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Ach Supermech.

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#1 GrimRiver

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Posted 12 August 2015 - 09:24 AM

Anybody else getting very tired of the ACH living though everything you pump into it's CT that very much will kill any assault only for it to run around all happy go lucky without a care in the world?

The ACH has been a broken mech since it came out, hiding behind hit reg and lagshield issues like for exp: A few matches ago I was in my atlas-d-dc that does an alpha of 53.8 and had a very hurt ACH at 30% with an open bloodred CT run around me only to overheat from firing 3meds after I fired 2 alphas dead center into his CT he gets back up from overheating and runs off with 28% health.

This was 1 of MANY times this has happened, not just to me but my teammates as well.


Here is the video https://youtu.be/apFVcJlyEJY?t=3m46s
Note the video is of a different match.

Edited by GrimRiver, 14 August 2015 - 11:58 AM.


#2 Mcgral18

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Posted 12 August 2015 - 09:26 AM

Have you tried shooting their legs?

A tad more durable than 35 tonners there, but still more reliable to neuter them with. 52-57 IS+A per leg.

#3 FupDup

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Posted 12 August 2015 - 09:30 AM

I haven't really experienced the so-called "godmode" mech that people keep going on about. Sure, they could be intimidating in certain situations while I was grinding my Shadow Cats and Urbanmechs, but they didn't really instill more fear in me than a SCR, TBR, HBR, DWF, etc. might...

I think it's okay to have to be cautious around an enemy light mech for once, instead of being able to ignore them with little consequence. After all, if I ignore an enemy heavy, assault, or certain mediums, I'm gonna have a bad time, so I'm not really offended by this new and exciting concept.

#4 Ascaloth

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Posted 12 August 2015 - 09:30 AM

4xSRM4 twice on their legs and bye bye Cheetos

#5 Helsbane

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Posted 12 August 2015 - 09:32 AM

I've shot their legs, arms, torsos, etc. and nothing aside from Streaks do reliable damage to them. I gunned down a Firestarter with my King Crab the other evening, then turned to face an Arctic Cheater at the same range doing roughly the same speed, and it was like trying to shoot a ghost. Nothing registered aside from a flicker here and there. I know how to lead a target, I know how to aim for body parts, etc, and I can tell you without a doubt that the ACH is just as broken as the Spider used to be.

#6 GrimRiver

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Posted 12 August 2015 - 09:34 AM

View PostMcgral18, on 12 August 2015 - 09:26 AM, said:

Have you tried shooting their legs?

A tad more durable than 35 tonners there, but still more reliable to neuter them with. 52-57 IS+A per leg.

He at 30% so everything on him was pretty much bloodred, even watched 2 of my lights in deathcam dog him only to fail.

#7 Ultimax

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Posted 12 August 2015 - 09:35 AM

Yeah, I know, it's mind-boggling that these little crap stains have the AUDACITY to actually be functional threats on the battlefield that don't evaporate when you sneeze on them.




Seriously, shoot the legs. Stop complaining.

Edited by Ultimatum X, 12 August 2015 - 09:36 AM.


#8 Mcgral18

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Posted 12 August 2015 - 09:35 AM

View PostHelsbane, on 12 August 2015 - 09:32 AM, said:

I've shot their legs, arms, torsos, etc. and nothing aside from Streaks do reliable damage to them. I gunned down a Firestarter with my King Crab the other evening, then turned to face an Arctic Cheater at the same range doing roughly the same speed, and it was like trying to shoot a ghost. Nothing registered aside from a flicker here and there. I know how to lead a target, I know how to aim for body parts, etc, and I can tell you without a doubt that the ACH is just as broken as the Spider used to be.


Eh, I haven't noticed no damage being dealt at all. They die when you shoot them enough.



They're just the most durable Light mech in the game, having more IS+A per leg (the important part) than FS9s, and also carrying the cXL.

They're overquirked, and that should change.

#9 XxXAbsolutZeroXxX

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Posted 12 August 2015 - 09:38 AM

Not seeing a difference between arctic cheetahs and firestarters.

Timberwolves and clan mechs seemed OP when good pilots were still playing them. Now that mostly noobs are using timberwolves no one has any reason to fear timberwolves anymore.

I think the good pilots have moved on to playing arctic cheetahs and shadowcats. Its their skill level that makes the mechs seem OP. An arctic cheetah isn't much more than a firestarter with a massively over-exaggerated reputation.

#10 Roadkill

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Posted 12 August 2015 - 09:39 AM

View PostGrimRiver, on 12 August 2015 - 09:24 AM, said:

Is there anything gonna be done about this issue?

Oh look, another ACH thread.

It's not broke. Learn to aim.

They die just fine in my games, and that's both when I'm shooting them and when I'm in one and being shot at.

More to the point, hit reg is a problem with all Mechs. I pumped 4 alphas from an ACH into the cored CT of a Stalker on Monday night. All 4 caused the paper doll to flash, but the middle two shots did no damage at all. The first was spread damage so I didn't expect the Stalker to die, but either the 2nd or 3rd would have killed it had the damage registered. The 4th finally did kill it.

Sorry you're getting beat by the ACH. But it's not bugged the way you think it is. It might be a little OP, but it's not because it's bugged. It's just a good Mech.

