Jump to content

What Actually Is Cw Phase 3?

General

32 replies to this topic

#1 Iqfish

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,488 posts
  • Google+: Link
  • LocationGermany, CGN

Posted 22 August 2015 - 02:47 PM

So the last discussions about this are fairly old and the roadmap (on reddit) shows Phase 3 for October..

What can we expect for CW Phase 3?
What are confirmed contents of the update? Will we actually be abled to use the bazilions of C-Bills in the unit coffers?

#2 MoonUnitBeta

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Messenger
  • The Messenger
  • 4,560 posts
  • LocationCanada ᕙ(⇀‸↼‶)ᕗ

Posted 22 August 2015 - 02:50 PM

Confirmed... yeaaaah... spending C-bills seems to be all that there is at the moment... lol

This is an ancient post, and we all know what PGI's position was at the time... but for what it's worth......

Quote

We are not actually implementing the logistics at this time (maybe in Phase 3) but the cost of operations will be present in Phase 2.


Quote

How will the 'Mech restriction be handled in Phase 2? Will we see even more restricted 'Mech selections on certain planets/scenarios? How about weight restrictions for some planets like MPBT3025?
As mentioned, the only real 'Mech restriction in Phase 2 is Clan players play Clan 'Mechs and IS players play IS 'Mechs. Additional restrictions that align to specific battles/play modes/era specific battles etc will be considered for Phase 3 CW.

http://mwomercs.com/...update-sept-24/

Edited by MoonUnitBeta, 22 August 2015 - 02:52 PM.


#3 Iqfish

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,488 posts
  • Google+: Link
  • LocationGermany, CGN

Posted 22 August 2015 - 02:51 PM

View PostMoonUnitBeta, on 22 August 2015 - 02:50 PM, said:

Confirmed... yeaaaah... spending C-bills seems to be all that there is at the moment... lol


Yea but on what? Are "Logistics", whatever that means, still in the patch?

#4 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 22 August 2015 - 02:54 PM

Phase 3 is when they change the 2 to a 3. Much like when they added a 2 to the beta tag.

Don't expect anything more than that and it's possible you might get more than you expected.

#5 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,695 posts

Posted 22 August 2015 - 02:55 PM

here is my prediction of the cw phase 3 changelog:

increased number of beacons durring a ghost drop from 3 to 4, some players thought the mode was too easy.
dropship weapons upgraded to erppcs
turret weapons upgraded to gauss rifles
size of opening on generator cages reduced 5%
more planets!

#6 Iqfish

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,488 posts
  • Google+: Link
  • LocationGermany, CGN

Posted 22 August 2015 - 02:56 PM

View Postsycocys, on 22 August 2015 - 02:54 PM, said:

Phase 3 is when they change the 2 to a 3. Much like when they added a 2 to the beta tag.

Don't expect anything more than that and it's possible you might get more than you expected.


It's been well over 100 days without a content patch / reset of the faction map... But you're probably right

#7 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 22 August 2015 - 02:58 PM

View PostLordNothing, on 22 August 2015 - 02:55 PM, said:

here is my prediction of the cw phase 3 changelog:

increased number of beacons durring a ghost drop from 3 to 4, some players thought the mode was too easy.
dropship weapons upgraded to erppcs
turret weapons upgraded to gauss rifles
size of opening on generator cages reduced 5%
more planets!

You forgot double the amount of nodes to capture, but almost spot on.

#8 MoonUnitBeta

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Messenger
  • The Messenger
  • 4,560 posts
  • LocationCanada ᕙ(⇀‸↼‶)ᕗ

Posted 22 August 2015 - 02:58 PM

View PostIqfish, on 22 August 2015 - 02:51 PM, said:


Yea but on what? Are "Logistics", whatever that means, still in the patch?

I don't think anyone knows at this point.
Since we aren't actually flying around in a drop ship, and adding a "travel time" to the already excruciating wait times in CW then my guess is you click on planet, you pay a fee from your coffer to queue on the planet, or it gets extracted upon successfully finding a match.
No idea how that's going to work with wait times, party size, unit size, being in a unit vs not... I have a feeling PGI is having a real humdinger with that.

