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Severe Mech Balancing Needed After Recent Patch


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#21 Nadezhda

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Posted 30 July 2015 - 05:58 AM

View PostTheCharlatan, on 30 July 2015 - 05:56 AM, said:


Huge logic flaw here:
1- your initial point is that light mechs are too sturdy.
2- you then asses that if light mechs were hard to kill, everyone would use them.
3- reality is that light queue is one of the lowest ones. Your logic has encountered reality, and it has lost.
Please stop this nonsense. For your own good.


Who can afford to buy those mechs with real dollars? Wait until they become available for cbill then try saying that again

#22 Paigan

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Posted 30 July 2015 - 05:59 AM

View PostNadezhda, on 30 July 2015 - 05:53 AM, said:


The point is light mechs are meant to be easier to kill than medium mechs, that's why they cost cheaper in every Battletech game mechcommander, mechcommander 2, etc. If not then everybody would run light mechs all day.


In the MC games you actually have to pay for losses, that's why smaller (cheaper) Mechs can be easier to kill.

In MWO, however, every pilot has just one Mech and wants to potentially live as long as everyone else.
Therefore, smaller mechs have to have increased survivability via silhouette and speed.

Obviously NOT everybody is running lights today, just look at the light and the heavy queue (on normal days, not after new lights came out).

Again, you have SERIOUS problems with straight logical thinking.

Edited by Paigan, 30 July 2015 - 05:59 AM.


#23 TheCharlatan

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Posted 30 July 2015 - 05:59 AM

View PostNadezhda, on 30 July 2015 - 05:58 AM, said:

Who can afford to buy those mechs with real dollars? Wait until they become available for cbill then try saying that again


30$ mechs?
Clearly only the nobility.

#24 Nadezhda

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Posted 30 July 2015 - 06:01 AM

View PostTheCharlatan, on 30 July 2015 - 05:59 AM, said:


30$ mechs?
Clearly only the nobility.


That's almost 4000 yen bro.

#25 Lily from animove

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Posted 30 July 2015 - 06:01 AM

View PostNadezhda, on 30 July 2015 - 05:31 AM, said:

It is near impossible to hit or damage the Arctic Cheetah and Shadowcat.

The only solution to this is to up the damage of Streak SRM6's to at least double its current damage.

Right now people have been spending their entire ammo and all that achieves is killing is 2 or maybe 3 AC/SCs and leave us defenseless against same class or heavier mechs.

Doubling the damage of Streak SRM6's would make MWO matches fairer.


Seriosuly, sometimes I would love to have a spectator mode and see how people saying this actually do play. For real.

´

View PostNadezhda, on 30 July 2015 - 05:58 AM, said:

Who can afford to buy those mechs with real dollars? Wait until they become available for cbill then try saying that again



enough, because there are plenty ACH's out there and SHC's.

Edited by Lily from animove, 30 July 2015 - 06:03 AM.


#26 Paigan

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Posted 30 July 2015 - 06:01 AM

View PostPaigan, on 30 July 2015 - 05:32 AM, said:

[...]
you made it yourself crystal clear that this is just a frustration and/or envy rant
[...]

Aaaand there is my proof:

View PostNadezhda, on 30 July 2015 - 05:58 AM, said:

Who can afford to buy those mechs with real dollars? Wait until they become available for cbill then try saying that again


#27 Khobai

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Posted 30 July 2015 - 06:03 AM

Quote

The point is light mechs are meant to be easier to kill than medium mechs,


Then why would anyone ever play a light? If a medium mech is better?

The truth is every weight class should have a crucial role to play in the game. And PGI has failed to make role warfare a reality despite role warfare being one of the four major pillars of the game.

#28 Nadezhda

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Posted 30 July 2015 - 06:04 AM

View PostPaigan, on 30 July 2015 - 05:59 AM, said:


In the MC games you actually have to pay for losses, that's why smaller (cheaper) Mechs can be easier to kill.

In MWO, however, every pilot has just one Mech and wants to potentially live as long as everyone else.
Therefore, smaller mechs have to have increased survivability via silhouette and speed.

Obviously NOT everybody is running lights today, just look at the light and the heavy queue (on normal days, not after new lights came out).

Again, you have SERIOUS problems with straight logical thinking.


The reason not light queues are low is because many players have graduated from light mechs now that they can afford medium, heavies and assaults. Why should they go back to light?

Light mechs haven't been a problem, only in this most recent patch have they become a problem.

Well they're not really a problem if we can get the Streak SRM6 viable again, with its current damage it is almost useless except against other light mechs before the patch

#29 Paigan

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Posted 30 July 2015 - 06:05 AM

View PostNadezhda, on 30 July 2015 - 06:01 AM, said:

View PostTheCharlatan, on 30 July 2015 - 05:59 AM, said:


30$ mechs?
Clearly only the nobility.

That's almost 4000 yen bro.


Which roughly equals about 30$. :lol:

Sorry, couldn't resist...

#30 Throat Punch

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Posted 30 July 2015 - 06:05 AM

View PostNadezhda, on 30 July 2015 - 05:53 AM, said:


The point is light mechs are meant to be easier to kill than medium mechs, that's why they cost cheaper in every Battletech game mechcommander, mechcommander 2, etc. If not then everybody would run light mechs all day.


Wait wut? Man i want whatever you are on...light mechs aren't canon fodder by any means. Just because they are "cheap" doesn't = expendable. I've seen light mechs chew up assaults. Lights are deadly in the right pilots hands. If they are running circles around you and you can't hit them, that's not a balance issue that's a player issue.

#31 Nadezhda

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Posted 30 July 2015 - 06:06 AM

View PostKhobai, on 30 July 2015 - 06:03 AM, said:


Then why would anyone ever play a light? If a medium mech is better?

