWESOME WORK THEY ARE DOING. i mean seriously, i buy mechpacks not because i necessarily will play them 24/7, but because i know that if i do, they will get another 100bucks to make the game better.

View Postzagibu, on 30 June 2015 - 12:29 AM, said:

Somehow they got by before they released the mech packs. If the mech packs are now a substantial part of their profit, it has to be assumed that their profit got substantially larger.



They got by thanks to IGP. now that IGP has kick, they need addition funds to make pew pews.

Notice how the mech pack scheme came about after IGP full left.

#28 MeiSooHaityu

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Posted 30 June 2015 - 03:09 AM

This game isn't Pay2Win, but it is your usual F2P model...Free2Grind or Pay2Progress.

Still, the Cadet Bonus is pretty reasonable and can get a player a good mech and a good start.

I haven't played many F2P titles like this so I'm not sure how the grind stacks up to a lot of other titles, but it feels weighty here. Still, the grind is the gameplay so you are grinding the fun way...I suppose.

It's just the only sense of progress this title has is buying new mechs, and whether the grind is the game play or not, the mechs just aren't something you get too quick. So, progress is SLOW in this title, and feels very grindy (that's not even touching on the XP tree).



#29 CMDR Sunset Shimmer

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Posted 30 June 2015 - 03:18 AM

View PostUrsusMorologus, on 29 June 2015 - 05:19 PM, said:

Answer to the question in subject line is No -- the only thing that requires money are mechbays, the things in your post mostly fall under the rule of caveat emptor

BTW, I do not think it is P2W


Actually, Mechbay's don't require money anymore, considering you can get quite a few simply by getting to what, rank 3 in each faction in CW?

#30 Ghogiel

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Posted 30 June 2015 - 03:19 AM

MWO has been both P2W and limited time P2W. The first instance being the best mech in the game/in weight class being a VTR DS and FS9 E. Both were heroes. Hence pay to win as at the time they were an advantage only possible by paying. Though the advantage was much slighter than the second case, which is arguably not P2W and that was when only buying players had TBRs and DWF. Prenerf they were lolz broke.

Right now all the best mechs are availible for free players. So it can't be p2w. TDR, TBR, HBR, DWF, STK, FS9, SCR, WVR etc. buy them, pwn.

#31 CMDR Sunset Shimmer

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Posted 30 June 2015 - 03:25 AM

View PostGhogiel, on 30 June 2015 - 03:19 AM, said:

MWO has been both P2W and limited time P2W. The first instance being the best mech in the game/in weight class being a VTR DS and FS9 E. Both were heroes. Hence pay to win as at the time they were an advantage only possible by paying. Though the advantage was much slighter than the second case, which is arguably not P2W and that was when only buying players had TBRs and DWF. Prenerf they were lolz broke.

Right now all the best mechs are availible for free players. So it can't be p2w. TDR, TBR, HBR, DWF, STK, FS9, SCR, WVR etc. buy them, pwn.


Really, because those mechs still use the same weaponry as every other mech. It's not like they got special lava cannons, or plasma cannons or anything. And sure, you could argue hardpoint placement, but really, that's not a huge advantage/disadvantage.

It IS however, an easy point for people who suck, to cry out P2W because they refuse to adapt and overcome.

#32 Ghogiel

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Posted 30 June 2015 - 03:34 AM

View PostFlash Frame, on 30 June 2015 - 03:25 AM, said:


Really, because those mechs still use the same weaponry as every other mech. It's not like they got special lava cannons, or plasma cannons or anything. And sure, you could argue hardpoint placement, but really, that's not a huge advantage/disadvantage.

It IS however, an easy point for people who suck, to cry out P2W because they refuse to adapt and overcome.

It was though. They were the best mechs in the game. Not a huge advantage like I said, p2w is buying an advantage however slight.

And the TBR and DWF kinda did have the equivalent to uber lava cannons in the form of clan weapons when they first came out. No one else had those weapons except pack buyers, They dropped in June and didn't come out until like Nov for cbills. They were so clearly OP.

#33 CMDR Sunset Shimmer

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Posted 30 June 2015 - 03:53 AM

View PostGhogiel, on 30 June 2015 - 03:34 AM, said:

It was though. They were the best mechs in the game. Not a huge advantage like I said, p2w is buying an advantage however slight.

And the TBR and DWF kinda did have the equivalent to uber lava cannons in the form of clan weapons when they first came out. No one else had those weapons except pack buyers, They dropped in June and didn't come out until like Nov for cbills. They were so clearly OP.


That's not pay to win, it's pay to get early.

Pay to win would imply that no one could compete against those mechs, or that they would have a 100% advantage over everything... Gold Ammo comes to mind.

Also clan weaponry wasn't all it was cracked up to be even at the start, I know, I have all the clan packs, I wasn't impressed. I AM impressed with the variety of weaponry and all I can attatch to the Timby, but it was never pay to win.

Though it does seem these mechs are clearly "pay to hear others whine."

