#1
Posted 17 August 2015 - 06:02 AM
#2
Posted 17 August 2015 - 06:13 AM
Literally no reason at all. It would be quite easy to do, and quite easy to balance. If crouch sniping is too effective and leads to boring gameplay, just increase the time it takes to crouch and stand up, to make crouching mechs more vulnerable. Done.
#3
Posted 17 August 2015 - 06:59 AM
#4
Posted 17 August 2015 - 07:07 AM
I mean, it'd be pretty cool seeing the mech fall to its knees if you blow one of its legs apart.
Edited by Juodas Varnas, 17 August 2015 - 07:08 AM.
#5
Posted 17 August 2015 - 07:10 AM
Edited by SgtMagor, 17 August 2015 - 07:11 AM.
#6
Posted 17 August 2015 - 07:15 AM
Ridge humping or corner peaking are far, far more useful without giving up mobility. Also the mech animations would look ridiculous. Imagine a Warhawk sprawled on the ground in the vein of a domestic cat. Or the Stalker. How would you even model that?
#7
Posted 17 August 2015 - 07:15 AM
#8
Posted 17 August 2015 - 07:24 AM
At what point did you actually crouch your mech in a combat situation? To sacrifice all of your movement capability in exchange for...what? Exactly?
Given that premise, what reason should crouch be a thing?
#9
Posted 17 August 2015 - 07:43 AM
#10
Posted 17 August 2015 - 08:28 AM
edit: to the people saying crouch would be useless, no it would be great for hiding, for ducking fire, and for being even more of a sneaky *******. So I say give us crouch. I will use it.
Edited by ArchMage Sparrowhawk, 17 August 2015 - 08:29 AM.
#11
Posted 17 August 2015 - 09:49 AM
#12
Posted 17 August 2015 - 10:41 AM
0.2 seconds - mech prepares to crouch (no motion)
0.6 seconds - crouching animation
0.4 seconds - mech remains in crouching position unable to move (assume it's to make sure it's balanced)
#13
Posted 17 August 2015 - 12:15 PM
FupDup, on 17 August 2015 - 09:49 AM, said:
Thought the same thing lol. People just want to teabag their opponent.
Maybe mechs could "Dolphin Dive" too! They could add the Axman and I could throw the axe for one hit kills against my opponent
In all seriousness, I don't think crouching would hurt. It would help block more LRMs in lower cover and could make hill humping better over small hills or buildings (depending on how low a mech crouches). In either case, it isn't anywhere near as effective as the opposite mechanic ( jump sniping).
#14
Posted 17 August 2015 - 12:28 PM
More than anything I want to be able to raise the arms of humanoid mechs.
I'd like a general melee feature.
Crouching would be okay, I guess. I'd put that a distant third imo.
In actual Battletech, these things are common. Some pretty intense battles ended with an atlas punching clean through the cockpit of another mech.
#15
Posted 17 August 2015 - 12:34 PM
GreyNovember, on 17 August 2015 - 07:24 AM, said:
At what point did you actually crouch your mech in a combat situation? To sacrifice all of your movement capability in exchange for...what? Exactly?
Given that premise, what reason should crouch be a thing?
You know all those times you were behind and against that cover and still got hit my lrms?
Crouching could make that cover less worse
#16
Posted 17 August 2015 - 12:53 PM

This Griffin can do it, why can't mine??
Edited by 0bsidion, 17 August 2015 - 01:01 PM.
#17
Posted 17 August 2015 - 01:00 PM
Same with strafing, if you opt for equipment in the legs it would let you strafe at 1/3 speed or something like that.
For the people saying that crouching wouldn't have much use, you don't have enough of an imagination because it would be situationally useful.
Edited by Pjwned, 17 August 2015 - 01:01 PM.
#18
Posted 17 August 2015 - 01:01 PM
0bsidion, on 17 August 2015 - 12:53 PM, said:
Well that's true too. That's why the mech has elbows and shoulders and knows better than to shoot the ground.
#19
Posted 17 August 2015 - 01:08 PM
Arm straightening - that is fine and dandy if you have elbows! So what if your L/R arm reticle a could separate? Like increased range of firing?
#20
Posted 17 August 2015 - 01:15 PM
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