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So Why Hasn't -Ms- Won? What Left Is There To Do?

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165 replies to this topic

Poll: And the winner is.... (282 member(s) have cast votes)

Is it over? Who won?

  1. Yes, -MS- (94 votes [33.33%])

    Percentage of vote: 33.33%

  2. Yes, Clan Wolf (25 votes [8.87%])

    Percentage of vote: 8.87%

  3. Yes, The Clans (29 votes [10.28%])

    Percentage of vote: 10.28%

  4. No (56 votes [19.86%])

    Percentage of vote: 19.86%

  5. I dont play CW / Dont care about CW (78 votes [27.66%])

    Percentage of vote: 27.66%

Vote Guests cannot vote

#21 White Bear 84

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Posted 19 July 2015 - 07:08 PM

View PostThe Mechromancer, on 19 July 2015 - 10:52 AM, said:

(Heavy sarcasm)


Posted Image

#22 _Comrade_

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Posted 19 July 2015 - 07:49 PM

Jade Wolf won, Clan wolf has terra but jade falcon has captured the most planets out of any faction

the stupid thing is that steiners can still fly across the galaxy to defend for kurita. Which means that they would have to fly over both wolf and falcon territory and to some extent smoke jag territory to reach kurita, how can they fly through hostle territory and not be blown to space dust?.They should have it so that if your blocked off from others you can't help defend. Would put more strategy into CW

Edited by Grimwill, 19 July 2015 - 07:52 PM.


#23 Czarr

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Posted 19 July 2015 - 08:00 PM

LOL i don't play CW is second place with 25%, shows you the sad state of CW

#24 TWIAFU

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Posted 20 July 2015 - 04:22 AM

View PostSeventhSL, on 19 July 2015 - 07:00 PM, said:

Funny thread. Bet the MS guys are having a giggle.


Especially since they are not the biggest in members, just activity.

Larger Units, with not nearly the activity, are not being singled out, why is that?

Where is the push for a minimum Unit size?

View PostCzarr, on 19 July 2015 - 08:00 PM, said:

LOL i don't play CW is second place with 25%, shows you the sad state of CW


Glad that someone that does NOT play CW has a comment on CW.

Will properly file that feedback where it belongs, the trash.

#25 Wildstreak

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Posted 20 July 2015 - 04:38 AM

View PostDavegt27, on 19 July 2015 - 12:35 PM, said:

The reason for the reset is Clan Wolf won! They won Terra

Just like the game Risk or Monopoly when the game gets to the end it’s the end

Clear the board and let’s play again "I will get you this time"

Could always go for every house capital too, then you REALLY break CW.
Reset now, you miss a historical event.

#26 IIIuminaughty

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Posted 20 July 2015 - 04:59 AM

View PostTWIAFU, on 20 July 2015 - 04:22 AM, said:


Glad that someone that does NOT play CW has a comment on CW.

Will properly file that feedback where it belongs, the trash.


He never said he didn't play CW. That's the title of the vote. -_- Guess your feedback is going into the trash as well.

Edited by IIIuminaughty, 20 July 2015 - 05:01 AM.


#27 Bregor Edain

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Posted 20 July 2015 - 05:34 AM

View PostGrimwill, on 19 July 2015 - 07:49 PM, said:

the stupid thing is that steiners can still fly across the galaxy to defend for kurita. Which means that they would have to fly over both wolf and falcon territory and to some extent smoke jag territory to reach kurita, how can they fly through hostle territory and not be blown to space dust?.They should have it so that if your blocked off from others you can't help defend. Would put more strategy into CW


The galaxy is not flat so they do indeed jump over or under the OZ of various clans. ;)

#28 HerHareHair

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Posted 20 July 2015 - 06:07 AM

Assuming the winner is the one that is better off after the war than before (or at least not-worse off than other parts in the war) nobody won. There are no winning criteria as nothing can be gained from CW - the game is played exactly the same, regardless of how many (and which) planets your faction own.

#29 Koshirou

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Posted 20 July 2015 - 06:22 AM

View PostHerHareHair, on 20 July 2015 - 06:07 AM, said:

Assuming the winner is the one that is better off after the war than before (or at least not-worse off than other parts in the war) nobody won. There are no winning criteria as nothing can be gained from CW - the game is played exactly the same, regardless of how many (and which) planets your faction own.

