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Wave Iv Speculation


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#1 Scout Derek

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Posted 05 August 2015 - 03:24 PM

So, with the eminent arrival of Resistance 2 mechs inbound, and Orgins this December, I'd like some speculation as to which mechs will be there in wave 4.

Slow light like adder/ kit Fox, but actually able to mount heavy weapons?

40 ton medium?

Another 60 ton mech?

90 ton omni?

Bonus mech by any chance if you ordered full wave 3 pack and wave 4?

Just thinking about it makes it that more interesting :)

#2 CycKath

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Posted 05 August 2015 - 03:55 PM

Damn Vatborns, If we stick the alternating rota, next pack announced should be another Inner Sphere pack, wait your turn mate!

#3 Scout Derek

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Posted 05 August 2015 - 03:58 PM

View PostCycKath, on 05 August 2015 - 03:55 PM, said:

Damn Vatborns, If we stick the alternating rota, next pack announced should be another Inner Sphere pack, wait your turn mate!

$5 says you know what's coming next: Phoenix pack 2

Also I'm a merc, just love grabbing the latest tech when needed ;)

#4 Mcgral18

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Posted 05 August 2015 - 04:09 PM

Lights: Fire Falcon, if they fix hitreg maybe Fire Moth (~178Kph normal speed, 195Kph MASCed).

FF is pretty much a 142Kph Myth Lynx with multiple hardpoints and no hardwired equipment or JJs. ~9.5 tons of pod space, up to 7 E hardpoints.

Meds, there are many options.
  • Dragonfly 40 ton Ember with 8JJs
  • Huntsman(50) it's a Nova with Endo+FF
  • Black Lanner is a 55 tonner that moves 124 Kph, with MASC (to 136Kph). ECM and lots of E hardpoints, ~11 tons of pod space
  • Phantom 40 tonner that moves 160 Kph, ECM, lots of E hardpoints (10), but only 5.5 tons of pod space
  • Stooping Hawk is a 55 ton STD mech at 89 Kph, that jumps.
Heavies have lots of STD engines available, only good one is the Night Gyr. Dual Gauss comes stock, 37.5 tons of pod space at 71Kph, 75 tons w/300XL and 4 hardwired JJs. A down-engined Timby, essentially. LRM80+A is also a stock build.

4E2B is a pretty good loadout for 4 ERMLs and Dual Gauss, with over 60 rounds and some heatsinks.


Assaults are all Meh, Turkina (needs lots of new variants, PGI can choose how good they are) and the KingFisher (STD engine) is like Mr Gargles, but at 71Kph. 24 tons of pod space with 17 hardwired heatsinks (Yes, 17. Both legs and RT). It mounts both FF and Endo, with enough hardpoints for effective laservomit.

Edited by Mcgral18, 05 August 2015 - 04:10 PM.


#5 IraqiWalker

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Posted 05 August 2015 - 04:11 PM

What I am very confident about is that the King fisher is going to be the assault for that pack.

http://www.sarna.net/wiki/Kingfisher

Clans don't have a 90 tonner Assault yet. Especially one with a STD engine. So I'm hoping for CT hardpoints, to give them at least one zombie mech.

#6 1453 R

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Posted 05 August 2015 - 04:32 PM

Honestly, I think it's time they stopped selling packs and switched back to 'Mech of the Month releases. They're not going to, of course...but I've had about all the packs I can realistically stomach. There's not many Clan 'Mechs left I really care about, and most of those are extremely long shots to get in. The Viper and the Phantom are the two I'd most dearly love to fly, but neither of those are going to be hitting the game, or if they do they won't get the massed-hardpoint variants that would make them deadly. A Phantom-C w/Prime's ECM would become everything the Ferret wanted to be but never was, and the Viper-C would basically obsolete the Shadow Cat, short the ECM the Shadow Cat carries and the Viper cannot.

