Twilight Fenrir, on 16 July 2015 - 05:33 PM, said:
Haha, I was more referring to the aiming mechanics...
They are technically on the arms, so will they be able to shoot sidways?
They are NOT on lower arm actuators, so they SHOULDN'T be able to shoot sideways, but they SHOULD be able to shoot up and down as far as the arms can. If they do this, what will the animation look like? Will the whole arm pivot at the shoulder up and down like it doesn't have lower arm actuators?
Or, will PGI take the lazy way out, and just make them follow the torso crosshairs?
Whatever mechanic they choose to follow with this mech, the Orion IIC will almost certainly function in the same manner.
The orientation of the gun/launcher is irrelevant to the projectile direction. Far more likely than what you suggest is that the missiles will just fly out of the launcher and turn hard immediately - if they don't just fly out at an angle.
The animations and position of the "lower arm actuator" is utterly unrelated, in terms of game mechanics. Basically just take off your immersion hat for a moment, and consider: the HGN733C, for example, only has one LAA, on its off arm. Yet an AC20 held in the arm without a LAA whatsoever can still move laterally.
This is because actuators don't exist. It's just a fun way to fill crit slots and define lateral arm movement range.
It perhaps SHOULD matter, for immersion if nothing else, but yeah... I'd put money on my answer above being correct.
Edited by Wintersdark, 16 July 2015 - 07:21 PM.