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T1 Psr


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#101 Satan n stuff

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Posted 20 August 2015 - 12:53 AM

View PostGas Guzzler, on 19 August 2015 - 02:12 PM, said:


He is talking about CW. There are 48 mechs to kill..

You're still one twelfth of a team and I don't usually run with dead weight, so the math doesn't work either way.

#102 TWIAFU

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Posted 20 August 2015 - 03:12 AM

View PostTitannium, on 19 August 2015 - 03:29 AM, said:

firstly , it should be already visible to the players. Secondly, you think nobody will post it in forums/signatures ? half of all sigs here are alrdy leets stats with mechs.

and thirdly, there will be public poll from tina, if it will become public.


Of course it should be personally visible - to me and nobody else unless I give permission.

I'm sure people will lie and post higher Tiers then they are in while public showing is off.

I can put up stats of meta mechs and look cool too, but does not mean anything other then one is a meta player.

#103 Kjudoon

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Posted 20 August 2015 - 03:21 AM

I make videos of my good games. I ignore the other 90% of them that suck rocks. I really no longer care if PSR is visible, I like the option to opt in/out for the same reason I don't run with a title.

Edited by Kjudoon, 20 August 2015 - 03:21 AM.


#104 INKBALL

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Posted 20 August 2015 - 05:09 AM

Carrying = Best way to make sure to win. Quit blamming others for their badness and start to figure why you couldnt carry.

#105 Kjudoon

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Posted 20 August 2015 - 05:20 AM

View PostINKBALL, on 20 August 2015 - 05:09 AM, said:

Carrying = Best way to make sure to win. Quit blamming others for their badness and start to figure why you couldnt carry.

That's like blaming the **** victim for her clothes. You control about 8.5% of the game's outcome. Less when you take the other team's input into account. You cannot say "Just carry everyone!" and be expected to be treated as rational, or that this isn't a crackpot position.

If I have to carry people, I'm putting them down and walking away. Not. Worth. My. Time.
Fix the game for the average guy, not the tryhard epeen waving esporto braggart or the participation trophy seeking underhive.

Or provide PvE finally so people can enjoy what you've created instead of this... this... fiasco of a meat grinder.

#106 Seelenlos

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Posted 20 August 2015 - 06:48 AM

View PostEscef, on 19 August 2015 - 12:52 AM, said:



Ok, little demonstration for you. You have 2 teams of 12 where every player's effectiveness is ranked 1 (really bad) to 5 (really good), trying to keep the total values near the same.

Team 1: 1,1,2,2,3,3,3,3,4,4,4,5
Team 2: 1,1,1,1,3,3,3,3,4,5,5,5

Either team can lose 2 of their 1 ranked players with comparatively little loss of effectiveness, they only represent about 6% of the team's combat potential. Not a huge loss, right?

But what if the teams are more balanced in skill distribution?

Team 1: 3,3,3,3,3,3,3,4,5,4,4,5
Team 2: 3,3,3,3,3,4,4,4,4,4,4,4

Say Team 1 pushes and it goes bad and they lose both their 5's? They've lost a little over 23% of their team's fighting potential, that's disastrous. Even losing a single 3 ranked player is about 7% of the team's effectiveness, meaning in this situation losing just 1 of their "weakest" players is worse than the teams from the first example losing their 2 worst.

So, no, horrible players dying in the first 2 minutes DOES NOT really help make a stomp. What helps make a stomp is losing players that represent a respectable portion of your team's fighting capacity. Which is actually MORE likely in evenly matched games.


And this is exactly the place where TEAM-Thinking will win the game!
And I hope PSR will bring it this way that the MATCH-WIN is the target not, the kill-rate or what ever.

for that, many players must rethink strategy and equipment :P

LOL

#107 Seelenlos

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Posted 20 August 2015 - 06:53 AM

View PostLily from animove, on 19 August 2015 - 01:59 AM, said:


if they tracked the score since jan 15th I doubt those 2 weeks will settle much at all, it will onl settle stuff for those who rarely palyed since Jan 15h. but those regularily playing were already settled. The ony shifts that are going to happen are those players who now try to maximise their scores to get up in tiers, or those trying to get down. But those who continue to play as usual won't switch much.


It will.

don't forget that though we humans are stupid idiots, we learn and adept ;)

So give it a month and some players will develope better too and the statistics are again as gauss predicted :)

#108 Nightmare1

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Posted 20 August 2015 - 07:14 AM

View PostGas Guzzler, on 18 August 2015 - 12:41 PM, said:

Why would you assume you are tier 1?


'Cause ego, you know? :lol:

#109 Tuefel Hunden

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Posted 20 August 2015 - 07:42 AM

Warning!!! Epeen Overload!!!

#110 Bilbo

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Posted 20 August 2015 - 07:47 AM

View PostLily from animove, on 19 August 2015 - 01:59 AM, said:



if they tracked the score since jan 15th I doubt those 2 weeks will settle much at all, it will onl settle stuff for those who rarely palyed since Jan 15h. but those regularily playing were already settled. The ony shifts that are going to happen are those players who now try to maximise their scores to get up in tiers, or those trying to get down. But those who continue to play as usual won't switch much.

It tracked it. It didn't place or attempt to place them against the competition that tracking indicated they should be fighting against. It will take a bit for some to settle into where they actually need to be.





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