Quit Game - Get No Experience?
#1
Posted 13 July 2015 - 06:14 AM
#2
Posted 13 July 2015 - 06:18 AM
#3
Posted 13 July 2015 - 06:19 AM
#4
Posted 13 July 2015 - 06:26 AM
I haven't tried it myself, but logging out and back in would likely make it appear immediately as well.
#5
Posted 13 July 2015 - 06:46 AM
Twilight Fenrir, on 13 July 2015 - 06:26 AM, said:
I haven't tried it myself, but logging out and back in would likely make it appear immediately as well.
Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.
However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.
Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.
#6
Posted 14 July 2015 - 06:24 AM
Boulangerie, on 13 July 2015 - 06:46 AM, said:
Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.
However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.
Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.
If that's true then that's just a bit ****. However it works needs to be more clearly communicated with the user and more consistent.
#7
Posted 14 July 2015 - 06:26 AM
#9
Posted 14 July 2015 - 06:37 AM
Ninja'd
Edited by Almond Brown, 14 July 2015 - 06:37 AM.
#11
Posted 14 July 2015 - 08:44 AM
Roadkill, on 14 July 2015 - 07:08 AM, said:
But as already stated, it's mainly an anti-farming mechanism.
Their has to be a better way to prevent farming. What this does is increase the time spend in game not playing. Assuming that you stay to watch to get credit. I'm bad and die a lot and early. To get better i need to play more. One of the big issues I have with this game is the time spent waiting, either for a match or watching afterwards. I'd rather be playing. Quiting after death and getting into a new match would help the MM populations. Maybe remove assist xp/credits and replace by damage. Make the grind about playing, not waiting.
#12
Posted 14 July 2015 - 08:51 AM
Woggsun, on 14 July 2015 - 08:44 AM, said:
Another way to get better is to observe what other people are doing to stay alive while still dealing out the damage or alternatively seeing what people are doing wrong and why/how they are getting killed. It's also a good way to see other builds and how people are employing said build in battle. If you really die a lot as you say, then watching how a battle unfolds offers a better learning experience then dropping and quickly joining another match just to repeat the same cycle.
#13
Posted 14 July 2015 - 10:30 AM
Boulangerie, on 13 July 2015 - 06:46 AM, said:
Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.
However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.
Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.
Are you sure? I don't remember anything like that in the past... But it might have been snuck in at some point... My understanding was, that once you were dead, you could do whatever you wanted without penalty. It would be quite annoying if you are correct.
#14
Posted 14 July 2015 - 10:43 AM
Joseph Mallan, on 14 July 2015 - 06:26 AM, said:
Yup, and I still don't generally stick around to the end. The little bit I might gain by sticking around isn't really a concern. I can see were people who haven't been around as long might need that little bit, but I could play a month without rewards at this point and I wouldn't even notice.
#15
Posted 14 July 2015 - 10:51 AM
Mors Draco, on 14 July 2015 - 08:51 AM, said:
Another way to get better is to observe what other people are doing to stay alive while still dealing out the damage or alternatively seeing what people are doing wrong and why/how they are getting killed. It's also a good way to see other builds and how people are employing said build in battle. If you really die a lot as you say, then watching how a battle unfolds offers a better learning experience then dropping and quickly joining another match just to repeat the same cycle.
That works to a point. But I think practice is more valuble beyond a cretain period. But above it all is that being in a match is fun, spectating or waiting for a match isnt. I really wish we had less downtime in game. Wot has much more of a grind, but I rarely wait more than 20 seconds for a match. It feels less of a grind for me because I'm always in battle. I know if I make a mistake and die I can just restart with another tank. I learn and try to do better right away.
#16
Posted 14 July 2015 - 11:26 AM
Not 100% accurate. You will get all of the rewards for the win/loss and any damage/kills you got while still connected.
However, if you would have gotten any assists, you won't get any rewards for them if you are disconnected.
Example: You join and get one kill, and tag 5 other mechs. You disconnect before the other 5 mechs are killed and your team wins. You will get rewards for your one kill and just the damage/bonuses you got while connected but not the 5 kill assists which happened while DC'ed.
Can you give a source for this information?
#17
Posted 14 July 2015 - 11:52 AM
Khwaj, on 14 July 2015 - 11:26 AM, said:
Can you give a source for this information?
Quote
You will only receive rewards obtained before you disconnected. To earn in-match rewards such as assists, you must observe/participate in the match. To earn end-of-match rewards. you must participate until the end of match or die before the end of match.
Disconnecting before being destroyed should result in no rewards beyond those earned at the point of disconnection.
Disconnecting after being destroyed should result in match rewards being earned.
In-Battle Awards such as Assists will be awarded after death, though this is not confirmed final.
In-Battle Awards such as Assists will not be awarded after disconnection.
also
http://mwomercs.com/.../66088-farming/
#18
Posted 14 July 2015 - 11:58 AM
#19
Posted 14 July 2015 - 12:05 PM
Mors Draco, on 14 July 2015 - 11:52 AM, said:
It doesn't really say you don't get credit for assists post-death D/C.... 'all earned rewards' if you hit an enemy mech, and that mech dies, you've earned the assist reward by my reckoning....
I wish we could get a response straight from PGI on this one to clear it up... I'm really curious now...
#20
Posted 14 July 2015 - 12:09 PM
Twilight Fenrir, on 14 July 2015 - 12:05 PM, said:
I wish we could get a response straight from PGI on this one to clear it up... I'm really curious now...
Its been like this since Beta.
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