Steam Release - Please Bring More Players To Us
#1
Posted 28 July 2015 - 09:29 AM
Is there any marketing campaign that's going to ramp up to release? Maybe we can get a "refer a friend" system going on Steam release day to help bring in new players? Just suggestions.
Now the real question is - Do we want to use our super duper clan mechs and 12 mans against a whole bunch of new players? Maybe on steam release day we all revert back to OG IS mechs for fun to let them get acclimated
#2
Posted 28 July 2015 - 09:33 AM
Knowing people, there'd probably be hundreds of negative Steam-reviews of people complaining, which would drive away any other potential players.
If PGI implements a proper tutorial for newbies, then maybe? I don't know.
Edited by Juodas Varnas, 28 July 2015 - 09:34 AM.
#4
Posted 28 July 2015 - 09:43 AM
Mors Draco, on 28 July 2015 - 09:38 AM, said:
Wait, there is a new player experience? I thought there was just this
Well the current "new player experience" is made up of "taking new players in terrible mechs without any mech skills, that make the mechs 100x better than they were at the start, and throwing those said players in terrible mechs to wolves who spent hundreds of hours practicing and min-maxing their mechs"
#5
Posted 28 July 2015 - 09:44 AM
#6
Posted 28 July 2015 - 09:46 AM
#7
Posted 28 July 2015 - 09:47 AM
#8
Posted 28 July 2015 - 09:48 AM
#9
Posted 28 July 2015 - 09:56 AM
Also new mechs are crap. I just bought a spider that came with only a flamer and a med laser cus ECM seemed like it was so important. Try killing something with a flamer and a med laser. You can't. Thought it came with ECM but nope, had to buy that too. Also the damn thing overheats after like 10 seconds. Had to grind for days to get the 5+ million just to upgrade to a decent build I found online and the thing still kinda sucks.
Oh and then you learn you gotta get 3 of the same mech in order to upgrade your pilot skills to the next tier or whatever...that was a ball punch.
Most people aren't gonna bother going through the work I did. And yes I spent money. 12 bucks for 3 colors roughly. Seemed high. Doubt I'll do it again.
Edited by Paddles McSquee, 28 July 2015 - 10:01 AM.
#10
Posted 28 July 2015 - 10:05 AM
ComradeHavoc, on 28 July 2015 - 09:44 AM, said:
fixed
Edited by SSSS, 28 July 2015 - 10:06 AM.
#11
Posted 28 July 2015 - 10:10 AM
Guns of Icarus manages just fine with one and that community is tiny.
#12
Posted 28 July 2015 - 10:21 AM
He game tutorials were adaquate to get him moving and shooting. If there was a tutorial for situational awareness that would be good. Still that is what you get from your first drops. That and alot of cbills.,
#13
Posted 28 July 2015 - 10:22 AM
Sadist Cain, on 28 July 2015 - 10:10 AM, said:
Guns of Icarus manages just fine with one and that community is tiny.
We already have enough separation of queues that the matchmaker has problems making matches with just the queues we have.
That said, yes, rookies should play other rookies, not three-year veterans in their fully tricked-out 'mechs.
#14
Posted 28 July 2015 - 10:28 AM
The problem is... how many >100-drops people does MWO have at any given time?
#15
Posted 28 July 2015 - 10:35 AM
If PGI doesn't have a solution and get more staff, I'll be taking a few months break from the game and from the forum.
#16
Posted 28 July 2015 - 10:38 AM
Edited by Sarlic, 28 July 2015 - 10:38 AM.
#17
Posted 28 July 2015 - 10:46 AM
You'd be forced to drop your first 25 matches in there where everyone is even on a tech basis and then you'd get say 10 million cbills and your choice of mech.
Regardless if the NPE doesn't change this game will die upon steam release.
#18
Posted 28 July 2015 - 10:46 AM
That said, MWO is in a better position than Hawken was in, as it has a decent sized playerbase, plus decades of Battletech fans.
Edited by Greenjulius, 28 July 2015 - 10:48 AM.
#19
Posted 28 July 2015 - 10:59 AM
Sarlic, on 28 July 2015 - 10:38 AM, said:
Umm, no. What are you going to refund on a F2P game. Pretty much any starter pack will be non-refundable as soon as you touch it. Per the refund policy DLC can't be returned once it has been consumed or modified.
Also I don't see how this game will get tanked reviews because the game at this point doesn't deserve it and there is a limited supply of d-bags who carry eternal grudges.
#20
Posted 28 July 2015 - 11:03 AM
To illustrate, I recently convinced a buddy of mine to try MWO out again. He tried a year ago, got slaughtered, frustrated, and quit. I showed him a few things a couple of weeks ago, and now he's doing multiple drops a day and getting better at a phenomenal rate. And he's a vastly bigger fan of the BT franchise than I ever was. The game, without some sort of intro, was wholly unable to keep him plugging away, even though I told him it'd take roughly two weeks to even feel comfortable, and to stick it out. If a few hundred/thousand random gamers try the game because it looks cool and do nothing but die to our incredible veterans... The reviews won't be pretty...
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