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New Mechs Introduced In The Boringest Way Possible.

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#21 Devilsfury

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Posted 20 July 2015 - 08:55 AM

View Postred devil2, on 20 July 2015 - 04:17 AM, said:

That was the best mech trailer ever done!

+2 Amazing and gets you excited. Honestly, I have the Misery and havent used it in a long time. It makes me want to log in and use it now!

#22 JediPanther

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Posted 20 July 2015 - 09:14 AM

I like the idea of a 3d store with the sales person and views of the mech. PGI could do so much more with the game but it is not.

#23 Johnny Z

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Posted 20 July 2015 - 09:32 AM

View PostJediPanther, on 20 July 2015 - 09:14 AM, said:

I like the idea of a 3d store with the sales person and views of the mech. PGI could do so much more with the game but it is not.


I mean this in all seriousness, using the Bethesda construction kit(Crytek editor is capable also im sure) this could be in game very easily:

Player logs into game, into pilot quarters, a virtual office/apartment for the pilots gear and a personal computer for all things related to mechwarrior info like mech stats or story or finances or what ever.

Walks out the door, down a hall to an elevetor taking the player to a shuttle landings area or the mech bay/dropship landing, or where ever else.

Players gets to shuttle landing bay and can choose destination after entering shuttle. *Plays shuttle take off cinematic* Zones into Mech Dealership. Greeted by a npc and then player goes to computer and chooses the mech he is interested in purchasing. Takes elevator to sales floor.(all these is simple zoning easily done)

Sales floor has full size mech, with demo cockpit on sales floor and computer for stats and videos. Sales person quickly showing the player the lay out.

Not hard for the bethesda construction kit and I am guessing the Crytek engine construction kit has some of the same options minus all the premade models etc. Good voice acting is the real trouble with making 1st rate mods for Bethesda games and some guys even get that done pro.

Anyone that knows mods knows this kind of stuff is easily possible. When I say easily, I mean within a week, again minus all the models and textures, scripts, animations, sound effects, music and voice acting.

Quality and detail and graphics? Even using Fallout 3 construction kit, enough quality and graphics to shut down any computer. Limited only by the editors computer.(its mostly the size of textures and number of textures that does this)

Cinematics for zoning like shuttle or dropship take offs would take alot more time and I know next to nothing about this although adding them is easy.

For my mod I played the sounds and had load screen for shuttles although I did use some ME 2 cinematics. I used the Firefly ship "Serenity" model someone made for some of this and one i made myself to get between planets. This ships were static, just used for zoning. Fallout 3 game was one planet, lush with tropical forest trees everywhere and New Vegas was another planet completely different also. Joined both the games into one. Took 10 minutes to load the game. :) Off the charts amazing mod. Accidently deleted. Total cyberpunk where samurai swords were the prefered melee weapon.

Posted Image

Posted Image

Some of the mods are great.

Edited by Johnny Z, 20 July 2015 - 11:42 AM.


#24 Shadow Magnet

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Posted 20 July 2015 - 10:13 AM

Ah, those explosions in the old videos! I want them baaaaaaaaaaaaaaaaaaaaaaaaaaaaaack! :( :( :(

#25 Souldrink3r

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Posted 20 July 2015 - 11:22 AM

https://youtu.be/B6YYaGr1JQY
Cmon this its the best The Arrow :)

Edited by Souldrink3r, 20 July 2015 - 11:22 AM.


#26 Critical Rocket

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Posted 20 July 2015 - 11:28 AM

View PostMeiSooHaityu, on 20 July 2015 - 04:08 AM, said:

Critical Rocket on YouTube does some lore videos for MWO mechs. They are interesting to watch. Kind of sarna.net put to audio with the mech and its different variants shown.


Yay, I got mentioned on the MWO forums :)

#27 Alistair Winter

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Posted 20 July 2015 - 11:33 AM

PGI basically said the cost of making those promo videos wasn't worth the extra fanfare.

I don't really care about the Hero mech videos, to be honest. PGI should be making videos for every big event and that's where they failed. If you look at MMOs like World of Warcraft or Star Wars: The Old Republic, they're really good at making new videos for every big expansion and big event. This makes it feel like a big deal when new content arrives and it makes it feel like the universe is alive and the story is being pushed along.

What about MWO?

Did we get a cool video for the Clan Invasion? Nope, we got a little teaser that looked like it was made in an afternoon. Did they make a cool video for the Resistance pack? Or Wave 2 or Wave 3? Nope. Battle of Tukayyid? Biggest event in MWO history? Nope. Any indication that the timeline has been pushed from 3049 to 3052? Nope.

They did make a video for CW launch, which was good. People were excited by that and it really worked.



They need to do more of that. Every time there's a big event or a new mech pack is dropped.

Edited by Alistair Winter, 20 July 2015 - 11:34 AM.


#28 STEF_

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Posted 20 July 2015 - 11:37 AM

Dat music... dat mech..... (prenerfed mg).... nightmare coming!
Awesome!



#29 Wrathful Scythe

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Posted 20 July 2015 - 11:46 AM

Why waste money if the people will buy it anyway. :ph34r:

#30 GRiPSViGiL

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Posted 20 July 2015 - 02:07 PM

Same people that like these videos or want them glamorized are probably the same who want PvE or mech bays they can walk around their mechs and look at them.

#31 C E Dwyer

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Posted 20 July 2015 - 04:05 PM

View PostGRiPSViGiL, on 20 July 2015 - 02:07 PM, said:

Same people that like these videos or want them glamorized are probably the same who want PvE or mech bays they can walk around their mechs and look at them.

Each to their own

Though Wrathful has a valid point

#32 Mister Blastman

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Posted 20 July 2015 - 04:15 PM

No video will get me to spend money on a game. It is a waste of their money to make them. What will get me to spend money? CONTENT!

Robots? No
Content? Yes

#33 Summon3r

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Posted 20 July 2015 - 04:33 PM

welcome to the perpetual degradation in MWO quality, i also remember the cool posts of the new mechs being introduced to the game with the story about it and all. I think the HGN's was my favorite.





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