Eldan Sontim, on 08 July 2015 - 12:57 AM, said:
Is a critical hit something that just magically increases a projectile's damage, OR is it a hit that does damage to a critical system of the mech?
Is it because the pellets are smaller than a regular slug and can find cracks in armor that is not completely destroyed?
Wouldn't that mean that an LBX pellet "should" be able to crit internals even with yellow external armor?
Wouldn't it mean that it would hit components easier when there was no armor because the smaller pellets are less likely to hit internal structure and more likely to hit a squishy critical component than a solid shot would?
Why use increased damage to simulate a crit and not increased chance at component hits?
Just random thoughts.
LBX pellet only deals 1 base damage with a 14% of doing 2 damage, 8% chance of doing 4 damage, and 3% chance of doing 6 damage of crit damage to the internals. Which makes it worse than regular AC10 or PPCs at critting as their internal crit will deal full 10 damage, thus fully able to destroy equipments/weapons inside that section. LBX also sucks at stripping the armor off in the first place.
Perhaps as you mentioned--if LBX can crit even when the enemy has armor coverage, then it might be a different story.
Edited by El Bandito, 08 July 2015 - 01:19 AM.