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Quit Game - Get No Experience?


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#1 Richard Hazen

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Posted 13 July 2015 - 06:14 AM

So I quit a game just after I died so I could alter my loadout, and waited for my mech to come out. Anyway it was my first game with the mech, I did some damage and stuff but after retrieving my mech I got no experience points for skills, is this normal, are you meant to not get experience when you leave a game early?

#2 Speedy Plysitkos

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Posted 13 July 2015 - 06:18 AM

from what i see in my games, sometimes it "shows" no added new XP if i quit right after the death. It adds after 2nd game on that mech, together from match 1+2. so maybe this. try it.


#3 stjobe

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Posted 13 July 2015 - 06:19 AM

You should get the XP you earned up to the point you quit, but not the end-of-round bonuses.

#4 Twilight Fenrir

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Posted 13 July 2015 - 06:26 AM

If you die, and then disconnect, you will get exactly the same XP and CBills you would have gotten if you stayed through to the end. It just doesn't show up immediately after the match ends for whatever reason. If you drop into another match, the rewards should he there after the 2nd match ends.

I haven't tried it myself, but logging out and back in would likely make it appear immediately as well.

#5 Boulangerie

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Posted 13 July 2015 - 06:46 AM

View PostTwilight Fenrir, on 13 July 2015 - 06:26 AM, said:

If you die, and then disconnect, you will get exactly the same XP and CBills you would have gotten if you stayed through to the end. It just doesn't show up immediately after the match ends for whatever reason. If you drop into another match, the rewards should he there after the 2nd match ends.

I haven't tried it myself, but logging out and back in would likely make it appear immediately as well.


Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.

However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.

Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.

#6 Troutmonkey

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Posted 14 July 2015 - 06:24 AM

View PostBoulangerie, on 13 July 2015 - 06:46 AM, said:


Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.

However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.

Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.

If that's true then that's just a bit ****. However it works needs to be more clearly communicated with the user and more consistent.

#7 Joseph Mallan

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Posted 14 July 2015 - 06:26 AM

Its been this way for a long time Trout.

#8 Throat Punch

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Posted 14 July 2015 - 06:28 AM

View PostJoseph Mallan, on 14 July 2015 - 06:26 AM, said:

Its been this way for a long time Trout.


Yup yup, its to prevent people from tagging a bunch of mechs then purposely dying and disconnecting to get credit for all the assists if i recall correctly.

#9 Almond Brown

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Posted 14 July 2015 - 06:37 AM

It is a Farming prevention measure. I could load in a fast light and tag 12 enemy Mechs with 1 LL and then DC to get whatever XP ans C-Bills happen after that (win or lose). This way, you may DC if you wish but the extra cookies are provided only to those who waited for them to arrive. :)

Ninja'd ;)

Edited by Almond Brown, 14 July 2015 - 06:37 AM.


#10 Roadkill

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Posted 14 July 2015 - 07:08 AM

View PostTroutmonkey, on 14 July 2015 - 06:24 AM, said:

If that's true then that's just a bit ****.

Not really. "Must be present to win" and all that.

But as already stated, it's mainly an anti-farming mechanism.

#11 Woggsun

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Posted 14 July 2015 - 08:44 AM

View PostRoadkill, on 14 July 2015 - 07:08 AM, said:

Not really. "Must be present to win" and all that.

But as already stated, it's mainly an anti-farming mechanism.


Their has to be a better way to prevent farming. What this does is increase the time spend in game not playing. Assuming that you stay to watch to get credit. I'm bad and die a lot and early. To get better i need to play more. One of the big issues I have with this game is the time spent waiting, either for a match or watching afterwards. I'd rather be playing. Quiting after death and getting into a new match would help the MM populations. Maybe remove assist xp/credits and replace by damage. Make the grind about playing, not waiting.

#12 Throat Punch

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Posted 14 July 2015 - 08:51 AM

View PostWoggsun, on 14 July 2015 - 08:44 AM, said:

I'm bad and die a lot and early. To get better i need to play more.


