When Eccm Module Coming?
#1
Posted 18 July 2015 - 10:42 PM
#3
Posted 18 July 2015 - 11:10 PM
MecatamaMk2, on 18 July 2015 - 10:42 PM, said:
You can already set your ECM in counter mode either using the J key or the arrow keys (to select ECM from the equipment in your weapons list) and right-control.
#4
Posted 19 July 2015 - 12:41 AM
#6
Posted 19 July 2015 - 08:33 PM
#7
Posted 19 July 2015 - 08:43 PM
#8
Posted 19 July 2015 - 09:44 PM
Lightfoot, on 19 July 2015 - 08:33 PM, said:
Why is it every time I see you talking about TT rules you get it wrong?
Total Warfare, pg. 129: "An active probe only affects game play if players are using the Hidden Units rules from the Creating Scenarios section (see p. 256). Otherwise, the active probe has no effect, though its slot can soak up a critical hit (such a critical hit has no effect)."
TRO2750, pg. 10: "A 'Mech equipped with a Beagle Active Probe automatically gives a BattleForce lance an Active
Electronic Probe chit . On the BattleTech map, a 'Mech so equipped will detect any hidden 'Mech or vehicle (not infantry) if it moves within four hexes of the unit's location, and would have a valid LOS to the hex in which the unit is hiding."
So, as we can see, Active Probes do very little counteract the functions of ECM.
ECCM in Battletech is an optional rule that lets you swap your ECM into an ECM-canceling mode. BAP does not cancel ECM
#9
Posted 19 July 2015 - 09:52 PM
For ECCM, it's advanced rules only, but you basically just toggle your ECM to ECCM mode. Of course, I've never used those rules, because if you're pen & papering a larger-scale game, tracking how many plus/minus ECM points on a given mech can bog things down.
I don't think what we need is escalation... what we need is some dialing back.
#10
Posted 22 July 2015 - 03:55 PM
ShadowWolf Kell, on 18 July 2015 - 10:52 PM, said:
In descript. sensor boost only. Not in descript ECCM function.
'can detect shutdown mech' is it ECM same shutdown mech?
Edited by MecatamaMk2, 22 July 2015 - 03:57 PM.
#12
Posted 22 July 2015 - 06:17 PM
Escef, on 22 July 2015 - 04:36 PM, said:
Google translate is not your friend.
Don't be dense...you know what he's saying.
TT rules description says BAP can detect shutdown mechs, not counter ECM. He's asking if ECM mechs count as shutdown mechs by PGI's definition, since BAP counters ECM (which it shouldn't by TT standards).
#13
Posted 22 July 2015 - 06:27 PM
Lyoto Machida, on 22 July 2015 - 06:17 PM, said:
Maybe he should not be dense and ask his question on the section of the boards that's in his language? Or at least in one he's conversant in? We have German, Russian, French, Spanish, Italian, Polish, Portuguese, Japanese, and it looks like one or two others. And most of them with activity within the past 24 hours, so it isn't like they're dead sections of the boards.
#14
Posted 29 July 2015 - 01:39 AM
Escef, on 22 July 2015 - 06:27 PM, said:
others language. so. u try it. i try this
#15
Posted 09 August 2015 - 04:52 PM
ShadowWolf Kell, on 18 July 2015 - 10:52 PM, said:
You do know that ECM is supposed to counter BAP right? But it doesn't matter because
"this is ONLINE, NOT BOARD. for balance. corerule ignore." (sic)
Edited by DarkonFullPower, 09 August 2015 - 04:53 PM.
#16
Posted 09 August 2015 - 04:59 PM
Quote
BAP should work a lot differently than how it does.
1) BAP should make it easier to detect ECM mechs at long range
2) ECM should counter BAP at short range
3) BAP should give you 360 degree targeting for enemies within 120m and let you detect enemies within 120m through walls/terrain.
4) BAP should let you drop two stationary sensor probes per game (with a 30-45s duration)
Edited by Khobai, 09 August 2015 - 05:01 PM.
#17
Posted 09 August 2015 - 08:42 PM
Current ECM as it is in MWO is like Angel ECM + Null Sig Armor but with out being able to be hidden from thermal as well as the fact there is no drawbacks (Which its suppose to take up 12 crit slots and reducing your heat efficiency while active).
How ECM should be in MWO is to increase missile lock on time, increase LRM spread, counters Artemis, and prevent info sharing between enemy team mates. However, as long as you have LOS on an ECM mech you should be able to target it and lock it with LRMs... Streaks and LRMs only don't work when the enemy ECM gets to close.
Edited by Coralld, 09 August 2015 - 08:46 PM.
#18
Posted 10 August 2015 - 02:39 AM
Lightfoot, on 19 July 2015 - 08:33 PM, said:
And "Null Signature System", "Chameleon Light Polarisation Shield", "Angel ECM", "ECM", "Void Signature System" from the TT is called "ECM" in MWO
Edited by Bush Hopper, 10 August 2015 - 02:39 AM.
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