Wednesday Stuff: Facebook Cockpit Concept Art
#21
Posted 30 November 2011 - 02:16 PM
#22
Posted 30 November 2011 - 02:17 PM
I need to scan it, get it scaled, and get out the router and table saw so I can start working on a full scale pit!!!!
LOL!
#23
Posted 30 November 2011 - 02:20 PM
Edited by Rogal Dorn, 30 November 2011 - 02:21 PM.
#24
Posted 30 November 2011 - 02:28 PM
Taliesin, on 30 November 2011 - 01:15 PM, said:
How often are they updating? Seems to be around every 30 mins?
Let me rephrase it into simpler terms. When I say 3-D I mean three-dimensional. As opposed to two-dimensional or schematic or side-scroller, however you want to call it. Not "3D-modelled" or "3D-rendered", like with a programme.
In other words, the skin art. From a video game developer standpoint, artwork is oftentimes drawn in "2D" and then wrapped around a 3D model. So if you were to print this out, cut the pieces out and assemble it, it would be like you're looking at a diorama of a cockpit.
#25
Posted 30 November 2011 - 02:32 PM
Rogal Dorn, on 30 November 2011 - 02:20 PM, said:
All I want to know is what it is aiming at.
Hopefully not something lame like a building or a mountain.....
#26
Posted 30 November 2011 - 02:37 PM
#27
Posted 30 November 2011 - 02:37 PM
#28
Posted 30 November 2011 - 02:41 PM
Barantor, on 30 November 2011 - 02:32 PM, said:
All I want to know is what it is aiming at.
Hopefully not something lame like a building or a mountain.....
Looks like an ocean in the background. Maybe it goes with the earlier released concepts.
Edited by REDSLATE, 30 November 2011 - 02:45 PM.
#29
Posted 30 November 2011 - 03:26 PM
Anyone want to take a crack and ENHANCE this?
EDIT: Lower segments read:
PRIMARY OBJECTIVE
DESTROY ENEMY DROPSHIP AT NAV(?) ALPHA
SECONDARY OBJECTIVE
DESTROY AA TURRETS AT NAV(?) BETA
Edited by Amechwarrior, 30 November 2011 - 03:29 PM.
#30
Posted 30 November 2011 - 04:02 PM
Quote
BEFORE THEY CAN LIFT OFF. OTHERWISE THEY'LL
JUST KEEP RAIDING ME. IF YOU (something) (something) (something) AA
I can't read anymore, even when I ***** around with it in PS.
I bet once we get the right side of the we'll see a huge A/C 20 barrel out that window.
Edited by Seth, 30 November 2011 - 04:21 PM.
#31
Posted 30 November 2011 - 04:09 PM
#32
Posted 30 November 2011 - 04:20 PM
#33
Posted 30 November 2011 - 04:36 PM
#34
Posted 30 November 2011 - 04:40 PM
It looks to me that while there are large side canopies and side view moniters the pilots head would be well back from them so the pilot would have a very poor view directly to either side or at least awkward if had to keep leaning forward to look to the left or right. At least for short people like me, or it could just be me failing to visualize the pilot sitting in it properly.
Actually on closer inspection the side moniters would do the job fine it probably just seems weird because am seeing it out of normal situation.
Love the delivery method, way to keep everyone staring at the site hitting refresh!
Edited by Fiachdubh, 30 November 2011 - 04:53 PM.
#35
Posted 30 November 2011 - 04:46 PM
Fiachdubh, on 30 November 2011 - 04:40 PM, said:
It looks to me that while there are large side canopies and side view moniter\windows the pilots head would be well back from them so the pilot would have a very poor view directly to either side or at least awkward if had to keep leaning forward to look to the left or right. At least for short people like me, or it could just be me failing to visualize the pilot sitting in it properly.
Love the delivery method, way to keep everyone staring at the site hitting refresh!
My friend you need to go get a copy of Crysis Warhead, which gets packed with Crysis Wars and load up Mechwarrior Living Legends! That will sedate your thirst for mech action until next summer.
#36
Posted 30 November 2011 - 05:04 PM
And it looks like 3d render.
Edited by ELH_Imp, 30 November 2011 - 05:07 PM.
#37
Posted 30 November 2011 - 05:11 PM
The side-view cameras are a nice touch. I'm holding out an opinion however until I see them in action.
Edited by Iron Horse, 30 November 2011 - 05:13 PM.
#38
Posted 30 November 2011 - 05:18 PM
http://www.justechn....e6517d83cbce6b6
Maybe a Saitek Mechwarrior set in the future?
#40
Posted 30 November 2011 - 05:30 PM
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