

Is It Possible People Are Fixing Tournaments
#1
Posted 12 July 2015 - 06:12 AM
#2
Posted 12 July 2015 - 06:20 AM
Deimos Alpha, on 12 July 2015 - 06:12 AM, said:
Yes it's possible. It's been known to happen. The joy of letting group queue matches count.
Then again, I figure that people who recruit their friends to cheat in the fifth or sixth (I forget) in a chain of repetitive weekend tournaments in order to make the top 10 and win that free mechbay with a net value of less than a dollar... just let them have it.
They probably need the win more than you or me. Let them have their glorious forum sig with a screenshot of their top 10 rank so they can prove their elite skills to the 100 or so people posting on the forum, even though they know deep down that they had to cheat even for that little accomplishment.
I made it to the top 50 in one of these weekend tournaments. To be honest, it hasn't had quite the positive impact on my life I was hoping for. I'm still single, eating peanut butter straight out of the jar.
#3
Posted 12 July 2015 - 06:25 AM
#4
Posted 12 July 2015 - 06:28 AM
#5
Posted 12 July 2015 - 06:33 AM
Mass synch drop FTW is lame.
I put down 8 mechs in a single match in the regular queue, no synch dropping of course, never have done that. Anyway, that match didnt count for my top 10 scores(damage was to low) and wouldnt have for any of the others either. I had 10 matches better than that for the Cicada X5 event and I came in 15th. The synch dropping in the group queue for the Cicada X5 event was legendary. 100%
My top 10 score was before they allowed the group queue to enter and then they would synch drop the regular queue to get into the top 10 but that was tougher for them. With group queue its a breeze I assume.
Its not skill to be a legit top 10, its alot of practice and knowing the maps and knowing the mech and most of all, alot of luck after doing many matches.
Edited by Johnny Z, 12 July 2015 - 06:58 AM.
#6
Posted 12 July 2015 - 06:36 AM
Alistair Winter, on 12 July 2015 - 06:20 AM, said:
They probably need the win more than you or me. Let them have their glorious forum sig with a screenshot of their top 10 rank so they can prove their elite skills to the 100 or so people posting on the forum, even though they know deep down that they had to cheat even for that little accomplishment.
Actually, they won't know -- deep down -- that they had to cheat to do it. The Psyche of cheaters often reveals that they engage in self-talk and self-delusion that leads them to believe that they did not cheat and that they actually deserve their ill-gotten spoils. (look at the people (still) sporting the death-star sig after the game-glitch that caused it)
Truth is, the only way to deal with a cheater is to publicly shame them -- it is the way that our brains were hard-wired to modify their behaviour because public shaming was a corner-stone of the small tribal communities where our hard-wired behaviour and self-control sections of our brain developed.
Sadly, this seems to be out of vogue these days because we are scared of hurting peoples feelings -- which is what is really needed to modify their behaviour.
Edited by nehebkau, 12 July 2015 - 06:37 AM.
#7
Posted 12 July 2015 - 06:37 AM
#8
Posted 12 July 2015 - 06:44 AM
It's why I stopped trying to win those tournaments.
I just play, I don't try to exploit the scoring methodology or accelerate my scores with consumables, and I'm just quietly contented when I wind up in the top 50 regardless.
Can't get too hung up about unimportant things.
Edited by Appogee, 12 July 2015 - 06:45 AM.
#9
Posted 12 July 2015 - 06:51 AM
nehebkau, on 12 July 2015 - 06:36 AM, said:
Actually, they won't know -- deep down -- that they had to cheat to do it. The Psyche of cheaters often reveals that they engage in self-talk and self-delusion that leads them to believe that they did not cheat and that they actually deserve their ill-gotten spoils. (look at the people (still) sporting the death-star sig after the game-glitch that caused it)
Truth is, the only way to deal with a cheater is to publicly shame them -- it is the way that our brains were hard-wired to modify their behaviour because public shaming was a corner-stone of the small tribal communities where our hard-wired behaviour and self-control sections of our brain developed.