Beyond those two? I really don't care anymore. We've got most everything we need on the Clan side now, every major role and most minor roles at least semi-filled. With the Origin 'Mechs coming out the overall weakness of Clan assault 'Mechs - Whale exempted - will be shored up, and we'll have everything we could need for fast strikers between the Cheetah, the Ferret, and the Winner IIC.

There's no more need for giant packs of nonsense. So stop making them.

#7 Gas Guzzler

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Posted 05 August 2015 - 04:40 PM

View PostIraqiWalker, on 05 August 2015 - 04:11 PM, said:

What I am very confident about is that the King fisher is going to be the assault for that pack.

http://www.sarna.net/wiki/Kingfisher

Clans don't have a 90 tonner Assault yet. Especially one with a STD engine. So I'm hoping for CT hardpoints, to give them at least one zombie mech.


They will have a 90 tonner in the HGN IIC.

I am very excited for the NIght Gyr! It is going to be nasty.

#8 Trev Firestorm

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Posted 05 August 2015 - 04:43 PM

I'd bet on another IIC pack before wave 4 omnis especially if we get a Phoenix 2 pack.

Phoenix pack 1 IIC version, the assault slot would be the problem. Locust; Griffin/ShadowHawk/{Wolverine}Conjurer(Hellhound); Thunderbolt. The assault either hits up Phoenix 2 IIC territory (Marauder/Warhammer/PhoenixHawk) or gets a non-IIC clan battlemech (Kodiak anyone?)

They weren't shy about inventing variants with the first IICs though so theres also the Commando. And Phoenix2 IIC Rifleman.

Edited by Trev Firestorm, 05 August 2015 - 04:46 PM.


#9 1453 R

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Posted 05 August 2015 - 05:00 PM

Frankly, Piranha's increased willingness to invent variants is something I rather treasure. It opens up a much larger number of chassis for inclusion in the game, especially given how many later-era machines were one-offs with no significant variants.

If they're going to stick to this triple-trouble approach with 'Mechs, at least it's nice we don't have to write off anything without sufficient canonical variants anymore. Like the, I'unno...Bushwacker?

#10 Narcissistic Martyr

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Posted 05 August 2015 - 05:24 PM

Assuming you're getting an omnipack

Light: Fire Falcon- 25 tonner, same speed as AC but it doesn't have JJ s so it actually has 1 more ton of pod space available, no ECM though so it'll play more like a non ECM raven

Or... if they get rid of speed tweak (which is an unholy abomination) Firemoth (Lolcust speed+MASC)

Medium: Viper: 140 kph, has ECM, 8 JJ, decent hard points and with max armor should have 8 tons of free space after max armor. All in all, same power as the cheeto with more armor and better hops.

Phantom: 9/13 mech like the Jenner IIC. 5 tons over weight causing it to lose 1 ton of free space, but it gets half a ton back from endo so not so bad. The nice thing is that it has ECM and stupid amounts of energy hard points. 9-10 cERSL... yeah...

Huntsman: 5/8/5 mech. Think nova but with a mix of missile, energy, and ballistics hard points.

Black Lanner , it's a stupid mech that loses almost 3 tons of free space by being 55 tons instead of 50 because clan scientists can't do math. With MASC, max armor, etc it has less free space than the shadow cat and considering the bitching people do about the scat... Still, I'm sure that it'd find a use as an anti-light mech brawler with cERML and half weight SRMs.

Heavy: Night Gyre or Line Backer, of the 2 Night Gyre is more interesting being a 4/6 omni.

The line backer... is another over weight clan mech and basically will be worse than the storm crow. Still if it gets

Assault: Turkina is the only XL engined omni left and it's a good one

#11 Dino Might

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Posted 05 August 2015 - 05:33 PM

Arctic Cheetah not strong enough - Clan's need a mech that can death star an enemy team. It's lore!

