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Arctic Cheetah Needs A Nerf Of Nearly 7-10%


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#41 Event Horizon

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Posted 06 August 2015 - 10:03 PM

The ACH may have hard points, speed/jj and ecm, but it is also one of the most easy to kill lights out there. It has a huge profile and despite being 35 tons it has the armor of a 30 ton mech.

#42 Motörhead

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Posted 06 August 2015 - 10:17 PM

Of course it is, just came out for real money only.

By far the best light out there, I couldn't care less anyway.

As for the nerf, wait cbills release :)

#43 IraqiWalker

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Posted 06 August 2015 - 10:31 PM

View PostEugenics, on 06 August 2015 - 10:03 PM, said:

The ACH may have hard points, speed/jj and ecm, but it is also one of the most easy to kill lights out there. It has a huge profile and despite being 35 tons it has the armor of a 30 ton mech.

That's because IT IS a 30 ton mech. A 30 ton mech with about as much armor and internals as a 35 ton mech.

#44 Motörhead

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Posted 06 August 2015 - 10:37 PM

And all the matches end more and more like this, maybe suddenly anyone learned to torso twist, or maybe hitboxes are a bit broken :)

Posted Image

#45 Appogee

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Posted 06 August 2015 - 10:45 PM

Arctic Cheetah broken...? Nah, it was all skill ;)

Posted Image

Edited by Appogee, 06 August 2015 - 10:48 PM.


#46 ASHTAR0N

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Posted 07 August 2015 - 12:59 AM

I dont think its Op. Its legs are a lot easier to hit then those of a spider, yet most aim at the torso, where it has more survivability thanks to the Clan XL. Once people aim for the legs those are gone rather fast.

#47 Lily from animove

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Posted 07 August 2015 - 02:35 AM

View PostVolthorne, on 06 August 2015 - 06:08 PM, said:

No, you don't, because you've never seen me play, you don't know how I pilot, or how I prioritize targets. But that's beside the point, because at the ranges in play in my given situation, going for a potential kill is better than going for a potential cripple, because - because - even if you don't kill the enemy they're still probably going to end up crippled anyway (provided normal circumstances).


somehow this does not help you to look less noob like, seriously.

Going for a possible kill on a red cored medium can soemtimes be less efficient compared to taign off the entire sidetorso of a Assault, because one thing drains a lot firepower, the other possibly not, especially when the red cored CT mech has already lost a lot wepaons. The choice what to do is very situational at any costs, and if yo use 3 LL to aim at CT's of light mechs, well that is by nature not a good choice. it will spread like hell
And HRS on lights is better now, but not good, so it will just be a not so good idea. shoot at the crotch, because this area only has 3 hitboxes: both legs and the CT it will then leave less chances to spread damage to less important areas. and for a light the legs and CT are his most vulnerable parts.

But you can still claim you are doing it right, but then do also not complain when you run into some fail situations too often. Just don't cry for a nerf of X when it is clearly not above other mechs just because it's above your playtsyle.

View PostWildstreak, on 06 August 2015 - 07:30 PM, said:

We don't need to wait for a ECM nerf.

Cheetah has:
8 additional structure each arm
7 additional structure each side torso except C has zero
10 additional structure each leg except A has 15

Without these, Firestarter vs Cheetah, FS has total 6 more health in every location except head.
With quirks,
Cheetah has 4 or 9 more health per leg
Cheetah has 2 more health per arm
Cheetah has 1 or -6 more health per side torso
FS has 6 more health CT

Then add ECM to the Cheetah, all variants, mix and match pods including legs with different quirks, Energy buffs not far below the FS (only S with MPLs and H with MLs is better), Clan tech, ER duration buffs, Missile buffs, good JJs.


nice biased summary, lets forget about heat efficiency, and lets as most important factor forget about the geometry of the ACH which is way more worse than the FS9's
ECM is anyways not always the advantage people make it. it helps that light versus ssrms's, thats all. but he will also when trying to sneak up reveal his position due to "low signal" indicator. On many maps this helped me already to prepare for their ambush and give them a big surpirise when they appear. ecm is not the wonder machine you make it looks like. At least not for fast harasser lights.

#48 Willard Phule

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Posted 07 August 2015 - 04:07 AM

View PostDoctorDetroit, on 06 August 2015 - 01:22 PM, said:

Name a single mech that has happened to in the last 2 years. Seriously stop perpetuating that myth when there is no evidence.I play Clans for CW almost as often as IS. Artic Cheetah is a little OP right now. It needs to be toned down a little bit, not anything extreme.

Ummm... you are completely mistaken if you think the Spiders are even close to as deadly as the Artic Cheetah.


Oh, you're right there....Spiders don't pack near the firepower of the Cheetah. But, that being said, Spiders are by far the most powerful assault mech in the game. They may look like lights, but it takes more firepower to kill a Spider than it does an Atlas.

Cheetah's got the buggy hitboxes too. That's what I was referring to.

#49 Seelenlos

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Posted 07 August 2015 - 08:31 AM

View PostAppogee, on 06 August 2015 - 10:45 PM, said:

Arctic Cheetah broken...? Nah, it was all skill ;)

Posted Image


Well for you noob callers,

as ALWAYS Appogee shows with his screenshots the point.

So the only problem in this WHOLE game is, that the hitboxes of light must get big enough near enemies that near weapon damages shut FULLY break through.