Well, then I won CW because the way it is going frustrated me so much that I did not buy the content (Resistance 2, more MC) that I had planned on buying. So I am financially better off. Victory! B)

#30 Wronka

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Posted 20 July 2015 - 06:46 AM

I hate to say it but I am one of those people that voted for I do not play CW. I am a solo player, so the fact that solo and group queue is linked in CW is why I do not play it. Too often do you get matched up vs stomp groups that you do not stand a chance against no matter how hard you play. I can't even call it a challenge, which I would gladly welcome, because it is straight obliteration. So solo PUG queue it is for me.

#31 MischiefSC

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Posted 20 July 2015 - 07:09 AM

MS does a great job fielding people and winning matches. All due props.

Jade Falcon won this round though. Kurita took the first one and JF won this one. Victory is the product of overall factiom performance, not a single event.

Edited by MischiefSC, 20 July 2015 - 07:29 AM.


#32 Cptn Goodvibes Pig of Steel

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Posted 20 July 2015 - 07:22 AM

I reckon the solo Pug queue is the winner in this one.

#33 TercieI

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Posted 20 July 2015 - 08:17 AM

View PostDraughluin, on 20 July 2015 - 07:22 AM, said:

I reckon the solo Pug queue is the winner in this one.


OK. -MS- won. Can we shut CW down and get our game back now? ;)

#34 Codeine Radick

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Posted 20 July 2015 - 08:22 AM

I could only imagine what the CW map/queue would look like if PGI closed pub drops for like... 4 hours haha.

Edited by Colonel Codeine, 20 July 2015 - 08:22 AM.


#35 ALKALIN3

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Posted 20 July 2015 - 08:58 AM

Who gives a ****?

#36 xe N on

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Posted 20 July 2015 - 09:07 AM

There is nothing to win if there is no reward.

The only apparently incoming reward for MS is a reduction of the unit size limit ...

Edited by xe N on, 20 July 2015 - 09:08 AM.


#37 Thumper3

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Posted 20 July 2015 - 10:16 AM

View PostGrimwill, on 19 July 2015 - 07:49 PM, said:

They should have it so that if your blocked off from others you can't help defend. Would put more strategy into CW


The problem is that then ghost drops would quadruple. The underlying issue with CW (besides lack of economy and any real reason to fight for a planet) is player population. Sift through all the threads and issues with CW, and underneath all of it are wait times. Sure, there's no point to fight for a planet cause it doesn't DO anything, but people still would......except it takes too long. To combat this they had to open the defense que up just to fill games.


View PostTWIAFU, on 20 July 2015 - 04:22 AM, said:


Especially since they are not the biggest in members, just activity.

Larger Units, with not nearly the activity, are not being singled out, why is that?


Probably because they are not doing as much, therefore not noticed. Afterall, being part of a group that doesn't do anything isn't really that concerning is it? Should you worry about the country with 10 million soldiers who just sit in their borders and never attack, or the country with 10,000 who are constantly burning other countries tot he ground? lol



View PostTWIAFU, on 20 July 2015 - 04:22 AM, said:

Where is the push for a minimum Unit size?


In the trash, where it belongs......economy and logistics will naturally regulate unit size and any artificial unit size limitations will have no affect since large units broken up will still fight together as one.


A rest is obviously coming, who knows when, but there is no way to implement new features and events without resetting. Would it make sense to attach a worth to each planet and then just send that live with the map as it is now? No.

It's beta, and they are testing/building this thing step by step. It's good product development, just wish it wasn't taking years for each step LOL

#38 Malcolm Vordermark

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Posted 20 July 2015 - 10:20 AM

I wonder how people that are pushing for the unit cap will feel when they realize that all the units with large player counts are only fielding 2-3 twelve man groups on a really good day.

Edited by Rouken, 20 July 2015 - 10:20 AM.


#39 Havyek

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Posted 20 July 2015 - 09:45 PM

View PostWronka, on 20 July 2015 - 06:46 AM, said:

I hate to say it but I am one of those people that voted for I do not play CW. I am a solo player, so the fact that solo and group queue is linked in CW is why I do not play it. Too often do you get matched up vs stomp groups that you do not stand a chance against no matter how hard you play. I can't even call it a challenge, which I would gladly welcome, because it is straight obliteration. So solo PUG queue it is for me.

I play with the group, and get dropped vs. PUGs mostly and sometimes against an organized 8+ man team.
I play PUG and get dropped vs. PUGs mostly and sometimes against an organized 8+ man team.

Is your gripe with CW, groups, or the fact that your team won't use the LFG and/or VOIP tools that PGI has provided?

Edited by Havyek, 20 July 2015 - 09:46 PM.


#40 Kjudoon

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Posted 20 July 2015 - 09:55 PM

Aaaaaand bsk wins the discussion illustrating the worthlessness of CW. Imaginary rulers of purposless empires important to no one but themselves.





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