#9 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,695 posts

Posted 22 August 2015 - 03:00 PM

View Postsycocys, on 22 August 2015 - 02:58 PM, said:

You forgot double the amount of nodes to capture, but almost spot on.

i was just thinking that, lol

#10 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 22 August 2015 - 03:01 PM

The only thing that has me even mildly interested is the 4v4 because it's quite likely it won't be on the terrible CW maps. That's if they didn't decide to scrap the idea for the same reason they scrapped letting us have smaller matches - their server setup can't handle all the extra map instances.

#11 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 22 August 2015 - 03:07 PM

Unless it's 4v4 or PVE, I don't care. They can reset the map ten times in ten days, they can add another set of armoured doors in front of the O-gens, they can make O-gens that you have to destroy in order to destroy the O-gens (yo dawg, I herd u like O-gens) or they can add some kind of 30,000 C-bill dropship fee (ermahgerd, lergistics!), and it won't matter one iota.

I'm not playing Invasion mode again unless they completely redesign it.

#12 Iqfish

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,488 posts
  • Google+: Link
  • LocationGermany, CGN

Posted 22 August 2015 - 03:16 PM

View PostAlistair Winter, on 22 August 2015 - 03:07 PM, said:

I'm not playing Invasion mode again unless they completely redesign it.


Considering they needed 4 years for CW, this won't happen

#13 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,695 posts

Posted 22 August 2015 - 03:18 PM

i have nothing against the invasion mode itself. it can be fun even on a stomp. what i dont like is that damn map screen that does more to block games from forming than to get them going. move the mode to the quick play button and freeze the map until its fixed.

#14 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 22 August 2015 - 03:26 PM

View PostIqfish, on 22 August 2015 - 03:16 PM, said:


Considering they needed 4 years for CW, this won't happen

Yep, I know. That's why I'm waiting for 4v4 :)

#15 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 22 August 2015 - 03:37 PM

View PostIqfish, on 22 August 2015 - 02:47 PM, said:

So the last discussions about this are fairly old and the roadmap (on reddit) shows Phase 3 for October..

What can we expect for CW Phase 3?
What are confirmed contents of the update? Will we actually be abled to use the bazilions of C-Bills in the unit coffers?


CW 3 is a waste of time (at the moment), and before you grab your pitch fork let me explain.

Until the game can focus on creating a place for new users to learn at thier leisure and take a break from pvp (single player/coop campaign) CW should be on the back burner.

#16 nehebkau

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,386 posts
  • LocationIn a water-rights dispute with a Beaver

Posted 22 August 2015 - 03:50 PM

View PostLordNothing, on 22 August 2015 - 02:55 PM, said:

here is my prediction of the cw phase 3 changelog:

increased number of beacons durring a ghost drop from 3 to 4, some players thought the mode was too easy.
dropship weapons upgraded to erppcs
turret weapons upgraded to gauss rifles
size of opening on generator cages reduced 5%
more planets!


you missed one!

For every new square taken on a planet all of the occupied squares must go through one complete counter attack cycle, where all squares are successfully defended, before a new, unoccupied square, becomes available for attack. Should one of the counterattacks be successful then all occupied territories must go through another full counter-attack cycle before an attackable square will open.

#17 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 22 August 2015 - 04:04 PM

That actually sounds like PGI's programming Neb.

#18 nehebkau

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,386 posts
  • LocationIn a water-rights dispute with a Beaver

Posted 22 August 2015 - 04:06 PM

View Postsycocys, on 22 August 2015 - 04:04 PM, said:

That actually sounds like PGI's programming Neb.


that frightens me.

#19 Impyrium

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,104 posts
  • LocationSouth Australia

Posted 22 August 2015 - 04:09 PM

View PostAlistair Winter, on 22 August 2015 - 03:07 PM, said:

Unless it's 4v4 or PVE, I don't care. They can reset the map ten times in ten days, they can add another set of armoured doors in front of the O-gens, they can make O-gens that you have to destroy in order to destroy the O-gens (yo dawg, I herd u like O-gens) or they can add some kind of 30,000 C-bill dropship fee (ermahgerd, lergistics!), and it won't matter one iota.

I'm not playing Invasion mode again unless they completely redesign it.


Neither will I. They would have to completely redo it from scratch preferably along the lines of the old LL conquest maps to even warrant my interest again, and since that's never going to happen...

#20 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 22 August 2015 - 04:10 PM

Probably should get your CW in before phase 3 then =P





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users