-load it with machinegun leaving one hardpoint free
-load an uac5
-now you have one more mg
This is the build

This is the 3d model

This is what it should look like

in game it stll show as a machinegun.

The uac still work fine, but the hitbox is the one of the machinegun
what i think it happen is that the game try to load the uac in the top hardpoint, as it correctly does if instead of the uac, an uac5 is mounted, but the uac model is too big for that spot so the default balistic is rendered instead.
Plus, i don't know if it is correlated but, in the games i have partecipated with the uac in disguise, frequently enemy shot registered in the back while presenting my front to them. One case being in the forest colony cave, 1 v 1, wth no other mech in said cave, both player under 70 ping.
Edited by Nazar24, 18 August 2015 - 02:00 AM.