Jump to content

Mech Crouching Ability.

Gameplay BattleMechs

21 replies to this topic

#1 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,615 posts
  • LocationOlympus Mons

Posted 17 August 2015 - 06:02 AM

I am wondering why the mechs can't crouch in MWO? They could in previous MechWarrior games, but terrain could not conceal the mech at all. In MWO, however it could be a viable tactical advantage. The drawback to crouching is it makes you static for a few seconds while the mech gets back up if you need to start moving again. It's a concealment or sniping tactic.

#2 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 17 August 2015 - 06:13 AM

No reason.

Literally no reason at all. It would be quite easy to do, and quite easy to balance. If crouch sniping is too effective and leads to boring gameplay, just increase the time it takes to crouch and stand up, to make crouching mechs more vulnerable. Done.

#3 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 17 August 2015 - 06:59 AM

Crouching would be used for pop-sniping but only in a very limited ways since the mech must stay stationary, thus vulnerable if it pops up again. I think crouching is a mechanic that is not broken.

#4 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,537 posts
  • LocationGrand Duchy of Lithuania

Posted 17 August 2015 - 07:07 AM

It'd be an interesting addition, and could also add some flavor to the game, for example, if the mech gets one of its legs blown off, it'd be forced to crouch for a second or so, instead of the current 15kph slow-down.

I mean, it'd be pretty cool seeing the mech fall to its knees if you blow one of its legs apart.

Edited by Juodas Varnas, 17 August 2015 - 07:08 AM.


#5 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,546 posts

Posted 17 August 2015 - 07:10 AM

oh! crouching may not be broken, but my light mech shooting lasers at 400+ meters on some terrain would be difficult or impossible to see while its blowing your knee caps off :P in crouch mode.

Edited by SgtMagor, 17 August 2015 - 07:11 AM.


#6 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,069 posts
  • LocationSouthern Wisconsin

Posted 17 August 2015 - 07:15 AM

It would serve no purpose in this game. If you can see me I can see you and put a huge alpha in your torso. Had this game incorporated a cone of fire with partial cover or prone modifiers it may have been useful.

Ridge humping or corner peaking are far, far more useful without giving up mobility. Also the mech animations would look ridiculous. Imagine a Warhawk sprawled on the ground in the vein of a domestic cat. Or the Stalker. How would you even model that?

#7 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,122 posts
  • LocationKansas City, MO

Posted 17 August 2015 - 07:15 AM

It was a part of the previous Mechwarriors, but other than abusing water collisions I don't remember it being really useful. The abuse of water would also be held over here, since a light would have an easier time submerging themselves completely to gain some magic armor.

#8 GreyNovember

    Member

  • PipPipPipPipPipPipPipPip
  • The Ankle Biter
  • The Ankle Biter
  • 1,542 posts

Posted 17 August 2015 - 07:24 AM

Be honest with me here, OP.

At what point did you actually crouch your mech in a combat situation? To sacrifice all of your movement capability in exchange for...what? Exactly?

Given that premise, what reason should crouch be a thing?

#9 Mechteric

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 7,308 posts
  • LocationRTP, NC

Posted 17 August 2015 - 07:43 AM

It would require more animation, that's all really.

#10 ArchMage Sparrowhawk

    Member

  • PipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 722 posts

Posted 17 August 2015 - 08:28 AM

As a sneaky ******* in scout mode, I would pee my mechdiapers if I were to catch a sniper in blindsight crouch mode. oh the rear torso would be gone in seconds, and then I eat him. My huginn shall feast upon his delicious mechy entrails.


edit: to the people saying crouch would be useless, no it would be great for hiding, for ducking fire, and for being even more of a sneaky *******. So I say give us crouch. I will use it.

Edited by ArchMage Sparrowhawk, 17 August 2015 - 08:29 AM.


#11 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 17 August 2015 - 09:49 AM

Mech teabagging!

Posted Image

#12 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 17 August 2015 - 10:41 AM

Just put a delay before/after the crouch animation and make the animation slow.

0.2 seconds - mech prepares to crouch (no motion)
0.6 seconds - crouching animation
0.4 seconds - mech remains in crouching position unable to move (assume it's to make sure it's balanced)

#13 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 17 August 2015 - 12:15 PM

View PostFupDup, on 17 August 2015 - 09:49 AM, said:

Mech teabagging!

Posted Image


Thought the same thing lol. People just want to teabag their opponent.

Maybe mechs could "Dolphin Dive" too! They could add the Axman and I could throw the axe for one hit kills against my opponent :).

In all seriousness, I don't think crouching would hurt. It would help block more LRMs in lower cover and could make hill humping better over small hills or buildings (depending on how low a mech crouches). In either case, it isn't anywhere near as effective as the opposite mechanic ( jump sniping).

#14 RoboPatton

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 794 posts

Posted 17 August 2015 - 12:28 PM

I want full range of movement, similar to the books and lore, but within the confines of a easily controlled system--

More than anything I want to be able to raise the arms of humanoid mechs.

I'd like a general melee feature.

Crouching would be okay, I guess. I'd put that a distant third imo.

In actual Battletech, these things are common. Some pretty intense battles ended with an atlas punching clean through the cockpit of another mech.

#15 KharnZor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,584 posts
  • LocationBrisbane, Queensland

Posted 17 August 2015 - 12:34 PM

View PostGreyNovember, on 17 August 2015 - 07:24 AM, said:

Be honest with me here, OP.

At what point did you actually crouch your mech in a combat situation? To sacrifice all of your movement capability in exchange for...what? Exactly?

Given that premise, what reason should crouch be a thing?


You know all those times you were behind and against that cover and still got hit my lrms?
Crouching could make that cover less worse

#16 0bsidion

    Member

  • PipPipPipPipPipPipPipPip
  • 1,653 posts

Posted 17 August 2015 - 12:53 PM

I'd take elbow-straightening before crouching any day of the week. Raise your hand if you like blasting terrain instead of your target. Oh wait, you're a mech, you can't raise your hand, at least in MWO. Hip shooters FTL.

Posted Image
This Griffin can do it, why can't mine??

Edited by 0bsidion, 17 August 2015 - 01:01 PM.


#17 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 17 August 2015 - 01:00 PM

I could see crouching being an option if you were to give up a crit slot in each leg for extra equipment.

Same with strafing, if you opt for equipment in the legs it would let you strafe at 1/3 speed or something like that.

For the people saying that crouching wouldn't have much use, you don't have enough of an imagination because it would be situationally useful.

Edited by Pjwned, 17 August 2015 - 01:01 PM.


#18 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,615 posts
  • LocationOlympus Mons

Posted 17 August 2015 - 01:01 PM

View Post0bsidion, on 17 August 2015 - 12:53 PM, said:

I'd take elbow-straightening before crouching any day of the week. Raise your hand if you like blasting terrain instead of your target. Oh wait, you're a mech, you can't raise your hand, at least in MWO. Hip shooters FTL.

Well that's true too. That's why the mech has elbows and shoulders and knows better than to shoot the ground.

#19 stealthraccoon

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,497 posts
  • Locationnestled in a burlap sack, down in the root cellar

Posted 17 August 2015 - 01:08 PM

Crouching - DO WANT!!!

Arm straightening - that is fine and dandy if you have elbows! So what if your L/R arm reticle a could separate? Like increased range of firing?

#20 Vahnn

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 357 posts
  • Facebook: Link
  • LocationFargo

Posted 17 August 2015 - 01:15 PM

I've been begging for mech crouching from the first time I dropped in a match in this game.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users