The truth is every weight class should have a crucial role to play in the game. And PGI has failed to make role warfare a reality despite role warfare being one of the four major pillars of the game.


If PGI doesn't enforce the 3/3/3/3 classes rule, nobody would play a light because mediums are better. (before the patch)

p/s nobody generally, there will always be fanbois

Edited by Nadezhda, 30 July 2015 - 06:07 AM.


#32 TheCharlatan

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Posted 30 July 2015 - 06:07 AM

View PostNadezhda, on 30 July 2015 - 06:01 AM, said:


That's almost 4000 yen bro.


Ok, i'll answer seriously.
I face 2-4 Cheetahs and Shadowcats most matches. Which means that even if more people were using them, it wouldn't make much difference.
They are not hard to kill: Shadowcats have low firepower, and Cheetas are easy to leg.
I have killed both with Spiders and Urbies, and i'm not that great of a pilot.
You seem to be using a Streakcrow. Those are extremely ineffective against clan mechs, because they do not die to ST destruction.
Stop using the streakcrow or try a different build that uses lasers to capitalize on opened components.

#33 Paigan

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Posted 30 July 2015 - 06:08 AM

View PostNadezhda, on 30 July 2015 - 06:06 AM, said:


If PGI doesn't enforce the 3/3/3/3 classes rule, nobody would play a light because mediums are better. (before the patch)

p/s nobody generally, there will always be fanbois

So you're basically saying now lights should be buffed, do I understand that right?

#34 Khobai

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Posted 30 July 2015 - 06:09 AM

Quote

If PGI doesn't enforce the 3/3/3/3 classes rule, nobody would play a light because mediums are better. (before the patch)


Except you see lights all the time so thats not true at all.

Mediums are the worst weight class by far. They dont get the speed of lights. They dont get the armor or firepower of heavies. Theyre scaled poorly most of the time. With very few exceptions, medium mechs are garbage.

#35 Nadezhda

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Posted 30 July 2015 - 06:12 AM

View PostTheCharlatan, on 30 July 2015 - 06:07 AM, said:


Ok, i'll answer seriously.
I face 2-4 Cheetahs and Shadowcats most matches. Which means that even if more people were using them, it wouldn't make much difference.
They are not hard to kill: Shadowcats have low firepower, and Cheetas are easy to leg.
I have killed both with Spiders and Urbies, and i'm not that great of a pilot.
You seem to be using a Streakcrow. Those are extremely ineffective against clan mechs, because they do not die to ST destruction.
Stop using the streakcrow or try a different build that uses lasers to capitalize on opened components.


Ok thanks.

But then you're confirming that the Streak SRM6 is useless weapon platform?

so it makes sense to revise the damage of streak srm6's

View PostPaigan, on 30 July 2015 - 06:08 AM, said:

So you're basically saying now lights should be buffed, do I understand that right?


No I'm saying lights should just scout and find targets the lock on them and complete objectives. They don't belong in a fight with mediums or heavies.

View PostKhobai, on 30 July 2015 - 06:09 AM, said:


Except you see lights all the time so thats not true at all.

Mediums are the worst weight class by far. They dont get the speed of lights. They dont get the armor or firepower of heavies. Theyre scaled poorly most of the time. With very few exceptions, medium mechs are garbage.


No medium mechs are the best mechs or PGI wouldn't have needed to ridiculously nerf our Stormcrows.

Edited by Nadezhda, 30 July 2015 - 06:10 AM.


#36 Lily from animove

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Posted 30 July 2015 - 06:13 AM

View PostNadezhda, on 30 July 2015 - 06:04 AM, said:

The reason not light queues are low is because many players have graduated from light mechs now that they can afford medium, heavies and assaults. Why should they go back to light?

Light mechs haven't been a problem, only in this most recent patch have they become a problem.

Well they're not really a problem if we can get the Streak SRM6 viable again, with its current damage it is almost useless except against other light mechs before the patch


the reaosn is that lights are boring, because you eithe rhave snipers or harrassers, youc nanot make many differe laodouts on them. it's the quickest clas that feels "worn out" by alternative ideas to play. look at all those FS9's they basicalyl plyy the same, lasrspammechs. While the MDD alone is a emch where I could play like 10 different laodouts being peroper and fun altogether.

#37 Khobai

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Posted 30 July 2015 - 06:13 AM

Quote

No medium mechs are the best mechs or PGI wouldn't have needed to ridiculously nerf our Stormcrows.


I said with few exceptions.

Besides what youre saying makes absolutely no sense. Just because the Stormcrow was good doesnt mean all mediums are good by association. The vast majority of mediums are terrible And the medium weight class in general needs more help than any other weight class.

#38 TheCharlatan

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Posted 30 July 2015 - 06:14 AM

View PostNadezhda, on 30 July 2015 - 06:09 AM, said:

Ok thanks.

But then you're confirming that the Streak SRM6 is useless weapon platform?


SSRMs are extremely target dependant.
They are lethal against IS lights (in particular slow ones) and lighter IS mediums.
They are much less usefull against heavier targets and Clan mechs.
If you don't like them anymore, maybe you have reached a skill level that makes you understand those limitations, and should try weapons that are more skill based and effective against all targets, like all other weapons in the game.

Edited by TheCharlatan, 30 July 2015 - 06:14 AM.


#39 Throat Punch

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Posted 30 July 2015 - 06:14 AM

View PostNadezhda, on 30 July 2015 - 06:12 AM, said:

No I'm saying lights should just scout and find targets the lock on them and complete objectives. They don't belong in a fight with mediums or heavies.


Ah, I understand now. Show us on the doll where the mean light 'mech touched you.

#40 TercieI

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Posted 30 July 2015 - 06:14 AM

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