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Rear Torso Weapons


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#1 Last Of The Brunnen-G

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Posted 17 July 2015 - 08:05 AM

Today I was looking at sarna for the variants of the atlas. Do you know that there are some variants with two ML in the rear torso?
I can imagine that in MWO because it helps when you are driving yourself in a bad position. And it is not to strong, you have to switch to a rear camera very fast and have only two weapons. I don't think it would be OP because of the skill needed to use it... but a lot of fun!

Maybe you know other mechs with rear weapons... let me know.

#2 Malcolm Vordermark

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Posted 17 July 2015 - 08:08 AM

Yeah, there are many examples of rear facing weapons on mechs and other vehicles. I don't think it would be all that useful to implement, however.

#3 Ronan

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Posted 17 July 2015 - 08:12 AM

I forget which ones, but some of the mechs PGI put in game already had rear-facing weapons in TT. PGI just made them shoot forward. So the mechs are possible, but the shooting-out-your-backside (currently) isn't.

#4 Revis Volek

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Posted 17 July 2015 - 08:14 AM

View PostRonan, on 17 July 2015 - 08:12 AM, said:

I forget which ones, but some of the mechs PGI put in game already had rear-facing weapons in TT. PGI just made them shoot forward. So the mechs are possible, but the shooting-out-your-backside (currently) isn't.




The exact Atlas the OP is talking about for one....

The D-DC i think...had two rear facing so PGI just put them in the CT.

#5 ThirtyOughtSix

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Posted 17 July 2015 - 08:15 AM

I say good luck with that. Even if they did put it in I wouldn't waste tonnage on rear facing weapons unless they were auto track. You'd get what? 50 damage a game from it at best..?

#6 TyphonCh

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Posted 17 July 2015 - 08:17 AM

While on paper it sounds cool, in MWO it would be silly... It would be a waste of valuable programming time. It would see little use and have even less function

#7 martian

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Posted 17 July 2015 - 08:21 AM

View PostMasterBurte, on 17 July 2015 - 08:05 AM, said:

Today I was looking at sarna for the variants of the atlas. Do you know that there are some variants with two ML in the rear torso?
I can imagine that in MWO because it helps when you are driving yourself in a bad position. And it is not to strong, you have to switch to a rear camera very fast and have only two weapons. I don't think it would be OP because of the skill needed to use it... but a lot of fun!

PGI said that implementing rear-view camera would be too GPU intensive. So all rear-firing weapons (as they are in BattleTech) are now facing front (in MWO).

View PostMasterBurte, on 17 July 2015 - 08:05 AM, said:

Maybe you know other mechs with rear weapons... let me know.

'Mechs available in this era:
BattleMaster - two rear-firing Medium Lasers
Archer - a pair of rear-firing Medium Lasers
3050 Atlas - rear-firing Medium Pulse lasers, AS7-S had rear firing Streaks too
Bandersnatch - rear-firing Mediums
Caesar and Cataphract - rear-firing Mediums
Centurion -one rear-firing Medium Laser
Devastator, Dragon, and many more, no sense in listing them all ...

Even the Clanners use rear-firing weapons: Check Madcat D - of its four Streak SRM-6s, a pair of them is rear-firing. Nasty surprise for would-be backstabbers.

#8 Hellcat420

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Posted 17 July 2015 - 08:22 AM

My battlemaster and timberwolf miss their rear facing weapons

#9 L1f3H4ck

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Posted 17 July 2015 - 08:26 AM

View Postmartian, on 17 July 2015 - 08:21 AM, said:

PGI said that implementing rear-view camera would be too GPU intensive. So all rear-firing weapons (as they are in BattleTech) are now facing front (in MWO).


'Mechs available in this era:
BattleMaster - two rear-firing Medium Lasers
Archer - a pair of rear-firing Medium Lasers
3050 Atlas - rear-firing Medium Pulse lasers, AS7-S had rear firing Streaks too
Bandersnatch - rear-firing Mediums
Caesar and Cataphract - rear-firing Mediums
Centurion -one rear-firing Medium Laser
Devastator, Dragon, and many more, no sense in listing them all ...

