Updated Frr Camo
#1
Posted 22 August 2015 - 01:17 AM
Looks much better now, than how it used to.
So yeah.
I just made a thread about aesthetics and it's... It's positive.
Feels weird, but nice.
Good job, PGI.
#2
Posted 22 August 2015 - 04:06 AM
#3
Posted 22 August 2015 - 04:11 AM
Not just because I'm an FFR pilot, but because it looks good with many different colour configurations. I paint my mechs all white, for example, and the new mechs with FRR camo still look awesome in all white.
#4
Posted 22 August 2015 - 04:22 AM
El Bandito, on 22 August 2015 - 04:06 AM, said:
Here we go (on the left is the default colors, on the right are the ones i use (Camo Dark Blue and Camo Light Grey);
Old, but shiny and meh:
New, but matte and cool:
Due to how the light sources work in the Mech-Bay, the old one doesn't SEEM as shiny as it actually was (but i can't really make a new screencap now).
The new one looks much less like a plastic toy, which i'm really happy about.
Edited by Juodas Varnas, 22 August 2015 - 04:24 AM.
#5
Posted 22 August 2015 - 04:33 AM
#6
Posted 22 August 2015 - 04:36 AM
#7
Posted 22 August 2015 - 07:10 AM
#8
Posted 22 August 2015 - 07:34 AM
sycocys, on 22 August 2015 - 07:10 AM, said:
Well, that's the problem with it being the 1st Tyr camo. They ALWAYS had a giant golden viking helmet on the mech.
(Which is why i would've much preferred 3rd Drakons being the camo of choice for the FRR.
#9
Posted 22 August 2015 - 07:55 AM
#10
Posted 22 August 2015 - 08:13 AM
sycocys, on 22 August 2015 - 07:55 AM, said:
The emblem is supposed to be SHINY AND GOLD.
They only made the primary colour of the mech more matte and less plastic-looking.
#11
Posted 22 August 2015 - 08:24 AM
#12
Posted 22 August 2015 - 09:02 AM
sycocys, on 22 August 2015 - 08:24 AM, said:
have u seen the faction camo for Davion, Marik and really all of them except liao are colorful
the only tactical advantage ull get in a lego factory
Edited by Tennex, 22 August 2015 - 09:03 AM.
#13
Posted 22 August 2015 - 10:18 AM
#14
Posted 22 August 2015 - 11:34 AM
#16
Posted 22 August 2015 - 11:38 AM
Ok.
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