

Heat Override = Death Now
#1
Posted 22 January 2015 - 02:08 AM
So PGI have nerfed the override button now?
#2
Posted 22 January 2015 - 02:11 AM
Not only are you doing damage to the mechanical and electrical components of your Mech by overriding, you're also killing your pilot.
#3
Posted 22 January 2015 - 02:22 AM
#4
Posted 22 January 2015 - 02:23 AM
Meaning: If you hit the overrride button once, it stays active the rest of the match

Edited by Athalus, 22 January 2015 - 02:25 AM.
#5
Posted 22 January 2015 - 02:31 AM
Seems like a daft change to me, but thanks for info
#6
Posted 22 January 2015 - 02:41 AM
#7
Posted 22 January 2015 - 02:54 AM

#8
Posted 22 January 2015 - 03:00 AM
Back in CB (I arrived OB, but I've watched Konivings Vids, and heard him talk about it), Heat had drastic effects on a mech. This was removed because "too hard" or "too random", or whatever.
TLDR: Overriding SHOULD be dangerous. Mechs are NOT Meant to be operating that hot to begin with.
#9
Posted 22 January 2015 - 04:50 AM
#10
Posted 22 January 2015 - 04:59 AM
Ace Selin, on 22 January 2015 - 02:22 AM, said:
randomness.
the yjust change override being on/off, not how it affects the mech. but if oyu are overheated and at 101% the damage you take is verysignificantly high. Override helped in those cases where oyu had many hetasinks and you were hotting 101% like for 0,1 second and instanty dropped below the damage mark again. such an override basically prevented the shut down form being a stun. but overriding with significant heat always was a big firework.
generalazure, on 22 January 2015 - 02:54 AM, said:

and how is this a thing by the new system? the system basically did not change except you haven't manually press the override button every time.
Edited by Lily from animove, 22 January 2015 - 05:01 AM.
#11
Posted 22 January 2015 - 05:02 AM
Edited by El Bandito, 22 January 2015 - 05:26 AM.
#12
Posted 22 January 2015 - 05:03 AM
light mech: 1 override - dead (engine can't take a single override)
medium: engine can take 2 overrides
heavy and assault: engine can take 3 overrides (engine internal hell red at 3rd override)
so, if your heatscale is maxed (heat critical) and you dish that last alpha, you die on the spot if you're on a light, can hope to survive if you're on a medium, will survive for a 2nd and a 3rd override if you keep ac40 them all in your jagger/kcrab (if the god of randomness keeps that ammo bin from cacthing fire, that is).
#13
Posted 22 January 2015 - 05:07 AM
Ace Selin, on 22 January 2015 - 02:22 AM, said:
How many times are you overriding and how long are you riding Max heat? That IS important.
#14
Posted 22 January 2015 - 05:14 AM
#15
Posted 22 January 2015 - 05:18 AM
El Bandito, on 22 January 2015 - 05:02 AM, said:
Maybe in cases like that, the "kill" should go to whoever did the most damage to the mech. Then again I have been at the end of a match where my team got stomped so bad that I prefer to do myself in, to deny them the honor of the kill.
Edited by Haipyng, 22 January 2015 - 05:19 AM.
#16
Posted 22 January 2015 - 05:18 AM
Alistair Winter, on 22 January 2015 - 05:14 AM, said:

I am guilty of not reading the Patch notes often.

#17
Posted 22 January 2015 - 05:19 AM
I much prefer the old system due to the old habit of tapping it twice...but that just turns it on and off now.
It's always been lethal; that's nothing new. The lighter the mech, the faster you'll die. If the RNG decides your head, no matter which mech you'll likely die.
Edited by Mcgral18, 09 August 2015 - 04:44 PM.
#18
Posted 22 January 2015 - 05:21 AM
Athalus, on 22 January 2015 - 02:23 AM, said:
Meaning: If you hit the overrride button once, it stays active the rest of the match

You can't just override and then continue on with the match as we did before.
You hit override, it toggles ON and stays on so any and all heat build up will hurt you as your mech no longer shuts down. Just building to extreme oh **** hot level an BOOM. So people that heat up, shut down and hit O to override the shutdown to get back in the fight, remember you have to hit O again to reset the normal shut down procedure. Or your mech will not shut down but keep building heat till you go BOOM.
Edited by Yoseful Mallad, 22 January 2015 - 05:24 AM.
#19
Posted 22 January 2015 - 05:24 AM
sneeking, on 22 January 2015 - 05:21 AM, said:
Are you using override to get out another alpha ? That could be your problem.
Override is not a bypass to heat management it is an operational zone where watching heat becomes even more crucial than ever.
Lights are no different to assault in the override dynamics the only thing that matters is your efficency and weapon type it all comes down to fire control.
So for a light a srm4 quirked huginn or an oxide with stacked modules will overheat in an extended brawl or dogfight quite easy but it will operate in override conditions much safer than an 8spl fs9 where you will be tempted into that alpha or just push too hard on a rapid chain.
Overriding in XLdlights is the last thing i would call safe.
Edited by Budor, 22 January 2015 - 05:24 AM.
#20
Posted 22 January 2015 - 07:17 AM
Lily from animove, on 22 January 2015 - 04:59 AM, said:
that's the whole point, now that I no longer have to instantly hit that button or risk death by shutdown I can actually concentrate on fighting my last stand.
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