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The Rescaling Polls


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#61 Bishop Steiner

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Posted 04 July 2015 - 12:13 AM

View PostWM Quicksilver, on 04 July 2015 - 12:05 AM, said:

Lolwut.....the Dire Whale is currently smaller than the King Crab.

it's also massively stockier and thicker

#62 Quicksilver Aberration

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Posted 04 July 2015 - 12:17 AM

View PostBishop Steiner, on 04 July 2015 - 12:13 AM, said:

it's also massively stockier and thicker

Naw dude, naw.

Posted Image

That is not a "massive" difference in thickness or stockness.
If I weren't lazy, I would cut-up the side view comparison...

Edited by WM Quicksilver, 04 July 2015 - 12:18 AM.


#63 The Mech behind you

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Posted 04 July 2015 - 12:18 AM

Lol I thought I was the only one who find the Whale is the smallest Clan Assault by size.

#64 Thorqemada

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Posted 04 July 2015 - 12:18 AM

I tested a Kit Fox in the pastz and it is for sure not a favourite b4 all the mis-scaled IS Lights!

Edited by Thorqemada, 04 July 2015 - 12:18 AM.


#65 Onmyoudo

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Posted 04 July 2015 - 12:19 AM

It's ludicrous that the Trebuchet is not currently on the rescaling list due to votes. Ludicrous.

#66 The Mech behind you

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Posted 04 July 2015 - 12:21 AM

View PostOnmyoudo, on 04 July 2015 - 12:19 AM, said:

It's ludicrous that the Trebuchet is not currently on the rescaling list due to votes. Ludicrous.


I could accept if the Cent or Nova gets more votes than the Treb. But the Shadowhawk??? Really?

#67 Juodas Varnas

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Posted 04 July 2015 - 12:21 AM

View PostOnmyoudo, on 04 July 2015 - 12:19 AM, said:

It's ludicrous that the Trebuchet is not currently on the rescaling list due to votes. Ludicrous.

I blame the clans.

#68 Iqfish

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Posted 04 July 2015 - 12:50 AM

View PostWM Quicksilver, on 04 July 2015 - 12:17 AM, said:

Naw dude, naw.

Posted Image

That is not a "massive" difference in thickness or stockness.
If I weren't lazy, I would cut-up the side view comparison...


Dont forget that these are not animated.
The Kingcrab not only walks like a completely ******** horse, it has its arms spread to both sides which makes it much wider than your model

#69 SgtMagor

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Posted 04 July 2015 - 02:44 AM

I like the King Crab model, but I always thought the torso was way to flat for a 100ton mech. I figured it would have been as big and massive as the Daishi it just loses that air of intimidation because it looks like a pancake with legs!
the funny thing is the King Crab doesn't seem to follow the scaling they used for lighter mechs that are as big as the King Crab or bigger...


Posted Image

Edited by SgtMagor, 04 July 2015 - 02:55 AM.


#70 Alistair Winter

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Posted 04 July 2015 - 03:32 AM

View PostOnmyoudo, on 04 July 2015 - 12:19 AM, said:

It's ludicrous that the Trebuchet is not currently on the rescaling list due to votes. Ludicrous.

See, this is exactly what I'm talking about! The thought process among many MWO players is like this:


"I don't play the Trebuchet, I haven't played it for ages (if ever), so I don't really care about that."

That being said... I kind of understand their apathy, because Alex Iglesias' concept art for the Trebuchet is just gorgeous and the 3D team really butchered it. It looks like a huge, gangly skeleton zombie monster. On top of that, its intended purpose (rapid LRM platform) is obsolete in MWO and as an SRM-boat it can't compete with other mediums. So to be real honest with you, I'm never going to play it, unless they completely redesign the 3D model. And even then, a lot of people still won't.

#71 MW Waldorf Statler

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Posted 04 July 2015 - 03:35 AM

Only the lights in mWO have the real BT size ...The other Mechs have the Double Size

in BT the Shadowhawk is only ~9,5m , the Thunderbolt ~8,5

a M1 Abrams is Lenght ~9,5m

Problem: give the mechs a real Size
for the some Speed ,the real sized Mechs have the double range to run in Time=real running animations for all Mechs

left:MWO Size
right:BT Size
Posted Image

Edited by CSJ Ranger, 04 July 2015 - 03:35 AM.