A light is a light will all respects, if it also keeps his distance (fo ALL light mechs) and if he is eager to go near, he must be also eager to get killed one shoot. That is the point PGI does not implement. -> THEREFOR AC and the other must get this procentage nerf.

Cry more

#50 Grendel408

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Posted 07 August 2015 - 11:43 AM

View Postbad arcade kitty, on 05 August 2015 - 06:29 PM, said:


especially when your streakcrow is locked down with 2 ecm from 2 cheaters

I love how anyone using ECM is now labeled "cheater" :lol:

Especially when you face off against 2 ECM Lights... clearly both are cheating, not working as a team... it's all a hack!!! :P

Dude... come up with a better excuse than that crap. Stick with your team, have ECM countermeasures, etc. and btw Streak boats are not as effective as some think against Lights, especially coordinated Light pilots ;) but don't worry... they were "cheaters" :ph34r:

#51 MechWarrior849305

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Posted 07 August 2015 - 11:48 AM

View PostGrendel408, on 07 August 2015 - 11:43 AM, said:

I love how anyone using ECM is now labeled "cheater" :lol:

Especially when you face off against 2 ECM Lights... clearly both are cheating, not working as a team... it's all a hack!!! :P


R U really THAT dumb? :mellow:

"Cheater" is a nickname for Arctic Cheetah, obviously, Arctic Cheater and shortly - Cheater

#52 Wildstreak

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Posted 07 August 2015 - 12:46 PM

View PostLily from animove, on 07 August 2015 - 02:35 AM, said:

nice biased summary, lets forget about heat efficiency, and lets as most important factor forget about the geometry of the ACH which is way more worse than the FS9's
ECM is anyways not always the advantage people make it. it helps that light versus ssrms's, thats all. but he will also when trying to sneak up reveal his position due to "low signal" indicator. On many maps this helped me already to prepare for their ambush and give them a big surpirise when they appear. ecm is not the wonder machine you make it looks like. At least not for fast harasser lights.

Oh please, you obviously ignored where I said earlier

View PostWildstreak, on 05 August 2015 - 07:25 PM, said:

My biggest complaint is I see less people trying to leg Lights and I am a Cheetah pilot.

Geometry is the same as the FS, this was shown in the video.



Check about 45 seconds in, Cheetah and FS are pretty close.

Take the political stuff to CW or some political forum.

Edited by Wildstreak, 07 August 2015 - 12:46 PM.


#53 PFC Carsten

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Posted 07 August 2015 - 01:05 PM

View PostCharlie Pohr, on 05 August 2015 - 11:41 PM, said:

Firestarters have already been doing this for ages now. If the Cheetah needs a nerf, so do the the Firestarters.

Execpt the Cheaters are immune to 1 ST loss (Clan XL) and they are insivible to radar (ECM) - quite an advantage, not counting the higher range of cMPL.

#54 Narcissistic Martyr

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Posted 07 August 2015 - 01:17 PM

uh... I hate to tell you but I can do that solo in my jenner (very very occaisionally) and can get 6 kills between the 2 of us quite easily if I pair up with one of my other light mech playing buddies. I also know a fair number of light pilots that can perform similarly if the enemy lets them.

My only issue with the cheetah is that due to it's structure quirks it has more health than any IS light in addition to having ECM and a clan XL. Remove those and we'd be about right IMO.

Fortunately most cheeto pilots are terrrible and their faith in their clan tech lets me leg their smug assses.

#55 Accused

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Posted 07 August 2015 - 01:56 PM

One time I came across this urbie with my 6 spl Cheetah. Scoped him out for a bit and noticed he was running 3 LL. I know right? So I ran up to him and stopped 5m away. Figure this should give him time to collect his thoughts and put up a better fight.

What does he do? Hitscans my entire torso not once but twice.

I really think people should just aim for the legs. I mean I would have been toasted had the urbie pointed down.

Edited by Accused, 07 August 2015 - 01:59 PM.


#56 Ustarish

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Posted 07 August 2015 - 02:11 PM

dont panic. it will get nerfed before or right after it gets to be available for purchase by cbils,

Edited by Ustarish, 07 August 2015 - 02:12 PM.


#57 Gas Guzzler

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Posted 07 August 2015 - 02:23 PM

NO NERF NEEDED

#58 sandbag1

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Posted 07 August 2015 - 02:25 PM

The Firestarter and Artic Cheeta chassis have abilities to tank through incredible amounts of damage. It really feels as though they take a fraction of the amount of damage being delt to them. This issue, paired with any one or many inherent bugs in the game (jump jet desync exploit, for example) make these mechs very serious threats in what would otherwise be suicidal contests. While the Firestarter is still bad, Artic Cheetas make these issues laughable. These mechs are indeed good mechs but that does not change the fact that they are still broken. As for fixes, I wouldn't hold your breath on this or any other issue that needs fixing, based upon past observations of game development.

#59 Inappropriate1

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Posted 07 August 2015 - 02:33 PM

The Arctic Cheater doesn't need to be Nerfed, until PGI is ready to sell new mechs to replace it. Then Nerf it, empty the player's bank account, rinse, repeat.

#60 Gas Guzzler

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Posted 07 August 2015 - 02:34 PM

View PostR3N3GADE, on 07 August 2015 - 02:33 PM, said:

The Arctic Cheater doesn't need to be Nerfed, until PGI is ready to sell new mechs to replace it. Then Nerf it, empty the player's bank account, rinse, repeat.


Yeah except the Jenner IIC will outperform it anyway, NO NERF NEEDED

Nice try though.





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