Aylward, on 24 August 2015 - 07:55 PM, said:
Oh look....Yet another "event" that excludes CW yet again for a handful of digital trinkets and cbills and rewards mindless, endless marathon pug drops for monetary reward... Gets pretty darn discouraging to see the very people we're waiting on for YEARS to develop a planetary conquest system LITERALLY driving the population away from it every single weekend and even some weeks in between...for what ?? A bobbly hula girl and a flag for my cockpit ?? And if I grind for 3-4 days straight, I could get a few million cbills, even though I'd make 10-20x that grinding up to that point honestly anyway ?? Hoorah. That people continue to flock to that model knowing that still amazes me, but so be it..
I swear, it seems more and more like the dev team is actually intent on driving population away from CW to the point that they don't have to finish it.. and can just keep feeding the churning mass in the public queue with little effort (other than from the art dept releasing gorgeously refurbished maps). and keep selling them mech packages and MC indefinitely. Obviously rushing the clan invasion and making the clan mechs too strong for IS forces to hold back didn't get the point across that they don't really want to manage a star map (they've obviously struggled heavily with that while still not wanting to let factions manage it either)...all that takes away from time that could be spent designing and selling new clan mechs apparently.. so just keep eventing the population to death with cockpit items we can only get in the pug queue until the CW numbers finally fall completely to zero.... Then we can just remove the map and rename the game "World of Clan Mechs" Or "Call of Duty: Clan Mech Ops" or something like that... Brilliant !!
Sorry, but it just seems like PGI has all but completely forsaken CW at this point (and every IS faction while were at it, but that's another story)... Will they ever deliver the planetary conquest game they promised us several years ago now ?? (Will they ever realize how badly they've balanced Clan vs IS tech and/or ever really do anything about it ?) More and more people are starting to think not.. They're telling us they are... but is that just to keep us around and on the hook, buying mechs and MC til they can no longer deny they couldn't do it and the well runs dry ?? I mean we're not as gullible as the star citizen crowd maybe, but we're running a close second at this point I'd say... Especially since we continue to sit around hoping for and forcing ourselves to be ok with vague and random rumor-like tidbits on twitter as a primary means of finding out about ongoing development progress.. All while CW continues to visibly wither on the vine, completely unattended.. Clandemonium is even slowing at this point !!
Will NBT save the unit crowd's sanity for the time being while PGI tries(?) to get their S*** together and actually code and release Phase III (and the rest of the logistics they've already said wont be in Phase III yet )?? Time will tell I guess... At least we'll have some planets with value to fight over for a change while we wait...how many will want to come back to CW if they ever finally do is the big question then ?? There's None of this "20-30 min waits for a drop with a randomized map on a planet you didn't choose against an unknown opponent that possesses mechs you cant ever drive, only to be overwhelmed by sheer unrestricted numbers attacking the planet even if you win your drops anyway" BS in NBT, so it could be interesting to see how that plays out.
[/End Rant]
It is kind of sad from the perspective of someone who has been supporting this game since I first heard about it. How much money have I poured into this thing just to get the same game play for the last few years? I really wish they would make a co-op campaign and a real tactical game that we were promised. I was kind of hoping for at least some kind of fabricated news network footage or something that gave the semblance of a story as CW continued. Something along the lines of "news footage" from either in-game battles or CGI created by and hosted by the devs.
This current behavior on their part I will classify as predatory, I'll get into that more later.
Elizander, on 24 August 2015 - 05:03 PM, said:
Oh, any mech can get some c-bills. And here I was blowing 4m on a new engine for my Panther which I suck a piloting
The Panther is not easy to find a build for, but I've found that a combination of 1 LL, fill the rest of the hard points with SL and then SRM4s in most of my variants gives me a competitive platform at any range and something that is absolutely devastating alternating fire at close range. I hope that helps a bit! Message me if you want more specific info on the builds/strats I've been developing for this unique chassis.
meteorol, on 24 August 2015 - 10:08 PM, said:
Your color coding doesn't work.
Wave III didn't get an exclusive event fox example, it was open for everyone. The problem is not rewarding people who spent money on this game, the problem is rewarding those who spent money in a very specific way (or are about to spent because they are bribed by the event), while others who spent money in a comparable way (any other pack) don't get rewarded in a compareable way.
If you want to reward people for spending money, you have to reward everyone equally.
Just look at what pheonix owners got with Phoenix rising event. They were able to vote if the pack goes on sale again and got a 5% LP boost cockpit item. Wow. Spectacular. Those Phoenix pack owners cashed in hard for sure.
You can't limit great events to one type of pack owners while making others, who spent just as much money, play for rewards that outright s*ck in their event.
They should just do it like the wave III event. Give everyone the chance to own the gifts, but hand out free ones to pack owners.
Predatory. It is one thing to expect to be fairly compensated for your work as an artist, developer, etc. It is quite another thing to practice predatory marketing strategies to get people to spend lots of $ for minimal work on your end or to try and entice or force them into getting something that is not to their advantage with promised rewards later.
I own both resistance packs and even I think this is silly. Sure reward those who have paid into your game, but don't do so by diminishing the rewards for others. You make valid points and provide ample examples for different ways this could... no, should be handled.
I hope something changes with the mindset of those at PGI soon, or they may find themselves without a consumer base that is willing to compensate them at all. Why buy a pack if you don't know it's viability for future returns and rewards compared to other packs?
Because you like the 'mechs I do protest! True, but I can always wait and get them for C-Bills later... Assuming I'm not time-poor.