Jump to content

The Cheetah


71 replies to this topic

#1 Icharus29

    Rookie

  • Bad Company
  • Bad Company
  • 9 posts

Posted 21 July 2015 - 05:51 PM

Dear PGI,

Don't you DARE nerf this mech due to IS whining! We finally have a light with potential. Leave it alone. Thank you.

#2 Kin3ticX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 2,926 posts
  • LocationSalt Mines of Puglandia

Posted 21 July 2015 - 06:54 PM

View PostIcharus29, on 21 July 2015 - 05:51 PM, said:

Dear PGI,

Don't you DARE nerf this mech due to IS whining! We finally have a light with potential. Leave it alone. Thank you.




#3 Hawk819

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,703 posts
  • Location666 Werewolf Lane. Transylvania, Romania Ph#: Transylvania 6-5000

Posted 21 July 2015 - 06:57 PM

View PostIcharus29, on 21 July 2015 - 05:51 PM, said:

Dear PGI,

Don't you DARE nerf this mech due to IS whining! We finally have a light with potential. Leave it alone. Thank you.


Totally agree with you! i haven't played mine yet, but what I've seen so far, makes me want too play it more and more.

#4 SeventhSL

    Member

  • PipPipPipPipPipPipPip
  • Galaxy Commander
  • Galaxy Commander
  • 505 posts
  • LocationAustralia

Posted 21 July 2015 - 06:59 PM

Purly based on the fact that Clan now has a light that can match IS in speed is going to cause tears. IS losing the ability to disengage when desired, will almost certainly cause outcries for the nerd bat. Really hope I'm wrong though.



#5 Kin3ticX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 2,926 posts
  • LocationSalt Mines of Puglandia

Posted 21 July 2015 - 07:02 PM

View PostSeventhSL, on 21 July 2015 - 06:59 PM, said:

Purly based on the fact that Clan now has a light that can match IS in speed is going to cause tears. IS losing the ability to disengage when desired, will almost certainly cause outcries for the nerd bat. Really hope I'm wrong though.


Well before the thinking was IS had the well defined light mech crown and Clan had the full repertoire of streaks and the various tech gap advantages. Now, I am not sure how that all works out.

Edited by Kin3ticX, 21 July 2015 - 07:02 PM.


#6 _Comrade_

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,120 posts

Posted 21 July 2015 - 07:10 PM

No nerf. It kind of reminds me of a firestarter just means it's nice

Edited by Grimwill, 21 July 2015 - 07:10 PM.


#7 SeventhSL

    Member

  • PipPipPipPipPipPipPip
  • Galaxy Commander
  • Galaxy Commander
  • 505 posts
  • LocationAustralia

Posted 21 July 2015 - 09:44 PM

View PostKin3ticX, on 21 July 2015 - 07:02 PM, said:


Well before the thinking was IS had the well defined light mech crown and Clan had the full repertoire of streaks and the various tech gap advantages. Now, I am not sure how that all works out.


Excellent observation. While I'm certainly happy to say that the Cheetah doesn't feel more powerful than my IS lights it will be really interesting to see how it changes Clan drop decks. Might see more clan assault based decks and less heavies. It will be interesting.

#8 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 21 July 2015 - 10:03 PM

Yeah.
The Clans should have the best mechs in all of the weight classes! Not just 3 of 4!

#9 Scout Derek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,016 posts
  • Google+: Link
  • Twitch: Link
  • LocationSomewhere where you'll probably never go to

Posted 21 July 2015 - 10:07 PM

View PostJuodas Varnas, on 21 July 2015 - 10:03 PM, said:

Yeah.
The Clans should have the best mechs in all of the weight classes! Not just 3 of 4!


Well it IS clan tech.

When should is tech be equal to clan? Never.

Only way is won was with getting smart and using better tactics.

#10 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 21 July 2015 - 10:11 PM

View PostScout Derek, on 21 July 2015 - 10:07 PM, said:

Well it IS clan tech.

When should is tech be equal to clan? Never.

Only way is won was with getting smart and using better tactics.

Oh, i'd be perfectly fine with Clan tech being better than IS tech, as long as IS got the numbers advantage.

12 v 10 would be fine, for the most part.