#11 Lugh

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Posted 12 August 2015 - 09:40 AM

Maybe you have bad aim. I can attest that when I run straight (rare, I was tired ,so sue me) I got dual gaussed easily, a single chooo and BOOM from fresh to dead. I didn't run immediately to the forums to complain that dual gauss killed me. I knew what I did that didn't meet muster.

When they are dodging about like they can with all that agility it is often (though not always) that you are flat out missing (in the server's estimation) .

The Best thing you can do is shadow play record or otherwise video some matches if you can. Then review the tapes.

I looked at one that claimed constant missing recently and found that the missing a 'registered' hit had only occurred in 2 out of the 8 times it was claimed. The others were misses under arms past the torso side, etc.

#12 Mystere

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Posted 12 August 2015 - 09:42 AM

Oh look! Here's another "XXX killed me! Nerf XXX NAO!!!" thread.

Stop crying and shoot their damn legs already.

Better yet, send PGI video proving without any doubt that your shots actually hit them as you claimed they did.

Just stop making such threads NAO!

Edited by Mystere, 12 August 2015 - 09:46 AM.


#13 Mister Blastman

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Posted 12 August 2015 - 09:43 AM

A real cheetah has four legs and can do just fine with only three. The curious mechanized variant classified under the Darwinian Metallurgial Being phylum, subspecies Arctic Cheetah has two. And when one of them is missing, it has a hard time moving. Studies have shown they did develop a peculiar defense mechanism known as pogo-sticking. Apparently if you carve off one leg they hop about like a smitten child atop a springed stick. They make for fantastic sport if placed at one hundred yards in a confined range.

If you manage to kill one I hear the galactic authority has authorized these selected prizes as a reward. You simply need to bring your paper tickets with you and if you have enough, you may take your pick.

Posted Image

Edited by Mister Blastman, 12 August 2015 - 09:43 AM.


#14 Lugh

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Posted 12 August 2015 - 09:43 AM

I'm now beginning to understand PGI's reluctance to have the PPCs scramble HUDs as they did in the past. The OCEAN of tears that would result from poor awareness + compromised views + HSR woes would drown us all.

#15 GrimRiver

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Posted 12 August 2015 - 09:43 AM

View PostUltimatum X, on 12 August 2015 - 09:35 AM, said:

Yeah, I know, it's mind-boggling that these little crap stains have the AUDACITY to actually be functional threats on the battlefield that don't evaporate when you sneeze on them.




Seriously, shoot the legs. Stop complaining.

"my atlas-d-dc that does an alpha of 53.8 and had a very hurt ACH at 30% with an open bloodred CT run around me only to overheat from firing 3meds after I fired 2 alphas dead center into his CT he gets back up from overheating and runs off with 28% health." I don't know if you noticed this part but thats not an excuse for him to live though that. Even after my death 2 lights dogging him the whole time still couldn't take'em down.

#16 Roadkill

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Posted 12 August 2015 - 09:47 AM

View PostGrimRiver, on 12 August 2015 - 09:43 AM, said:

Even after my death 2 lights dogging him the whole time still couldn't take'em down.

I came to the aid of a teammate last night who was being hounded by an Arctic Cheetah. He was ranting about how unkillable they are on VOIP.

I stopped, watched it circle him, and as it turned away from me alphaed it in the back. It died instantly.

Aiming is OP.

#17 Wronka

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Posted 12 August 2015 - 09:47 AM

The ACH only seems harder to kill because of the Clan XL. We're used to IS lights dying via ST loss, but these guys keep on going. Like most said legs are the best way to go, esp on the clan lights. You cant torso twist the legs.

Edited by Wronka, 12 August 2015 - 09:48 AM.


#18 GrimRiver

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Posted 12 August 2015 - 09:49 AM

View PostRoadkill, on 12 August 2015 - 09:39 AM, said:

Oh look, another ACH thread.

It's not broke. Learn to aim.

They die just fine in my games, and that's both when I'm shooting them and when I'm in one and being shot at.

More to the point, hit reg is a problem with all Mechs. I pumped 4 alphas from an ACH into the cored CT of a Stalker on Monday night. All 4 caused the paper doll to flash, but the middle two shots did no damage at all. The first was spread damage so I didn't expect the Stalker to die, but either the 2nd or 3rd would have killed it had the damage registered. The 4th finally did kill it.

Sorry you're getting beat by the ACH. But it's not bugged the way you think it is. It might be a little OP, but it's not because it's bugged. It's just a good Mech.

The ACH is the only mech I have trouble with, all other mechs go down like normal.

#19 Y E O N N E

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Posted 12 August 2015 - 09:51 AM

Have small pulse, will crush ACH.

#20 Mystere

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Posted 12 August 2015 - 09:52 AM

View PostGrimRiver, on 12 August 2015 - 09:49 AM, said:

The ACH is the only mech I have trouble with, all other mechs go down like normal.


The Stalker is the only Mech I have trouble killing easily. All other Mechs go down like normal.

<If this were yesterday, I would also have included the King Crab. But I had a feast that day. :lol: :lol: :lol: >

Edited by Mystere, 12 August 2015 - 09:53 AM.






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