#12 Mcgral18

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Posted 05 August 2015 - 05:34 PM

View PostNarcissistic Martyr, on 05 August 2015 - 05:24 PM, said:

Black Lanner , it's a stupid mech that loses almost 3 tons of free space by being 55 tons instead of 50 because clan scientists can't do math. With MASC, max armor, etc it has less free space than the shadow cat and considering the bitching people do about the scat... Still, I'm sure that it'd find a use as an anti-light mech brawler with cERML and half weight SRMs.


Difference is 3 useful hardpoints VS 9, both with ECM.

It will have more firepower, even with only 11.5 tons of pod space.

#13 SgtMagor

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Posted 05 August 2015 - 05:37 PM

Totem mech pack.

Kodiak
Grizzly
?
?

#14 RedDevil

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Posted 05 August 2015 - 05:52 PM

Fire Falcon,
Black Lanner,
Night Gyr and,
Turkina ;)

#15 IronLichRich

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Posted 05 August 2015 - 05:56 PM

View PostRedDevil, on 05 August 2015 - 05:52 PM, said:

Fire Falcon,
Black Lanner,
Night Gyr and,
Turkina ;)


As a Jade Falcon, I approve.

What I want to see just for the forum DOOM is

Don't care
Don't care
Night Gyr
Time jump for Blood Asp

#16 IraqiWalker

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Posted 05 August 2015 - 06:03 PM

View Post1453 R, on 05 August 2015 - 04:32 PM, said:

Honestly, I think it's time they stopped selling packs and switched back to 'Mech of the Month releases. They're not going to, of course...but I've had about all the packs I can realistically stomach. There's not many Clan 'Mechs left I really care about, and most of those are extremely long shots to get in. The Viper and the Phantom are the two I'd most dearly love to fly, but neither of those are going to be hitting the game, or if they do they won't get the massed-hardpoint variants that would make them deadly. A Phantom-C w/Prime's ECM would become everything the Ferret wanted to be but never was, and the Viper-C would basically obsolete the Shadow Cat, short the ECM the Shadow Cat carries and the Viper cannot.

Beyond those two? I really don't care anymore. We've got most everything we need on the Clan side now, every major role and most minor roles at least semi-filled. With the Origin 'Mechs coming out the overall weakness of Clan assault 'Mechs - Whale exempted - will be shored up, and we'll have everything we could need for fast strikers between the Cheetah, the Ferret, and the Winner IIC.

There's no more need for giant packs of nonsense. So stop making them.

I honestly can't see a reason why the viper can't or shouldn't be in the game. We've introduced mechs that were supposed to obsolete others, before, and we still found ways to make them all work.

View PostGas Guzzler, on 05 August 2015 - 04:40 PM, said:


They will have a 90 tonner in the HGN IIC.

I am very excited for the NIght Gyr! It is going to be nasty.


I should have stated "90 ton omni assault"

#17 Tincan Nightmare

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Posted 05 August 2015 - 06:06 PM

Everyone must be tired of the laser vomit mechs, no ones throwing the Nova Cat out there ;).


Except maybe PGI if that is still the meta when the pack comes up for sale.... :ph34r:

#18 Scout Derek

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Posted 05 August 2015 - 06:11 PM

View PostTincan Nightmare, on 05 August 2015 - 06:06 PM, said:

Everyone must be tired of the laser vomit mechs, no ones throwing the Nova Cat out there ;).


Except maybe PGI if that is still the meta when the pack comes up for sale.... :ph34r:

Out of the timeline I believe.

And it's not all laser vomit, it can ballastic too. (Don't remember if there's a missile omnipod(?) )

#19 The Mechromancer

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Posted 05 August 2015 - 06:14 PM

true clan battlemechs will be next.

Kodiak and such.

#20 Spr1ggan

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Posted 05 August 2015 - 06:14 PM

View PostGas Guzzler, on 05 August 2015 - 04:40 PM, said:


They will have a 90 tonner in the HGN IIC.

I am very excited for the NIght Gyr! It is going to be nasty.


The Night Gyr is super slow for a heavy though. Looks like it has massive torsos as well. And knowing how PGI does Clan arm mounts, expect it to be another knuckle dragger.





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