River City Redux
#1
Posted 07 July 2015 - 10:42 AM
And stuff that falls down, including barriers.
Now, if PGI would only make my Commando out of the same stuff they do for those semi-trucks.
It feels __completely__ different.
#2
Posted 07 July 2015 - 10:45 AM
Once i see my new mech, i just can't help but alt+f4
#3
Posted 07 July 2015 - 10:56 AM
I doubt I was alone.
#4
Posted 07 July 2015 - 10:58 AM
#5
Posted 07 July 2015 - 11:04 AM
Edited by ShadowWolf Kell, 07 July 2015 - 11:05 AM.
#6
Posted 07 July 2015 - 11:07 AM
Ranges from high 150s to low 70's depending on where I'm looking at.
Sure it stays above 60FPS for me but I can only imagine but someone on a lower end rig.
#7
Posted 07 July 2015 - 11:10 AM
#8
Posted 07 July 2015 - 11:12 AM
KiraOnime, on 07 July 2015 - 11:07 AM, said:
Ranges from high 150s to low 70's depending on where I'm looking at.
Sure it stays above 60FPS for me but I can only imagine but someone on a lower end rig.
Yeah it was pretty bouncy for me too. Thankfully the lowest was 50fps (but the highest being 110).
#9
Posted 07 July 2015 - 11:15 AM
It looks... ok? I guess.
Shame the Framerate drops in this map, quite a lot. In all other maps my fps is a stable 60+ (unless someone with 14 flamers decides to try to cook me, looking at you Derek), but here it's barely 40, which dips quite a lot depending on the surroundings.
#10
Posted 07 July 2015 - 11:15 AM
#11
Posted 07 July 2015 - 11:15 AM
#12
Posted 07 July 2015 - 11:17 AM
#13
Posted 07 July 2015 - 11:19 AM
August55, on 07 July 2015 - 11:12 AM, said:
Yeah it was pretty bouncy for me too. Thankfully the lowest was 50fps (but the highest being 110).
I just tried it on my regular setup, triple monitor 5760*1080, and the FPS was keeping a decent mid 50s with drops to low 40s every now and then.
Playable but will get annoying real quick.
#14
Posted 07 July 2015 - 11:19 AM
#15
Posted 07 July 2015 - 11:19 AM
#16
Posted 07 July 2015 - 11:24 AM
The little roads in the mountain areas are AWESOME, I actually...... *tear runs down cheek*.... for the first time since MW3, feel like i'm in a mech. The little roads and details are probably the first time i've seen pgi make a real effort to do this. The roadways have these really cool entrances too that are really low.
The amount of detail has gone through the roof BTW. The little urban areas are full of polys, its really on a different level to the previous maps. There are loads of building parts above your mech now too, overpasses between buildings and things... so good!
Very good! Could use some tweaking and polishing though of course, Looking forward to more tweaks and maps.
Edited by Axeface, 07 July 2015 - 11:32 AM.
#17
Posted 07 July 2015 - 11:33 AM
I get 30 on a good day...
#19
Posted 07 July 2015 - 11:59 AM
#20
Posted 07 July 2015 - 12:56 PM
Especially the sounds when running into things. Gives that realistic feedback i didn't know i needed
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