Mors Draco, on 25 July 2015 - 06:23 PM, said:
All mechs share target info regardless of if they have a c3 equipped. All c3 does is give a main and up to three slaves range to target bonuses. The closest C3 equipped mech determines the range used by everyone. It has nothing to do with target sharing.
Yah here's the quote from TechManual pg. 209
Introduced: 3050 (Draconis Combine)
The Command/Control/Communications (C3) system is easily
among the Inner Sphere’s most potent recent inventions. It is also
one of the most original, considering that it emerged not as the
result of a Star League tech recovery, but as a new application of
technologies. As much a revolution in battlefield technology as one
of combat philosophy for its creators in the Draconis Combine, the
system is essentially an elaborate tight-beam communications suite,
designed to link the sensors and targeting systems of up to a full lance
of friendly units in a single, closed network. The C3 system enables
those within its network to draw targeting data from one another and
coordinate fire with amazing ease. As long as effective weapon ranges
and lines of fire permit, a member of a C3 network can essentially strike
at a target with the same accuracy as the nearest friendly network
member. Moreover, units that mount a C3 master computer—with the
other network members using slave nodes—can use the computer’s
coordination as an improvised TAG system.
The system, of course, has its limits. Only units in the same network—
generally a single lance, though creative deployment of multiple
master computers per unit may allow for networks as large as a
company—may share targeting data in this fashion. Friendly units with
systems outside the network cannot simply “tap in” at will. Further, the
network signals and data streams are susceptible to jamming by enemy
ECMs. Worst of all, the hierarchical nature of the system means that the
loss of the master computer to destruction or ECM interference crashes
the entire network, leaving its surviving units to fend for themselves.
Sad to say, the biggest obstacle to optimum use of the C3 system is
a matter of ego more than technology. Ironically produced by a realm
with a strong sense of personal honor and a warrior’s code, the concept
of a communal targeting and communications network is often lost
on the warriors of the DCMS. Indeed, despite efforts to force a more
widespread distribution of the technology, this mentality has apparently
kept an otherwise powerful system virtually marginalized on the
battlefield, even as other factions adopt similar systems of their own.
Notice the 'communal targeting and communications' part. Yes mechs are described as sharing info, but not to the degree we get to use in MWO. At the very least we should get the 'dorrito' to show an enemies location, but we should not be able to lock onto it, or fire LRM's at them. Even C3, which costs tonnage and slots, doesn't effect LRM targeting, and while indirect LRM fire exists in the TT, it in no way operates like what we have in MWO.
In fact, heres the quote from pg. 39 on standard mech sensors and comm links.
BattleMechs are also not islands unto themselves. They can
share sensor data to some extent, allowing greater sensory
performance than a single ’Mech can achieve. The specialized
equipment of a C3 system takes this to new heights with direct
battlefield applications, but all BattleMechs can at least
receive basic sensory data from a unit mate.
Notice the 'some extent' and that the C3 expands on this. We are pretty much getting free C3, which makes you wonder how they would even implement a MWO version of C3 in the future (which would be necessary if they ever want to put mechs in the game that have stock builds that come with C3).