Edited by Outlaw, 27 November 2014 - 10:03 PM.
R.i.p. Infinite Game Publishing
#1
Posted 27 November 2014 - 10:03 PM
#2
Posted 27 November 2014 - 10:18 PM
I am happy that PGI is still able to produce MWO though
Edited by Mech42Ace, 27 November 2014 - 10:20 PM.
#3
Posted 27 November 2014 - 10:54 PM
#4
Posted 27 November 2014 - 11:06 PM
Green Mamba, on 27 November 2014 - 10:54 PM, said:
Yes, they were still collecting money, and managed to keep their lack of a developer secret until it got leaked around july this year.
#5
Posted 28 November 2014 - 01:21 AM
#6
Posted 28 November 2014 - 02:17 AM
#8
Posted 28 November 2014 - 06:59 AM
Marack Drock, on 28 November 2014 - 05:14 AM, said:
Not to start a war but you're kidding right? CW is finally arriving? Balance improvements? Content is coming in faster than before? That, and PGI is more open and transparent about what they're doing behind the scenes than I've ever seen before.
If you ask me this game did a total 180 degree turn and is now well on its way to being great. It's got a long way to go, but it's getting there and fast. Sure, there's still overpriced content packs and it has grindy repetitive arena-shooter-mech-simulator gameplay, but that's the nature of the beast when it comes to MMOs.
Edit: Whoops, I feel stupid. I meant to put IGP. Fixed.
Edited by StompingOnTanks, 28 November 2014 - 11:33 AM.
#9
Posted 28 November 2014 - 07:47 AM
StompingOnTanks, on 28 November 2014 - 06:59 AM, said:
Not to start a war but you're kidding right? CW is finally arriving? Balance improvements? Content is coming in faster than before? That, and PGI is more open and transparent about what they're doing behind the scenes than I've ever seen before.
If you ask me this game did a total 180 degree turn and is now well on its way to being great. It's got a long way to go, but it's getting there and fast. Sure, there's still overpriced content packs and it has grindy repetitive arena-shooter-mech-simulator gameplay, but that's the nature of the beast when it comes to MMOs.
IGP, Infanate Game Publishing, the former publisher which PGI got rid of a few months ago are who this thread is about.
not PGI, Piranha Games Interactive, the developer who since parting ways with IGP seem to have been making good progress with MWO. they are not the same company despite the simular acronyms
Edited by Rogue Jedi, 28 November 2014 - 07:47 AM.
#10
Posted 28 November 2014 - 08:21 AM
#11
Posted 28 November 2014 - 01:21 PM
#12
Posted 29 November 2014 - 02:10 AM
#14
Posted 29 November 2014 - 05:36 AM
Marack Drock, on 28 November 2014 - 01:54 PM, said:
not to burst you're bubble mate, but:
most of the times when someone posts that they are fed up with MWO they also say they returned to Mechwarrior 4 or 3 since its "so much better"
and not heavy gear, or Armored Core
PGI did good on creating a feel of Mechwarrior when you're piloting a mech, though TTK is too short
they just need to cram a lot more things to do into the game than grinding C-Bills
I guess many would be actually happy about a Mechwarrior with better graphics, and better balanced multiplayer
hell I'm sure many would buy the same game with better graphics and a modern engine
why would you want to have a Mechwarrior that doesn't feel like Mechwarrior?
such a game would be called Hawken, Titanfall, or ...
to everyone they're own mate
back to topic
hmm
looks like this game did a 180, here's hoping
so good riddance IGP
ShinVector, on 29 November 2014 - 03:08 AM, said:
But but.... IGP is PGI backwards !
ya I know is funny ain't it?
tinfoil hats at the ready
Edited by Peter2k, 29 November 2014 - 05:40 AM.
#15
Posted 29 November 2014 - 07:05 AM
Marack Drock, on 29 November 2014 - 06:40 AM, said:
Where did you get that information? I have a hard time believing that. The game seems to have a fairly sizable playerbase to me, as it's not often that I seem to run into the same player twice. But then, I don't read the names of who I play with that often anymore.
#16
Posted 29 November 2014 - 07:30 AM
Marack Drock, on 29 November 2014 - 06:40 AM, said:
well 65 million $ in SC beg to differ, though the game still has to prove itself
funded by some i*iots who love that dead genre
side note: if you can gain an advantage in a game using a HOTAS Warthog than its a simulator
Marack Drock, on 29 November 2014 - 06:40 AM, said:
well read fail I guess:
Peter2k, on 29 November 2014 - 05:36 AM, said:
blowing things up is fun?
blowing mechs up is fun?
well I like the core combat still
again
I wrote:
Peter2k, on 29 November 2014 - 05:36 AM, said:
also remember all those successful games back in the day?
that didn't have anything to offer besides endless deathmatch, or quite some games today as well I guess
I enjoy Far Cry 4 at the moment, but all in all its just kill something here, than kill something there with better eyecandy
Marack Drock, on 29 November 2014 - 06:40 AM, said:
I didn't know that any modern MechWarrior game was a success
I mean compared to what?
goat simulator? or a AAA Game?
its a niche
I think that as long as MWO can cater to those who love the niche that MWO lives in it'll be fine
also last thing:
Marack Drock, on 29 November 2014 - 06:40 AM, said:
Marack Drock, on 29 November 2014 - 06:40 AM, said:
come on mate
an rpg than?
well I liked MechCommander as well , rts/rpg-ish
#17
Posted 29 November 2014 - 09:02 AM
Marack Drock, on 28 November 2014 - 12:56 PM, said:
I laughed on reading that sentence, I am hopeless in anything bigger than 80 tonnes, and am best in Lights and Mediums (and of course the Timber Wolf)
Marack Drock, on 29 November 2014 - 08:23 AM, said:
I agree this would be a big improvement to MWO, and fortunately it sounds like Russ agrees, in one of the town hall meetings he said that next year they would look into doing something player vs AI (I hope for a proper story driven solo/co-operative campaign)
Edited by Rogue Jedi, 29 November 2014 - 09:03 AM.
#18
Posted 29 November 2014 - 10:42 AM
#19
Posted 29 November 2014 - 02:00 PM
Marack Drock, on 29 November 2014 - 08:23 AM, said:
That idea has been refuted by PGI's president. And if the only response you have to that is "Well, he's probably lying", that's not good enough. You don't know that.
So basically, all you're saying is that you want a single-player campaign and then it will feel like MechWarrior to you?
#20
Posted 29 November 2014 - 02:13 PM
Marack Drock, on 29 November 2014 - 06:40 AM, said:
Why is it that there are only around 100k active players anymore when there are 800k registered accounts? Because this game is crap.
Maybe not all of them but some are bound to be like me and want to play but can't because of computer issues?
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