#72 Nightshade24

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Posted 04 July 2015 - 04:15 AM

View PostIqfish, on 03 July 2015 - 11:35 PM, said:


Okay that makes even less sense then. If he drew the concept art, he had the exact shape of the mech in mind. Why did the model end up being so wide, then?


because it looks cooler? .-. I personally like it like this... same with the awesome...

#73 Alistair Winter

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Posted 04 July 2015 - 04:17 AM

As of right now, the top 12 candidates for round 2 are:

Kit Fox (800 votes)
Adder (350 votes)
Raven (250 votes)

Nova (650 votes)
Centurion (500 votes)
Shadowhawk (450 votes)

Catapult (700 votes)
Quickdraw (600 votes)
Grasshopper (500 votes)

Awesome (1000 votes)
Victor (300 votes)
Gargoyle (200 votes)

From the looks of it, I would guess the final 5 to be:
Awesome, Catapult, Quickdraw, Nova and... who knows. Maybe Centurion, Kit Fox, Shadowhawk or Grasshopper as the 5th one. For the sake of optimism, let's say Centurion.

I don't care so much about whether a handful of people are able to do really, really well with any mech. I mean, ELETTRO is a god damned Muhammad Bruce Lee when he's piloting his PPC poptarting Vindicator. He's an absolute menace. But I don't really use him as the baseline for how rank the Vindicator among other mechs. If you put most players in a Vindicator, they'll make themselves look stupid. And more over, I'm not sure how many Vindicator builds ELETTRO is really comfortable with.

Which isn't to say that it's pointless to look at individuals. I mean, some builds, such as the PPC poptarting Nova or the 2xERLL Raven just started appearing out of nowhere, because certain individuals showed the community what could be done with them. They didn't appear as a direct result of a buff. This just goes to show that the community doesn't always know the full potential of mechs, before certain individuals bring it to light.

And of course, you could point to the fact that the Yen Lo Wang did really well in the last Leaderboard challenge.

But I still think it needs to be rescaled. I'd rather have a 3D model that more closely resembles the original concept art, and then possible reduce the weapon quirks to prevent the Centurion becoming OP. But think about it for a second... how much would it really take before PGI successfully made the Centurion a Tier 1 mech? A damned lot, in my opinion. I don't feel like they're likely to accidentally push it over the edge and make it OP.

#74 Nightshade24

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Posted 04 July 2015 - 04:21 AM

View PostCSJ Ranger, on 04 July 2015 - 03:35 AM, said:

Only the lights in mWO have the real BT size ...The other Mechs have the Double Size

in BT the Shadowhawk is only ~9,5m , the Thunderbolt ~8,5

a M1 Abrams is Lenght ~9,5m

Problem: give the mechs a real Size
for the some Speed ,the real sized Mechs have the double range to run in Time=real running animations for all Mechs

left:MWO Size
right:BT Size
Posted Image

Yet awkwardly people say there is very minor difference in height between the spectrum of mechs...

(note: I do not think 100% BT scale is needed, I say 95%, reason: redesign cutted away some features that made them tall... for eg if the longbow is added to MW: O, most likely will not have the tall trafic light spot light on top... if MW: O still however wanted to make it as tall, it would be huge...)

#75 Koniving

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Posted 04 July 2015 - 05:01 AM

View PostNightshade24, on 03 July 2015 - 09:59 PM, said:

uuuh... I do not have a problem with the current one, but I do see the reasons for having it skinnier... but that skinny makes it look anorexic... maybe a little wider then the right image? ^^;

Also I the nova is rather high and the arms need works... I think the Nova needs the most help out of any medium >.>

Posted Image
Posted Image
(Ignore the canon, I couldn't separate it but just pretend the barrel is round).
Posted Image
Now compare to the original.
Posted Image


View PostNightshade24, on 03 July 2015 - 09:59 PM, said:

Also I the nova is rather high and the arms need works... I think the Nova needs the most help out of any medium >.>


The Nova is shorter than the Hunchback.
Posted Image
Which is shorter than the Centurion. (Left MWO, far right Centurion rescaled for height to thickness ratio without changing MWO's 14.7 meter height). (Fun side notes: Hunchback in MWO is 13.6 meters. Another fun side note: Canonical height of Shadowhawk is 9.63 meters, canonical height of Hunchback is is between 8.6 and 8.9 meters, and canonical height of the Centurion is 10.4 meters. Atlas's canonical height is less than 14 meters. Direwolf's canonical height is 12.3 meters tall. Canonical height of the Warhawk is 12.1 meters with endo steel being the reasoning for its additional height and thickness. Tallest mech of 3050 is the Executioner at 14.4 meters tall and all of these are including the highest point such as the Direwolf's shoulder missile launcher and the Executioner's shoulder hunches. Nova's canonical height is 8.3 meters tall, while the Kitfox and Adder's canonical heights respectively are 8.7 and 8.8 meters tall. Ferro/endo makes mechs bigger.)

Meanwhile... A mediums comparison.
Posted Image
To note: The Vindicator (not included due to when this was made) is taller than most mediums and desperately needs help.
Awesome compared to all other assaults at the time it was made.
Spoiler

Quickdraw and Highlander
Spoiler


#76 Thorqemada

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Posted 04 July 2015 - 05:07 AM

I agree - the Vindicator is a damage sponge and probably to large.

#77 IraqiWalker

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Posted 04 July 2015 - 05:09 AM

View PostBishop Steiner, on 03 July 2015 - 06:05 PM, said:

If you are front coring Cents it's because too many pilots got too lazy and complacent with how well it soaked before, and never learned to twist. Probably all Zombie Pilots. Those who played protecting that Gun Arm, seem to have little trouble.

Any GOOD Cent pilot still sheds damage like a duck sheds water.


I haven't piloted cents since UI 1.0. Finally decided to get off my lazy bum and master the Loyalty AH. After two days of piloting it, on and off, even with an XL engine, I got it to a point where it tanks better than any of my assaults, save for the AS-7S. I would love for it to be slimmer, but at the same time. The Treb, and Nova are probably higher on the mech-rescale emergency list.

View PostWM Quicksilver, on 04 July 2015 - 12:17 AM, said:

Naw dude, naw.

Posted Image

That is not a "massive" difference in thickness or stockness.
If I weren't lazy, I would cut-up the side view comparison...

If you stood the two side by side on the field, you'd realize the KGC is much shorter, and the arms are more spread out.

Edited by IraqiWalker, 04 July 2015 - 05:17 AM.


#78 MW Waldorf Statler

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Posted 04 July 2015 - 05:17 AM

View PostOzealot, on 04 July 2015 - 04:45 AM, said:


Woul definitely fix mapsize "problems" - and create new ones. But from a gameplay pov: light/medium mechs would become even more uncommon since you are nigh as big as a heavy/assault without sufficient firepower or armor, just more speed. Not a good baseline.

What I mostly dislike is the lack of speed/being fast feeling due to the altered sizes as pointed out by @CSJ Ranger, but that's only visual.






it is not only visually :) a half sized Mech needs to move twice as fast to put back the same route at the same Kmh, is harder to hit on removal, and is faster and easier behind cover, on 400m a Hitzone at is to improvise twice as heavy

Edited by CSJ Ranger, 04 July 2015 - 05:19 AM.


#79 Juodas Varnas

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Posted 04 July 2015 - 05:23 AM

View PostIraqiWalker, on 04 July 2015 - 05:09 AM, said:

If you stood the two side by side on the field, you'd realize the KGC is much shorter, and the arms are more spread out.

That's because the comparison is in their T-poses.
In-game poses are somewhat different.

#80 IraqiWalker

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Posted 04 July 2015 - 05:25 AM

View PostJuodas Varnas, on 04 July 2015 - 05:23 AM, said:

That's because the comparison is in their T-poses.
In-game poses are somewhat different.


In-game poses are what really matters here.





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