Sadly, this seems to be out of vogue these days because we are scared of hurting peoples feelings -- which is what is really needed to modify their behaviour.
Much truth in this post. Even Mencius said that shame is one of the most important motivators for good behaviour. One of the things that keeps us on the right path is shame. It's a kind of negative view on human virtue, I think, but there is certainly some merit to it.
#10
Posted 12 July 2015 - 07:00 AM
Alistair Winter, on 12 July 2015 - 06:20 AM, said:
Says you, my boosted ego from the #8 Victor ranking from chassis tourney is still inflated as heck.

Too bad PGI had allowed group queue to enter the hero tourney. My DS would have given it another go. They could have seen the fixing from miles away.
Edited by El Bandito, 12 July 2015 - 07:07 AM.
#11
Posted 12 July 2015 - 07:06 AM
#12
Posted 12 July 2015 - 07:08 AM
...so your not telling me something thats not known.
Best comp PGI could do is one where they dont tell you there is a comp and just announce the winners after the weekend/weeks play.
Maybe then that person/persons would be a worthy winner as they did not know they were even competing.
#13
Posted 12 July 2015 - 07:21 AM
Alistair Winter, on 12 July 2015 - 06:20 AM, said:
Verily. Though if prizes truly became worth it (by such players' peculiar sense of "worth"), the scoreboards and forums would be full of the "over 9000!" meme.
#14
Posted 12 July 2015 - 07:23 AM
it's easy to track and i think pgi at least keep half an eye on that
they allowed group queue games after all, they probably had a reason to do it
btw one of #1 players wrote on the forum that soloq may be easier to get the top place
#15
Posted 12 July 2015 - 07:25 AM
bad arcade kitty, on 12 July 2015 - 07:23 AM, said:
it's easy to track and i think pgi at least keep half an eye on that
they allowed group queue games after all, they probably had a reason to do it
btw one of #1 players wrote on the forum that soloq may be easier to get the top place
You actually got a good chuckle out of me about the solo queue being easier. Still laughing.

I honestly dont know what to think when it comes to how any rules would or are being enforced.
Edited by Johnny Z, 12 July 2015 - 07:35 AM.
#16
Posted 12 July 2015 - 07:47 AM
bad arcade kitty, on 12 July 2015 - 07:23 AM, said:
it's easy to track and i think pgi at least keep half an eye on that
they allowed group queue games after all, they probably had a reason to do it
btw one of #1 players wrote on the forum that soloq may be easier to get the top place
The tryhards also have defended every single broken meta loadout since beta. But thats not really important what they say or write....
It is not cheating. they don;t even have to synch drop, what are you guys on about? They allow group matches. All you need is 11 buddies to go farm with you, in a 100% legitimate group match, because that is how the tourny is set up.
Step one: have buddies take all the heat, and herd/position enemy so you can blow through rear CT for Solo Kill/most dmg dealt kill. Maybe if the enemy is fiesty, they will have to disarm some of them, easily done with many clammer mechs where the weapons are arm mounted, many IS mechs are very one sided too.
Step two, have the golden child score the kills, farm dmg easily once the enemy is disarmed or badly outnumbered with the remainder of golden childs team playing meat shields. Team will hedge by using mechs with lots of bonus armor quirks, and as they arent actively trying to do the dmg or kill, makes it much easier to play defensively to spread dmg.
12 solo kills with associated most dmg dealt and lots of farmed dmg output is how the top scores are achieved.
It is 100% in the rules to do this, there is no cheating involved. It is set up this way because of many whines from the public about forcing solo only. The squeaky wheel gets the grease, or more likely, some of Russ' favorites complained and got their way as that appears to have a significant affect on balance decisions etc lately.
Outside of that, I mean, did they ever update the leaderboards after banning cheater accounts? Did they retroactively award the ones pushed off the boards by the cheaters the correct rewards? I have never had an answer to this, I mean the one founders event had like 12 cheater accounts ranked and subsequently banned I think on like one chassis. If PGI can;t be bothered to even follow through with that, how can you guys imagine even slightly that they are concerned with groups farming a golden child to the top of the leaderboard for a mechbay? Especially on an event like this one where the whole point was to encourage hero mech sales?
