kamiko kross, on 13 July 2015 - 03:18 PM, said:
I'm not sure I'd be willing to PAY for pve though.......I already own several fine single player games, Pillars of Eternity the most recent example of.
Plus if it pulls people away from the multiplayer then it'd be effectively killing what I enjoy-meeting new people and teaming up with them. If more and more stick to pve where does that leave a player like me?
If MWO has to have it to survive..ok but if it helps to kill off my enjoyment and the main reasons I play, I'll try everything I can for a refund. I loaded up MWO to play in groups and team, fighting for Kurita-not to play alone!
Enough has been done already to scupper community building in this game as it is....
Perhaps the rewards system should scale, the bigger the group you are in the more you get with CW being the most rewards of all? That's kinda how WT's pve/mp system works. The more effort you put in-the more you can make.
THat would then be up to PGI to make PVP a little more enticing to play. Right now, between the grind, NPE, lack of any ability for buddies to play outside of Clan wars, the curb stomp fest of CW.......why would anyone want to play PVP? PVP matches are just deathball, instant PPD derp fests where not even the heaviest or most armored mechs last more then 5seconds under fire.
PVE would kill PVP in this game, just the same as it might in Armored Warfare because it will be far, far, far, far, far more enjoyable. See, if the point of a game is to have fun, then make it so. No one likes super fast deaths like we have in this game. If there is any draw to Mechwarrior its that we are in big robots that supposedly have a degree of durability. We are walking tanks, that in the current stage of Mechwarrior, have less durability then a paper bag. My human in FPS take about 4-8 rounds, PLanetside 2 its like 12-18 rounds, or, just a second or so of incoming fire. We drive mechs cuz we supposedly are ALOT tougher then that.
Even if TT games end in just a couple turns, that would mean, 1v1 it took that mech 30-40s of RL time to kill the mech. Yet, no mech in this game takes that long to kill.
PVE would also get rid of the derp teams, AFK, TKs, DCs, grind drama, it would make it much easier on NPE as they could get in and play with their buddies and NOT have to worry about dropping in against Lords and 228 and being curb stomped, which, oh, removes any fun of playing.......
Really, PVP itself will obsolete itself vs PVE. Honestly, PGI could do almost everything right for PVP and if a PVE came into this game, I honestly would never touch PVP again. Sure, I would drop money on the game to master some mechs or buy some more for PVE use, but PVP? naw...its just not that fun. Ive PVP'd alot of games, ive done mostly fine in PVP, but really, PVP is just becoming no fun in alot of games anymore. Toss in the 3minute 3-12 wipes either way, the obsession this game has over meta everything, super fast TTK and yeah, its pretty boring. Plus maps are tiny, tactics and strats basically are huddle up and walk around in a blob........just yeah, boring. IDK how groups can do the same thing 20,000 times and NOT eventually just get so bored to tears with it.