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Arctic Cheetah has some pretty vulnerable legs.
ALWAYS shoot at ACH legs.
Anyhow, they are still the best lights in the game.
All around, yes. Still, in a one-on-one duel, my money is on the Firestarter (FS9-A or FS9-S) pilot. They have the requisite maneuverability, firepower, to make the duel a matter of pilot skill and positioning, and the FS9-(A or S) has better heat endurance than the ACH mechs (aside from a non-ECM C variant, which can be on par with those two Firestarters).
Large caliber ballistics in the hands of those who can aim absolutely can tear the ACH apart. Yes, a dual Gauss ripping a side torso off is not an instakill thanks to Clan XL engines, but half a mech or hitting the CT will still ruin an ACH's day.
Much as people like to complain about this mech or that mech, we need to look at how we are playing the game ourselves.
I am at best a mediocre pilot, light mech or otherwise. I am enjoying the ACH, best mech in the Wave 3 Ebon Jag package for me.
I have come across SCrows/Mad Dogs who are streak boating without active probe - the problem isn't the ACH being OP for these guys.
I have come across people who insist on aiming high where I can twist and spread damage, rather than low where I can't and both front and back are the same armor on the legs.
The most dangerous thing I come across in the ACH is a Firestarter who knows what they are doing, of which there are plenty and their skill > my skill, they win. Which of course means they win far more often than I do, as there are a lot of people who play this game better than I.
Edited by Murphy7, 30 July 2015 - 06:26 AM.