Awesome - 6/10 I don't own this mech but from what I've seen most of the changes weren't to bad but the PPCs could of been handled better to help keep to iconic look of the mech.
Cicadas - 9/10 I was generally satisfied with the changes as they didn't mess with the aesthetics that much. Though I do abmit the top mounted PPC on the 3C was a surprise but still made the mech look interesting.
Dragons - 7/10 I was generally pleased with the weapon exection, but the missles were just done bad. Only one variant had 2 missles. Instead of doing the one side fill with the other side as filler space for extra tubes like in the case of a SRM6 it should of been a even split on both sides and in the case of the 2 missle hardpoint varient the split rule would be applied to the first launcher with the second launcher negating it and it just being one launcher on each side instead of getting one tacked in the middle as is the case with 2 SRM4s or LRM5s.
Commandos - 2/10 The commandos were horribly done. For one oversized energy hardpoints which was ok for the 2 energy hardpoint areas but is overkill for the single energy hardpoint sections. Second the missle hardpoints were way overdone. the Chest launcher just looks bad on a commando and the wrist launchers too. A commando is not going to have more then 6 tons of missle weapons as is. To be frank the original commando setup looks was pretty close to how it should of generally looked in the first place. Just a little creativity would of been needed to figure out how to handle the 1D's second chest launcher and the 2D's Second arm launcher.
Now this is my rating not including the black weapon part plague which effects more then just the the mechs listed and would easily knock 2 off all the ratings cept 4 for the dragon as having the whole arm be affected is just ridiculous.
Edited by Destoroyah, 08 July 2015 - 11:35 AM.