#11 Summon3r

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,291 posts
  • Locationowning in sommet non meta

Posted 21 July 2015 - 10:37 PM

View PostJuodas Varnas, on 21 July 2015 - 10:11 PM, said:

Oh, i'd be perfectly fine with Clan tech being better than IS tech, as long as IS got the numbers advantage.

12 v 10 would be fine, for the most part.


pretty sure the entire community (almost) has brought the number matching up with a reduction in the nerfage to clan mechs and or the over quirkage of other mechs......... as per usual fell on deaf ears cause the way they haev balanced so far is massively successful

#12 Kin3ticX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 2,926 posts
  • LocationSalt Mines of Puglandia

Posted 21 July 2015 - 10:58 PM

View PostSummon3r, on 21 July 2015 - 10:37 PM, said:


pretty sure the entire community (almost) has brought the number matching up with a reduction in the nerfage to clan mechs and or the over quirkage of other mechs......... as per usual fell on deaf ears cause the way they haev balanced so far is massively successful


12vs10 is its own can of worms

#13 Heart of Storm

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 155 posts
  • Location[Redacted]

Posted 22 July 2015 - 02:00 AM

View PostScout Derek, on 21 July 2015 - 10:07 PM, said:


Well it IS clan tech.

When should is tech be equal to clan? Never.

Only way is won was with getting smart and using better tactics.


Just going to put it out there that this is bad thinking.

In BT lore, yes Clan Mechs are better, however is lore they were also less numerous and (generally) didnt use organised group tactics to the same degree as IS, creating an asymetric balance.

In MW:O neither of these factors are in existence, as such clan mechs *need* to be balanced against equivalent tonnage IS mechs regardless of what the lore says - if they dont then there is literally no point playing IS mechs. After all why would i chose to run an inferior mech? Outside of the occasional 'for lulz' moment.

This 'my clan mech SHOULD be OP in MW:O mentality needs to go, its is not helpful and doesnt make the game better.

That said in generally confortable with the IS/Clan balance right now, the Cheetah is an interesting addition to the clan roster - i look forward to seeing it in CW as it should hopefully make clan drop decks more diverse and less full of boring Ebon Jaguar/Stormcrow spam



#14 Summon3r

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,291 posts
  • Locationowning in sommet non meta

Posted 22 July 2015 - 07:00 AM

View PostKin3ticX, on 21 July 2015 - 10:58 PM, said:


12vs10 is its own can of worms


i dont disagree but it hasnt been tried and what has been tried very very few people think is working

#15 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 22 July 2015 - 08:28 AM

I can see quirks being removed and trying it there.

#16 LORD ORION

    Member

  • PipPipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 1,070 posts

Posted 24 July 2015 - 07:25 AM

I can ruin it for you all....

The engine working background noise sounds just like a flock of Canada Geese flying by outside your house...

You get into the match and are concentrating and then you notice it... "Honk"

And you're like....
"FFS! Those damn birds are already migrating? Don't crap on my lawn stupid brids!"

Edited by LORD ORION, 24 July 2015 - 07:28 AM.


#17 Leiska

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 239 posts

Posted 30 July 2015 - 11:16 AM

View PostSummon3r, on 22 July 2015 - 07:00 AM, said:


i dont disagree but it hasnt been tried and what has been tried very very few people think is working

It has been tried, just not in tests open to everyone. Apparently it didn't work out and it wouldn't work in mixed tech pug queue drops anyway.

#18 KinLuu

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,917 posts

Posted 31 July 2015 - 12:52 AM

I do not expect the Cheetah so see much use in CW.

While it might be a decent light, it still remains a light. It has neither the staying- nor the firepower required for CW.

#19 Malagant

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 215 posts

Posted 31 July 2015 - 09:21 AM

Personally, I'd rather go back to Mech Commander style of games, so I can avoid the constant balance tweaking and nerfs. At least in those games it was actually Battletech being played, more or less...

#20 Leggin Ho

    Member

  • PipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 495 posts
  • Google+: Link
  • LocationBristol, Va

Posted 31 July 2015 - 09:24 AM

View PostKinLuu, on 31 July 2015 - 12:52 AM, said:

I do not expect the Cheetah so see much use in CW.

While it might be a decent light, it still remains a light. It has neither the staying- nor the firepower required for CW.


I see them used all the time in CW on a daily basis, usually my first drop mech and I average 500-700 points in it.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users