Lunatic_Asylum, on 25 August 2015 - 07:54 PM, said:
Giving away free items does hurt the playerbase. Veterans and hardcore players usually turn away from the title and look for something more challenging and harder. New players get bored and quit fast, generating quick revenue.
It has happened to many games.
Look at the model of World of Tanks: revenue generated without premium at higher tiers can be negative! Maybe Mechwarrior Online can learn from that, as, for example, the current daily XP and cadet bonuses are insane freebies that should be removed.
I can
not agree to that, at least not for now.The only motivation for me to do some challenges, is to get either some c-bills,MC's, Premium time, Mechbays and some other free stuff, which I usually have to buy with real money.
At least , this is how I feel now. And I've been playing this game nearly every day...for at least two years now. got over 70 Mechs aswell, and still not getting bored.
Another thing which keeps me here, is my aswesome unit, and the cool guys who I drop with just for fun. And most of us don't give a rats ass about being competitive and such. We got families , we got a life... and we just want to enjoy running stomping mechs after work.
And we also think, that running this "who is the best in a certain Mech" competitions are to tiring, because they are just too long.
A comnpetition like that should run only a few hours or a day and not 4 days.... where you wake up the next morning and realize You just dropped 20 Position , cause you had to sleep for a few hours.
Edited by Mikex88, 30 August 2015 - 07:19 AM.