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Don't You Hate It When You Accidentally Team-Kill?


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#21 Namouche

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Posted 02 September 2015 - 06:03 AM

Accidents do occur, but those are accidents and I feel sorry or understand when they happen, but when I'm firing I don't care if a teammate walks in between me and the target. There is an instant where I judge if the other guy wants to steal the kill or is just trying to help, and most times it's the first so I don't stop firing until either he moves away or a hole is cut thru him. I've shot people for not moving, for careless shooting at spawn, for being jerks, for crossing line of fire, for running away from combat, for stopping at choke points, etc.
Most players don't care and I almost don't care anymore.

#22 FlipOver

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Posted 02 September 2015 - 06:03 AM

View PostTroutmonkey, on 02 September 2015 - 05:28 AM, said:

Hilarious, but contains swearing


Moral of the story is, don't roam around zoomed in all the time. Check the clearance on those arms.

When a light mech is too close to the action, stuff like that can happen.

We do not have knock-downs or collision damage according to tonnage, but that's no excuse for light mechs to be piloted so close to the action and especially in front of the heavier teammates.

In this particular case I like it how the light pilot called the enemies attention to the position of himself and the Atlas.
By peeking and shooting from the top where a teammate's 100 ton mech was inbound to attack in a better position.

Yeah, didn't help the team in 2 ways, the team lost a mech due to impeccable positioning (right in front of the teammates AC20 barrel) and also the teammate lost the element of surprise.

The Atlas might be zoomed in and that's a mistake, but it's easier and faster for a light mech to reposition and NOT be in the wrong position than a heavier mech.

Edit - I do not recall the last TK I did. But I often apologize when I do any FF.

Edited by FlipOver, 02 September 2015 - 06:12 AM.


#23 Rhaythe

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Posted 02 September 2015 - 06:04 AM

Most light pilots are kind of used to it. Especially the ones I run with that play like I do and will get explicitly in a Dire Whale's face so it's barking at us while our allies move into position to surround it. The last few times I've been TK'ed have been because I'm engaged at very close range with a whale and teammates are just trying to steal secure the kill.

To this community's credit, most of the time people do apologize.

#24 Alistair Winter

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Posted 02 September 2015 - 06:10 AM

It's great to have the team damage statistic right now, because it lessens some of the anxiety after chaotic matches where you know you hit someone. I very rarely do more than 5 damage to teammates, it's usually around 2.

But yeah, I do hate it when I accidentally team kill or blast someone in the back. I try to make a point of always apologizing. I try not to be with the "well its ur own fault for steppin in front of me lol"-crowd.

#25 Rhaythe

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Posted 02 September 2015 - 06:14 AM

View PostAlistair Winter, on 02 September 2015 - 06:10 AM, said:

But yeah, I do hate it when I accidentally team kill or blast someone in the back. I try to make a point of always apologizing. I try not to be with the "well its ur own fault for steppin in front of me lol"-crowd.

You're not infected with AssaultMechitis. It goes straight to your brain. It's a serious problem. It affects so many pilots throughout the Inner Sphere and Clans and destroys common sense.

Please. Think of your fellow brothers. AssaultMechitis is no laughing matter.

AssaultMechitis is not recognized by the CDC, and may include symptoms such as team-killing, wildly-inaccurate artillery drops, bad all-chat spelling, arrogance, excessive Dire Wolf piloting, smoker's cough, and erection lasting more than eight hours, sweaty palms, pregnancy, or severe itch in the genital region. Do not take AssaultMechitis if you are nursing or are surrounded by light mechs.

#26 o0cipher0o

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Posted 02 September 2015 - 06:38 AM

Honestly, i couldn't care less.

In my 3 years of playing this game, i've done something like 10/12 teamkills (not counting the times i've teamkilled some jerk that started shooting at teammates at match start). All those TK where to blame on the killed guy. Every time, that happened because i was in one ov my high alpha heavies/assaults, brawling in first line, and suddenly some smart teammate decided to get into my fire line to steal the kill on thet red cored enemy. Whene i have the time to react, i try to stop firing/change direction, but if i don't have the time, and the teammate dies, well, it's not my fault.

#27 Nacho Cat

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Posted 02 September 2015 - 06:52 AM

Worst accidental TK(s) I had was when I was intending to drop an arty on an enemy position. Just as I set off the arty, a friendly stepped in front of me ... next thing I know, me and whole lance are standing in my own red smoke and, despite urgent teamspeak chatter, two blue doritos fell to arty headshots.

I felt awful, but I couldn't stop laughing.

#28 Steinar Bergstol

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Posted 02 September 2015 - 07:03 AM

View PostBigBenn, on 02 September 2015 - 05:32 AM, said:

I'm rather careful with my fire.

First, I don't shoot over an allied mech's shoulder. Second, I don't attempt to shoot around him and "hope I miss". Three, if an allied mech waltzes in front of me while I'm firing I do my best to cease fire or direct fire up/away from him.

Im the guy who types out in team chat "watch friendly fire because it isn't", I seem to do it quite a bit. If I get any red points I usually "grrr" out loud.

To date I have yet to get a team kill. I hope to keep it that way.


Same here. I have yet, to the best of my knowledge, to get a TK and any team damage I do is usually in the single digits. In fact sometimes I may be _too_ careful about what I shoot at, missing opportunities where I _could_ have put the hurt on an enemy mech because there was a risk I _might_ hit a friendly.