Get over it, play the game, don't expect glory unless you game the system. IMO, the best part about these tourny events is when they give out boosts to c-bill earnings or the like, or offer personal challenges where you can earn other bonus goodies. The leaderboard prizes? Who cares compared.... .I mean, whats worth more, unlimited bonus c-bill for the weekend or a mechbay?
#17
Posted 12 July 2015 - 07:53 AM
solo kill it's killing blow + most damage dealt, that most damage dealt part is rather hard to set for another player to get imo
Edited by bad arcade kitty, 12 July 2015 - 07:54 AM.
#18
Posted 12 July 2015 - 07:58 AM
Ive read post written by winners, saying how they "game" the system by buying 2 of the same hero, quit as soon as they die and go play the second hero. Ive read how people change the way they play, how they percieve the game differently in a contest. Ive read how they their loadout, ive read lots of things how people manage to get to the top, some played more in 3 days a single mech than i have half my mech together. All of the things people had to do had only one effect, it increased their chances to get a freak game.
Here is the things i observed while trying to get to the top in my Malinche(i did'nt get to the top btw). at 20 i had to drasticaly change my loadout(twice), at about 14 i had to change how i played and to keep where i was in the top ten i had to keep playing or i would drop. It's the dude with the highest number of game that has the best freak score, plain and simple.
Now here is the real juicy par. My Malinche win rate and kdr did not improve at all. They were at 1.5 1.75 when i started and were at 1.39 and 1.66, so there was a lot of fkup in there to make up the games with 4-5 kills and assist. I used to have a loadout made of different weapon system, very fun to play and helpful for the team but very bad at getting awesome games. I would always get good game but not those needed to move up the ladder so i had to change it. I also had to change the way i played because being a good teamplayer isnt a requirement in tournament but i would not wait to mop the floor like some do.
Edited by DAYLEET, 12 July 2015 - 08:00 AM.
#19
Posted 12 July 2015 - 08:00 AM
Edited by Thorqemada, 12 July 2015 - 08:01 AM.
#20
Posted 12 July 2015 - 08:03 AM
DAYLEET, on 12 July 2015 - 07:58 AM, said:
Ive read post written by winners, saying how they "game" the system by buying 2 of the same hero, quit as soon as they die and go play the second hero. Ive read how people change the way they play, how they percieve the game differently in a contest. Ive read how they their loadout, ive read lots of things how people manage to get to the top, some played more in 3 days a single mech than i have half my mech together. All of the things people had to do had only one effect, it increased their chances to get a freak game.
Here is the things i observed while trying to get to the top in my Malinche(i did'nt get to the top btw). at 20 i had to drasticaly change my loadout(twice), at about 14 i had to change how i played and to keep where i was in the top ten i had to keep playing or i would drop. It's the dude with the highest number of game that has the best freak score, plain and simple.
Now here is the real juicy par. My Malinche win rate and kdr did not improve at all. They were at 1.5 1.75 when i started and were at 1.39 and 1.66, so there was a lot of fkup in there to make up the games with 4-5 kills and assist. I used to have a loadout made of different weapon system, very fun to play and helpful for the team but very bad at getting awesome games. I would always get good game but not those needed to move up the ladder so i had to change it. I also had to change the way i played because being a good teamplayer isnt a requirement in tournament but i would not wait to mop the floor like some do.
The guys in the top 10 of the X5 event would have had to get something crazy like 10 kills and 1500 damage for 10 matches..... Thats 10 matches in an X-5 quite possible one of the lowest firepower mechs in the game......
The top scores went up by a long shot since group queue was added as compared to when the exact same events were held without group queue being able to participate. This all may have been done by accident but I can assure anyone that detailed comparisons have been made between group queue allowed and group queue not allowed for any number of reasons.
Edited by Johnny Z, 12 July 2015 - 08:04 AM.
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