#34 Raggedyman

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Posted 30 June 2015 - 04:05 AM

View PostWintahMute, on 29 June 2015 - 05:02 PM, said:

I have only been playin for about a month, i spent $130 aud to purchase 25k of mc, because I enjoyed the game, I bought some mechs and some premium time (7 days).
I used about 5hrs of premium time before it ran out.
I spent some mc on camo and colors only to find it only works on a few of my mechs.
I have seen no new maps or destructable buildings (I assumed this would happen sooner or later)
The graphics are nothing special.
I'm trying to get my friends interested in this game but they tell me its pay to win.
I can't necessarily disagree with them.
It's a pity as I have always been an avid mechwarrior fan.
May I suggest you start concentrating on improving the game and not on creating new mechs you can then sell for money? And stop being such a tight ass on mech customization, how much do I have to spend to make my mechs look good? Too much.

and for ***** sake mechs should walk through buildings.


So, to recap: you spent a ton of money on a game without either budgeting your spend, checking what you were buying, or looking at your calendar to see if you could use the membership time and that is all PGI's fault?

#35 Ghogiel

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Posted 30 June 2015 - 04:10 AM

View PostFlash Frame, on 30 June 2015 - 03:53 AM, said:


That's not pay to win, it's pay to get early.

Pay to win would imply that no one could compete against those mechs, or that they would have a 100% advantage over everything... Gold Ammo comes to mind.

Also clan weaponry wasn't all it was cracked up to be even at the start, I know, I have all the clan packs, I wasn't impressed. I AM impressed with the variety of weaponry and all I can attatch to the Timby, but it was never pay to win.

Though it does seem these mechs are clearly "pay to hear others whine."


PGI has already settled the argument over whether clans were OP or not by nerfing them and giving massive quirks to IS mechs. The clan mechs were quite noticably OP at release. it was pay to OP mechs early. The peasants got nerfed versions when they dropped for cbills.

The DS and ember were clearly best in class and MC only for quite some time. There isn't any disputing that or clan mechs were OP at wave 1 launch at this stage.

#36 STEF_

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Posted 30 June 2015 - 04:11 AM

Even with reiforcement 2 I wrote, I would prefer game contents, such as maps, new game modes, serious cw....
So figure, if I'll spend money for 4 lightly remodeled mechs we already have :D

#37 Ovion

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Posted 30 June 2015 - 04:17 AM

View PostRick Sanchez 1895, on 30 June 2015 - 02:36 AM, said:

I think the new Mech Packs are too expensive
Mech packs are just about the cheapest, most sensibly priced thing in MWO, with each thing in it costing 1/8th what it would in-game ( basically 87% off).

#38 RedDragon

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Posted 30 June 2015 - 04:25 AM

View PostFlash Frame, on 30 June 2015 - 03:53 AM, said:


That's not pay to win, it's pay to get early.

Pay to win would imply that no one could compete against those mechs, or that they would have a 100% advantage over everything... Gold Ammo comes to mind.

Also clan weaponry wasn't all it was cracked up to be even at the start, I know, I have all the clan packs, I wasn't impressed. I AM impressed with the variety of weaponry and all I can attatch to the Timby, but it was never pay to win.

Though it does seem these mechs are clearly "pay to hear others whine."

One could also argue that with the release model for mech packs and the noicable power creep the game tends to get p2w in an abstract way. You buy a mech pack (Clan for example) and say "it's not p2w, in a few months everyone can get one!" But when the time comes that the mechs are available for C-Bills, the next pack with even better mechs becomes purchasable.
You could call it "pay to stay up to date with the best mechs".

But that's just a thought. Personally I never understood the concern about p2w because frankly, there is nothing to win in MWO. If someone wants to shell out so much money just to get the edge in those generic arena deathmatches, just let them.
Even CW is a joke because there is no reason to actually capture planets.

And concerning the old and silly argument that animators etc. don't work on maps and bug fixes: When your game needs more maps and features and less new mechs, then you should hire your staff correspondingly. It is not PGI's fault that their artists can't code. But it's their fault that they seemingly employ 2/3 artists and 1/3 actual coders.

#39 PaeuxP22

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Posted 30 June 2015 - 04:30 AM

Firstly I spent my cadet bonus on the 3 ppc awesome. Just saying...

Also thanks for playing, it's a good game and I like it. However I think you underestimate how much effort it takes to make the changes in game you mention. A month isn't a huge length of time for game development especially one as small as PGI but bear with. They are doing a good job.

#40 ChewBaka

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Posted 30 June 2015 - 04:31 AM

View PostSpheroid, on 29 June 2015 - 05:08 PM, said:

The game is not pay2win. Why do you believe it to be?


What many of you here fail to understand is that its not what we veterans think that is important. Remember that he is referring to his newbie friends.

Try to see it from their perspective instead of from your tweaked meta mech.

The only way for MWO to expand and gain a larger player base is if newbies don't feel intimidated and are willing to stick around, and that 'holier-than-thou' attitude really doesn't help.

It might not be P2W but you will only realize that after you've had sufficient exposure to the game and than you'll see that its actually 'Pay 2 skip grinding'.

However, from their perspective, they are piloting a standard build mech vs our meta mechs where they get roundly trounced. Can you see how it feels P2W for them now?

The problem is that MWO doesn't have a matchmaker that will only pit newbies against each other, and its hugely discouraging to the point where many will just call it quits rather than put up with the grind that its needed to catch up. Of course, they can skip the grind...if they are willing to pay. You get it now?

So yeah...its P2W, at least when viewed from the newbie perspective.





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