HellJumper, on 07 August 2015 - 01:43 AM, said:
scale and maps is what i would take.. and that aesthetic appeal in maps.. environmental factors.
The scale of maps will give the mechs their role to execute
Agreed. I like the flow of the matches. They're longer. Not only in length but TTK is longer. You actually feel like you're in a giant, armored machine of war. As much as I love MWO, most of the time you feel like your mech's made of cardboard. Even an Atlas. And the matches are so fast. Rarely do you feel like you're in a combat environment in which you are using scouts and fire support. MWLL gives that feel (though I only got to play with two other people). I like the feel of uncertainty; not knowing where the enemy is, relying on sensors and scouts, terrain masking. Good times.