River City Redux
#21
Posted 07 July 2015 - 01:15 PM
It is GODDAMN gorgeous!!!
Well done PGI!
#22
Posted 07 July 2015 - 01:19 PM
Otherwise, yeah, PGI seems to have a clue about map design now. Great work. Gives me a hope for the FC and other redesigns. I hope when it comes time for Crimson, the hill goes and that dock yard gets a massive overhaul.
Edited by LordKnightFandragon, 07 July 2015 - 01:20 PM.
#23
Posted 07 July 2015 - 01:34 PM
Can't say I really noticed the day-night cycle, but then again I was a bit busy trying not to get instakilled by the HSR fixes in my little Urbie.
#24
Posted 07 July 2015 - 02:00 PM
Screech, on 07 July 2015 - 10:56 AM, said:
I doubt I was alone.
You weren't. Though all I did was make sure I knocked down all the statues I found while in the middle of a firefight. In a kit fox.
That was fun. REVENGE!!!!
Now that I got that out of the system, I can go properly kill people.
#25
Posted 07 July 2015 - 02:08 PM
#26
Posted 07 July 2015 - 02:12 PM
#27
Posted 07 July 2015 - 02:32 PM
#28
Posted 07 July 2015 - 03:22 PM
I would love a Mechwarrior game where we can use all portions of the map w/o it feeling like a really bad idea...where not deathballing is a good and workable tactic.
#29
Posted 07 July 2015 - 03:28 PM
Krivvan, on 07 July 2015 - 02:32 PM, said:
This was done on purpose.... people have been asking for large and more open spaces for a while
#30
Posted 07 July 2015 - 03:32 PM
Edited by Simbacca, 07 July 2015 - 03:32 PM.
#31
Posted 07 July 2015 - 03:42 PM
The map is beautiful!
#32
Posted 07 July 2015 - 03:59 PM
Simbacca, on 07 July 2015 - 03:32 PM, said:
I imagine it also has a significant more amount of geometry too being an urban map.
#33
Posted 07 July 2015 - 04:04 PM
#34
Posted 07 July 2015 - 04:07 PM
Also get a massive FPS drop on this map.
#35
Posted 07 July 2015 - 04:19 PM
#36
Posted 07 July 2015 - 04:21 PM
****** FPS - check
5/10, washout, i can't call it an improvement if the map now has worse performance and lil things haven't been fixed
Seriously. What the **** is the point of putting out a new map if the performance goes down. Stupid as hell.
#37
Posted 07 July 2015 - 04:26 PM
#38
Posted 07 July 2015 - 04:28 PM
Soy, on 07 July 2015 - 04:21 PM, said:
****** FPS - check
5/10, washout, i can't call it an improvement if the map now has worse performance and lil things haven't been fixed
Seriously. What the **** is the point of putting out a new map if the performance goes down. Stupid as hell.
True a part of that i notice is the day/night cycle there is a slight lag for me i imagine that with destructible clutter is what makes performance tank. But will give credit, looks great and i do like the day/night cycle thing.
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