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The Cheetah


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#21 Hades Trooper

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Posted 02 August 2015 - 06:29 AM

View PostKinLuu, on 31 July 2015 - 12:52 AM, said:

I do not expect the Cheetah so see much use in CW.

While it might be a decent light, it still remains a light. It has neither the staying- nor the firepower required for CW.


Completely disagree.

Arctic Cheetah will replace my Myst Lynx and get me to 240 tonnes now. So it's a very welcome mech.

#22 Heart of Storm

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Posted 03 August 2015 - 05:53 AM

Seeing plenty of Cheetahs in CW, however was suprised to still see lots of Cute Foxes...

What i was expecting more of was Shadowcats but it seems they're significantly outclassed by the Stormcrow....

#23 Moebius Pi

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Posted 03 August 2015 - 06:18 AM

They will continue to be popular even with minor nerfs so long as the broken hitreg/hitboxes on them isn't touched, much like the Storm Crows.

And belive me, the hitboxes/damage registration is BORKED, speaking as an owner of the Arctic Cheatahs ;). I didn't think it could get more botched than the Storm Crows again, but it has. Reminds me of the old Immortal spider days all over again.

No appreciable packet loss, low ping etc. and watch as you shoot one dead on that's not moving with an AC 20, see it rock back and register no appreciable damage among other things on the chasis. It's hardly isolated, they apparently can deflect damage off and on like they were made of rubber.

Expect the cries of "OMG these things are badass!" to start going down if they actually address this. Of course, it's been how long with the Stormcrows and nada? I'll take one over a Firestarter anyday as a result in the meantime. They're far tougher than the should be given their armour.

Hopefully I didn't let the cat out of the bag. Spectacular, fun little mech otherwise, love the design, enjoy the loadouts, but that damage rolling... it's ridiculous.

#24 Vxheous

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Posted 03 August 2015 - 08:31 AM

View PostKinLuu, on 31 July 2015 - 12:52 AM, said:

I do not expect the Cheetah so see much use in CW.

While it might be a decent light, it still remains a light. It has neither the staying- nor the firepower required for CW.


The Cheetah can fill out some nice dropdeck combos. Lately, the ACH has been getting me 600-1k damage, usually dropping in Wave 2 or 3. Absolutely deadly if you have someone else dropping them at the same time, because you can force groups to either give up their backs to you and die, or turn to face you and give up their backs to your main group (mileage will vary on map/positioning/aim of opponents, but that goes for everything)

TBR/EBJ/HBR/ACH
TBR/EBJ/EBJ/ACH
TBR/HBR/HBR/ACH
TBR/TBR/SCR/ACH
WHK/TBR/NVA/ACH (Some people like Warhawks and Novas)

#25 Helsbane

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Posted 03 August 2015 - 08:37 AM

I don't care that the Cheetah is fast. Honestly I like the fact the Clans got a light that's worth a damn in the speed category. What bothers me about it is the hitboxes. I've been watching bullets and beams go straight through them since they were released. It's like they have the same issues the Spider used to have. Currently, with their nifty phase armor, they're a touch annoying. Aside from that, they're a Firestarter.

#26 R Razor

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Posted 03 August 2015 - 03:11 PM

View PostScout Derek, on 21 July 2015 - 10:07 PM, said:

Well it IS clan tech.

When should is tech be equal to clan? Never.

Only way is won was with getting smart and using better tactics.



Uh......no not really............that was a MINOR part of it........and even then it wasn't "smart and better tactics" it was Clans being locked in to "honor" battles..........the IS won with numbers and dirty tricks that exploited the Clans rigid mode of combat.

#27 Weztside

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Posted 03 August 2015 - 06:33 PM

The Cheetah, Spider, and Firestarter all share the same trait. They are all very well designed humanoid light mechs with great hit boxes. This combined with MWO's still questionable hitreg and HSR will result in claims of borked hit boxes. Show me some data. Even then, it doesn't change the fact that this is exactly what light mechs need to be relevant in this game. Either PGI adds some structural buffs to make them relevant or inadvertently creates light mechs that don't register damage. The end result is the same. Fat dudes in assault mechs bitching about light mechs being a part of this game.

Edited by Weztside, 03 August 2015 - 06:34 PM.


#28 CainenEX

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Posted 05 August 2015 - 08:33 AM

It's a litttle too strong. It doesn't need the extra structure slots, that just gives it more health to knock off. It needs a slight nerf, not a big one. It also has ecm and more firepower than a shadowcat >.>

This coming from a cheeta pilot. I also like the kitfox :)

#29 Leiska

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Posted 06 August 2015 - 06:31 AM

View PostWeztside, on 03 August 2015 - 06:33 PM, said:

The Cheetah, Spider, and Firestarter all share the same trait. They are all very well designed humanoid light mechs with great hit boxes. This combined with MWO's still questionable hitreg and HSR will result in claims of borked hit boxes.

