Duke Nedo, on 03 September 2015 - 07:42 AM, said:
To be fair, the same could be said about both the ACH and the FS9's. None of them were in great need of quirks, and both got really strong ones. If memory serves me right, the FS9s were classified as Tier 2ish mechs before quirks + that they have JJs that at the time meant -1 level of quirkening, but somehow ended up with Tier 3ish to 4ish quirks on the FS9-A and -S. Sometimes MWO balance works in mysterious ways.
I think that the Firestarter quirks thing was a result of the light choices of the "comp" players...Basically, before the Clans and quirks, the Ember was the preferred Firestarter, used for short ranged brawling/finishing because MGs used to be sorta decent. Jenners were used for mid-range poking instead of the C-Bill Firestarters because of higher hardpoints and a much better torso pitch.
The C-Bill FS9's actually weren't very common at all for quite a while...but then the Clans came and they could laser vomit the crap out of the Jenner's ginormous CT, so Jennies fell out of favor. Then MGs got nerfed and sustained DPS (MGs) didn't matter as much as a sheer mid-range alpha (aka MLas builds), which indirectly nerfed the Ember. Quirks on the C-Bill Firestarters just sealed the deal.
I don't really mind the quirks, though, because in the end it's still a light mech that has to contend against heavies, assaults, and mediums.
Edited by FupDup, 03 September 2015 - 07:51 AM.