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Update: Oceanic Server Disconnects


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#81 Pepito Sbazzeguti

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Posted 08 August 2015 - 06:14 AM

3 DC in 3 assault matches in a row for me, all the times after 1 minute from begin.

#82 Draconis Nagasawa

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Posted 08 August 2015 - 06:14 AM

PGI, seriously I don't post often raving. However (comma), this is one of the most annoying things in the game. FIX IMMEDIATLY!
33-50% disconnection rate! is UNACCEPTABLE!

#83 Pepito Sbazzeguti

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Posted 08 August 2015 - 06:16 AM

View PostRacersky, on 08 August 2015 - 06:02 AM, said:

By the way, I wonder if it is possible to "save" default setting in this new mech lab? Like why do I have to every time click on "own" mech and when I click o heavy, light, medium or whatever category,I have to click the drop down arrow to view those mechs? Instead of 2 clicks, just 1 click?


This will be fixed in the Aug 18th patch

#84 Veev

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Posted 08 August 2015 - 06:16 AM

I gotta say, the entire instance crash is much higher than stated. I am averaging 33% leading into this morning and it is much higher this morning, closer to 40-50% I am scared to hit launch for fear of it repeating. Then again, my new game is to see how many mechs I can get locked up in a 15 minute cycle.

Edited by Veev, 08 August 2015 - 06:17 AM.


#85 Racersky

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Posted 08 August 2015 - 06:22 AM

Hey thanks Pep! One more too, is it possible (PGI) or anyone, is it even possible to have a "button" to return all modules to inventory? Like "Un mount All Modules" button from ALL mechs in the players "Own" inventory? I know about going through all the mechs, etc and seeing what and then selecting that mech, and then selecting strip mech and then selecting the modules...but my inventory keeps growing! LOL!! I know, its all my fault! Should of never purchase more than 4 mechs...:) but really? Can we have a strip all modules back to inventory button? Or is that coming out in the next patch? Oh, btw, 1st game, Oceanic...you guess it, crashed! lol!! THAT is why I am here...Hey, is this PGI ways, of making the players post more on the forums...?....

#86 Bmetranger

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Posted 08 August 2015 - 06:27 AM

Did you hire COMCAST to run your servers? Just wondering. 1 in 4 matches gets you dc with no rejoin. And I am in Korea and my PING still is high.

#87 Racersky

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Posted 08 August 2015 - 06:36 AM

alright...2 out of 3 Oceanic server
games, crashing! LOL!! wow...gonna be a long day!

#88 Pepito Sbazzeguti

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Posted 08 August 2015 - 06:41 AM

View PostRacersky, on 08 August 2015 - 06:22 AM, said:

Hey thanks Pep! One more too, is it possible (PGI) or anyone, is it even possible to have a "button" to return all modules to inventory? Like "Un mount All Modules" button from ALL mechs in the players "Own" inventory? I know about going through all the mechs, etc and seeing what and then selecting that mech, and then selecting strip mech and then selecting the modules...but my inventory keeps growing! LOL!! I know, its all my fault! Should of never purchase more than 4 mechs... :) but really? Can we have a strip all modules back to inventory button? Or is that coming out in the next patch? Oh, btw, 1st game, Oceanic...you guess it, crashed! lol!! THAT is why I am here...Hey, is this PGI ways, of making the players post more on the forums...?....


Unfortunately no "strip all modules button" news at the moment, btw PGI said the interface will be implemented in the future so we have to wait.

In the meantime, if can help you, before switching from a mech to another I ever strip all the modules from the first one, so my modules are always in inventory when needed and I have not to search for them.

#89 Tuann

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Posted 08 August 2015 - 06:44 AM

oceanic is rather unplayable for me.
Server disconencts and ping of 400 - 1200

sad to miss the event

#90 Racersky

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Posted 08 August 2015 - 06:56 AM

Quote

In the meantime, if can help you, before switching from a mech to another I ever strip all the modules from the first one, so my modules are always in inventory when needed and I have not to search for them.


yeah, that is true, but normally, I go to bed. then start over with a different mech until I run out of modules...lol

#91 MechWarrior3671771

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Posted 08 August 2015 - 07:06 AM

Friday I went 12 for 12 Oceanic matches without any problems, no DCs. Nothing at all like Thursday's 3 for 6. Weird.

Warming up the Raven for Saturday, fingers crossed....

#92 Devolton

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Posted 08 August 2015 - 07:21 AM

Hi all and Dear developer,

I like to know which services provider or company that your company hired to provide the oceanic server in that COUNTRY. Thanks.

#93 Racersky

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Posted 08 August 2015 - 07:33 AM

Quote

In the meantime, if can help you, before switching from a mech to another I ever strip all the modules from the first one, so my modules are always in inventory when needed and I have not to search for them.



R u thinking they (company) utilize inferior server equipment, such as windows ME for a server? LOL

#94 Splatshot

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Posted 08 August 2015 - 07:49 AM

Just had it happen...

#95 Cptn Goodvibes Pig of Steel

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Posted 08 August 2015 - 08:35 AM

About 25% disconnect rate for myself in Brisbane, Australia. Seems to be getting worse throughout the day.

#96 LennStar

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Posted 08 August 2015 - 08:55 AM

Right, it seems to be worse now then before.

All in all I think I had 7 DCs. The reported by a lot of players 1/4 DCs seem to be the ballpark for me, too.

#97 Racersky

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Posted 08 August 2015 - 09:25 AM

wow, I think my average is 5 crashes, per 8 games? may have to bail on Oceanic gents & ladies

#98 Gumon Choji

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Posted 08 August 2015 - 09:28 AM

This is getting bad. It DC and I try to rejoin later but no dice. also EXP is delayed by hours at times.

#99 Racersky

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Posted 08 August 2015 - 09:49 AM

crashed at the "ready" screen while counting down around 50? now that's a first one...

#100 Crenue

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Posted 08 August 2015 - 09:55 AM

I am getting the DCs too.

Whats odd is that the DCs only happen on Assault (Base Capture). All the other ones seem fine.

Edited by Ratchada, 08 August 2015 - 09:57 AM.






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