Another way to get better is to observe what other people are doing to stay alive while still dealing out the damage or alternatively seeing what people are doing wrong and why/how they are getting killed. It's also a good way to see other builds and how people are employing said build in battle. If you really die a lot as you say, then watching how a battle unfolds offers a better learning experience then dropping and quickly joining another match just to repeat the same cycle.

#13 Twilight Fenrir

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Posted 14 July 2015 - 10:30 AM

View PostBoulangerie, on 13 July 2015 - 06:46 AM, said:


Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.

However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.

Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.

Are you sure? I don't remember anything like that in the past... But it might have been snuck in at some point... My understanding was, that once you were dead, you could do whatever you wanted without penalty. It would be quite annoying if you are correct.

#14 Bilbo

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Posted 14 July 2015 - 10:43 AM

View PostJoseph Mallan, on 14 July 2015 - 06:26 AM, said:

Its been this way for a long time Trout.

Yup, and I still don't generally stick around to the end. The little bit I might gain by sticking around isn't really a concern. I can see were people who haven't been around as long might need that little bit, but I could play a month without rewards at this point and I wouldn't even notice.

#15 Woggsun

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Posted 14 July 2015 - 10:51 AM

View PostMors Draco, on 14 July 2015 - 08:51 AM, said:


Another way to get better is to observe what other people are doing to stay alive while still dealing out the damage or alternatively seeing what people are doing wrong and why/how they are getting killed. It's also a good way to see other builds and how people are employing said build in battle. If you really die a lot as you say, then watching how a battle unfolds offers a better learning experience then dropping and quickly joining another match just to repeat the same cycle.


That works to a point. But I think practice is more valuble beyond a cretain period. But above it all is that being in a match is fun, spectating or waiting for a match isnt. I really wish we had less downtime in game. Wot has much more of a grind, but I rarely wait more than 20 seconds for a match. It feels less of a grind for me because I'm always in battle. I know if I make a mistake and die I can just restart with another tank. I learn and try to do better right away.

#16 Khwaj

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Posted 14 July 2015 - 11:26 AM

Boulangerie, You said :

Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.

However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.

Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.

Can you give a source for this information?

#17 Throat Punch

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Posted 14 July 2015 - 11:52 AM

View PostKhwaj, on 14 July 2015 - 11:26 AM, said:


Can you give a source for this information?



Quote

Posted Niko Snow, on 29 May 2013 - 09:46 PM, said:

You will only receive rewards obtained before you disconnected. To earn in-match rewards such as assists, you must observe/participate in the match. To earn end-of-match rewards. you must participate until the end of match or die before the end of match.


Disconnecting before being destroyed should result in no rewards beyond those earned at the point of disconnection.

Disconnecting after being destroyed should result in match rewards being earned.
In-Battle Awards such as Assists will be awarded after death, though this is not confirmed final.
In-Battle Awards such as Assists will not be awarded after disconnection.



also

http://mwomercs.com/.../66088-farming/

#18 Zolaz

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Posted 14 July 2015 - 11:58 AM

After you die get up and walk away from the game. Do some push ups and sit ups to muscle failure. Then when you come back the game is done and you got all your rewards. Or you can come to the Forums and QQ about something. Your client just has to be in the match for you to get the end of match stuff.

#19 Twilight Fenrir

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Posted 14 July 2015 - 12:05 PM

View PostMors Draco, on 14 July 2015 - 11:52 AM, said:


It doesn't really say you don't get credit for assists post-death D/C.... 'all earned rewards' if you hit an enemy mech, and that mech dies, you've earned the assist reward by my reckoning....

I wish we could get a response straight from PGI on this one to clear it up... I'm really curious now...

#20 Throat Punch

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Posted 14 July 2015 - 12:09 PM

View PostTwilight Fenrir, on 14 July 2015 - 12:05 PM, said:

It doesn't really say you don't get credit for assists post-death D/C.... 'all earned rewards' if you hit an enemy mech, and that mech dies, you've earned the assist reward by my reckoning....

I wish we could get a response straight from PGI on this one to clear it up... I'm really curious now...


Its been like this since Beta.





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