#29 TercieI

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Posted 02 September 2015 - 07:27 AM

It happens, it's not a big deal generally and most people are cool about it so long as you apologize. My very favorite team kills are those of/by teammates on TS. The other night I shot an alpha into a dying mech which killed him and a teammate behind him on "pass through." Everybody just laughed. Don't be a jerk, don't do it on purpose and it's no big deal.

#30 Bilbo

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Posted 02 September 2015 - 07:33 AM

Yes, because in almost every case there is something I could have done to prevent it.

#31 Chados

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Posted 02 September 2015 - 07:34 AM

View PostAce Selin, on 02 September 2015 - 03:55 AM, said:

Well you got him back, under the pretense of a misunderstanding. No need to keep the pretense going further on the forums. :blink:


No, it was an accident on both our parts. I didn't know I'd got killed that way earlier and he didn't see me when he stepped in fro t if me. Please don't impugn my integrity. I just wanted to know if I'm the only one this has happened to, that's all, and express to my fellow pilots that I feel bad about it even though I know that accidents happen.

#32 Xetelian

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Posted 02 September 2015 - 07:36 AM

Sorry guy who moved into my line of fire while I was zoomed, I did not see you but I apologize for attempting to kill an enemy that you wanted. It is clear you moved between us to claim the last shot for yourself but it isn't clear why you bring an XL in a TDR if you plan to hang out with the snipers on the back line.

Blue on blue crime is a real and serious threat to our community!

#33 Rhaythe

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Posted 02 September 2015 - 07:37 AM

View PostXetelian, on 02 September 2015 - 07:36 AM, said:

Sorry guy who moved into my line of fire while I was zoomed, I did not see you but I apologize for attempting to kill an enemy that you wanted. It is clear you moved between us to claim the last shot for yourself but it isn't clear why you bring an XL in a TDR if you plan to hang out with the snipers on the back line.

Blue on blue crime is a real and serious threat to our community!

Well, as is being zoomed in all the time...

#34 Hotthedd

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Posted 02 September 2015 - 07:41 AM

Blue Lives Matter!

#35 Jeffrey Wilder

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Posted 02 September 2015 - 07:46 AM

I try not to fire in a crowded situation but sometimes people think I am hanging around not contributing.

So nowadays, whoever walks in front of my cross-hair when I alpha deserves to die.

#36 JediPanther

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Posted 02 September 2015 - 08:22 AM

Most of the time for it happens when the brawl starts up or I've already fired my weapons. Lrm take time to travel,some light just happens to run into the los of the guass I just fired off, or some team mate moved into the smoke for arty. Other times it is no acident and I've done it to stop a Tker from wrecking my team. I'm not about to let some triger happy traitor or troll waste a lance of team mates because pgi says I can't and I should just let it happen. They obviously record all data from matches hence in some game event rewards you find game id qualifies or doesn't. Waste the tratior and keep playing fighting the enemy team is my opion.

#37 Troutmonkey

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Posted 02 September 2015 - 04:03 PM

View PostFlipOver, on 02 September 2015 - 06:03 AM, said:

When a light mech is too close to the action, stuff like that can happen.

We do not have knock-downs or collision damage according to tonnage, but that's no excuse for light mechs to be piloted so close to the action and especially in front of the heavier teammates.

In this particular case I like it how the light pilot called the enemies attention to the position of himself and the Atlas.
By peeking and shooting from the top where a teammate's 100 ton mech was inbound to attack in a better position.

Yeah, didn't help the team in 2 ways, the team lost a mech due to impeccable positioning (right in front of the teammates AC20 barrel) and also the teammate lost the element of surprise.

The Atlas might be zoomed in and that's a mistake, but it's easier and faster for a light mech to reposition and NOT be in the wrong position than a heavier mech.

Edit - I do not recall the last TK I did. But I often apologize when I do any FF.


Watch the video again. The Atlas waltzed up after I got there, and I didn't see him at all as I was approaching. As a brawler light, I need to be close. My lance mate on comms was calling for assistance so I rushed to help him, he was already engaged and waiting for support wouldn't have helped anyone. Ultimately I too late anyway, but it's hardly fair to blame me for being there in the first place.

#38 Thorqemada

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Posted 02 September 2015 - 04:41 PM

Once every 2000 Matches i have a TK and i hate it usually
1 or 2 times i had to kill a Pilot trying to intentionally TK me...

TKs usually happen when Mechs brawl and they suddenly warp through each other and exchange their position while i try to shot the enemy, or when Mechs rush into my LoF, or when i expect a Mech without Dorito to be an Énemy...stuff like that happens...

#39 bad arcade kitty

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Posted 02 September 2015 - 04:43 PM

don't try to steal my kill, won't get 60 alpha to your back :P

#40 bad arcade kitty

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Posted 02 September 2015 - 04:53 PM

View PostNamouche, on 02 September 2015 - 06:03 AM, said:

Accidents do occur, but those are accidents and I feel sorry or understand when they happen, but when I'm firing I don't care if a teammate walks in between me and the target. There is an instant where I judge if the other guy wants to steal the kill or is just trying to help, and most times it's the first so I don't stop firing until either he moves away or a hole is cut thru him. I've shot people for not moving, for careless shooting at spawn, for being jerks, for crossing line of fire, for running away from combat, for stopping at choke points, etc.
Most players don't care and I almost don't care anymore.


you sound as a jerk.. i added your name to my 'should teamkill them on sight' list

Edited by bad arcade kitty, 02 September 2015 - 04:54 PM.






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