Honestly, I don't think it has so much to do with bad hitreg in general. It's just that they have tiny, tightly packed hitboxes that move very rapidly and erratically, so lots of damage misses entirely and that which hits tends to spread over multiple locations. I very often see ACHs hit very low health % before dying because they spread damage so well. They lose most of their limbs, a side torso and every point of armor before they finally fall.

#30 stocky0904

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Posted 06 August 2015 - 01:54 PM

Sorry, im not impressed with the ACH as an enemy. Not in pug matches, not in cw. I thought it would be like a FS with ecm. It really isnt. Its not a killer, its (only) a nice light mech.



#31 Leiska

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Posted 06 August 2015 - 02:11 PM

View Poststocky0904, on 06 August 2015 - 01:54 PM, said:

Sorry, im not impressed with the ACH as an enemy. Not in pug matches, not in cw. I thought it would be like a FS with ecm. It really isnt. Its not a killer, its (only) a nice light mech.

Similar hitboxes, maneuverability and offensive potential aren't enough to make it like an FS?

Edited by Leiska, 06 August 2015 - 02:11 PM.


#32 Chef Kerensky

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Posted 06 August 2015 - 02:29 PM

The cheetah's pretty balls-to-the-walls insane as light mechs go, but as total mech balance goes it's not a serious problem. Light mechs aren't in a great place right now anyway. Just bring the raven and firestarter back up to par.

Also remove streaks from the game.

#33 Narcissistic Martyr

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Posted 06 August 2015 - 02:39 PM

View PostIcharus29, on 21 July 2015 - 05:51 PM, said:

Dear PGI,

Don't you DARE nerf this mech due to IS whining! We finally have a light with potential. Leave it alone. Thank you.


YEAH! The 30 ton 6 energy hard point mech with ECM and a clan XL engine needs those massive structure quirks so it can take more damage and hit harder than any IS light.

#34 Onionbird

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Posted 06 August 2015 - 03:25 PM

View PostKinLuu, on 31 July 2015 - 12:52 AM, said:

I do not expect the Cheetah so see much use in CW.

While it might be a decent light, it still remains a light. It has neither the staying- nor the firepower required for CW.


It's a fast light that comes with ECM, insane jumpjets, and can mount clan lasers. Of course it's going to see a ton of use. Frankly the overwhelming amount of ECM on any given clan wave (which always has a plethora of Hellbringers and Cheetahs) is pretty tiring to play against.

#35 KinLuu

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Posted 06 August 2015 - 11:06 PM

The only dropdeck I would use a ACH in, would be a DWF/SCR/SCR/ACH dropdeck.

But I am not really a fan of bringing 100-ton mechs to CW, because IMHO the risk vs. reward balance is not favourable.

#36 IraqiWalker

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Posted 06 August 2015 - 11:52 PM

View PostChef Kerensky, on 06 August 2015 - 02:29 PM, said:

The cheetah's pretty balls-to-the-walls insane as light mechs go, but as total mech balance goes it's not a serious problem. Light mechs aren't in a great place right now anyway. Just bring the raven and firestarter back up to par.

Also remove streaks from the game.

I was with you up until the "Remove streaks from the game" part.

#37 IlKhan Prepaid Kerensky

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Posted 07 August 2015 - 03:23 AM

View PostIraqiWalker, on 06 August 2015 - 11:52 PM, said:

I was with you up until the "Remove streaks from the game" part.


Parkinsons confirmed. If you want an aimbot there are *other legitimate options*

Edited by Prepaid Lenin, 07 August 2015 - 03:24 AM.


#38 Leiska

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Posted 07 August 2015 - 06:17 AM

View PostPrepaid Lenin, on 07 August 2015 - 03:23 AM, said:


Parkinsons confirmed. If you want an aimbot there are *other legitimate options*

I never touched streaks until fairly recently (except when my poor lights and cicadas felt their gentle warmth) and I always feel dirty when I do. The little guys just have no chance.

Edited by Leiska, 07 August 2015 - 06:18 AM.


#39 Squarebasher

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Posted 07 August 2015 - 08:31 AM

The AC is good but not as good as the FS.

#40 Chef Kerensky

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Posted 07 August 2015 - 08:32 AM

View PostIraqiWalker, on 06 August 2015 - 11:52 PM, said:

I was with you up until the "Remove streaks from the game" part.


Streaks are a button you press while looking in the enemy's general cardinal direction to deal massive damage that cannot miss. They're extremely unhealthy for the game's balance.





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