Even the Clanners use rear-firing weapons: Check Madcat D - of its four Streak SRM-6s, a pair of them is rear-firing. Nasty surprise for would-be backstabbers.


The D also has flip-arms, the idea being having the same firepower in both directions. I guess high arm-mounts were deemed a bad idea on an already op chasis :)

#10 Khobai

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Posted 17 July 2015 - 08:31 AM

trust me, rear lasers dont help the atlas in tabletop.

thats why atlases lose to devastators.

#11 Wrathful Scythe

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Posted 17 July 2015 - 08:31 AM

Lights would laugh at the 10 dmg and rip you to shreds as you show them your back. With all skills even a Direwolf is fast enough to get a circling light into you sights.

#12 martian

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Posted 17 July 2015 - 08:59 AM

View PostFrechdachs, on 17 July 2015 - 08:26 AM, said:

The D also has flip-arms, the idea being having the same firepower in both directions. I guess high arm-mounts were deemed a bad idea on an already op chasis :)

Flippable arms? That's something what we will probably never have in MWO.

View PostKhobai, on 17 July 2015 - 08:31 AM, said:

trust me, rear lasers dont help the atlas in tabletop.

thats why atlases lose to devastators.

Do you really think that it's because of those rear-firing lasers?
1) Compare the armament of the Devastator and the Atlas.
2) Compare the heat capacity of both 'Mechs.
3) Compare the BV of both 'Mechs.

Rear-firing weapons are often very useful in Battletech - that is, if you play something else than TurretTech with Devastators, Thunder Hawks and Pillagers.

#13 patataman

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Posted 17 July 2015 - 01:23 PM

TT mechs had rear cameras to aim. We have [No signal]. Really, someone correct me if im mistaken, but i think PGI stated that they can not show two different views at the same time on the screen because of a cryengine limitation. There are plenty of mechs with rear facing weapons. In theory the jaggermech can aim his arms behind. I guess the blackjacks too since the design is almost the same.

#14 DAYLEET

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Posted 17 July 2015 - 02:18 PM

Yeah rear torso weapon would be great for the people who test weapon in the spawn before they even started moving. The weapon should also be binded by default to TAB or ALT to make sure that when you alt-tab back into the game you hit a teammate.

#15 jss78

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Posted 17 July 2015 - 02:30 PM

I believe the upcoming Wolfhound also had a rear-facing ML.

I can't begin to imagine the amount of friendly fire we'd get with rear-facing weapons.

I'd totally like a rear-firing flamer though, installed in the nether region of my mech. Sophomoric yes, but imagine firing that into the face of chasing mechs.

#16 bad arcade kitty

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Posted 17 July 2015 - 02:33 PM

View PostMasterBurte, on 17 July 2015 - 08:05 AM, said:

Maybe you know other mechs with rear weapons... let me know.


timber wolf d
one streak-6 on each of its torso should be rear mounted (it's not in mwo obviously)

Alt. Config. D
This configuration mounts a pair of ER PPCs as its primary weapons. These are supported by four Streak SRM-6 launchers with two in the left torso and two in the right torso. One Streak SRM-6 on both torsos is rear mounted.
http://www.sarna.net...r_Wolf_(Mad_Cat)

also (may be they will add it some day)
http://www.sarna.net/wiki/Bandersnatch

the 'Mech carries six Magna Mk II Medium Lasers, two of which are rear mounted

upd

oh, already posted :3

Edited by bad arcade kitty, 17 July 2015 - 02:38 PM.


#17 Narcissistic Martyr

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Posted 17 July 2015 - 03:47 PM

View PostKhobai, on 17 July 2015 - 08:31 AM, said:

trust me, rear lasers dont help the atlas in tabletop.

thats why atlases lose to devastators.


Atlai lose to devastators because the devastator has 2 guass, 2 PPC, and some token medium lasers for crit seeking. Or the downgraded version has 2 AC10 and 2LL which out ranges that hard hitting weapons of that era's Atlai.

The Rear facing lasers on the other hand do a great job of discouraging bug mechs from chewing up your rear armor.





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