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Countdown To Mauler Release Sept 8Th!


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#141 C E Dwyer

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Posted 03 September 2015 - 01:07 PM

View PostTina Benoit, on 03 September 2015 - 10:06 AM, said:

Images without the missiles as requested!

Posted ImagePosted Image

thank god

#142 Trev Firestorm

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Posted 03 September 2015 - 01:09 PM

So... the scale video goes to sideview but only shows the banshee and highlander? No Mauler sideview?

#143 Bombadil

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Posted 03 September 2015 - 01:25 PM

View PostTrev Firestorm, on 03 September 2015 - 01:09 PM, said:

So... the scale video goes to sideview but only shows the banshee and highlander? No Mauler sideview?

Thank you for pointing that out! https://youtu.be/sFUyDcQjrg4

Edited by Bombadil, 03 September 2015 - 01:32 PM.


#144 Felicitatem Parco

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Posted 03 September 2015 - 01:36 PM

Looks Maulvulous!

#145 Iqfish

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Posted 03 September 2015 - 01:36 PM

Scaling looks fine.

Looking forward to the mech!

#146 Uncle Totty

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Posted 03 September 2015 - 01:48 PM

View PostHearseguy, on 03 September 2015 - 12:03 PM, said:

Those AC20s....

[redacted]


... :huh:

My eyes. :mellow:

#147 K19

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Posted 03 September 2015 - 02:00 PM

Again !!! The size and ******** as is obvious but why the missiles is not designed as the mech clans? Should be adapted according to the type of missile but I could be wrong. Please arrange the streak and all weapons, more new weapons IS because not only has this material in the archives, or do not have the licenses of these weapons. Please more work because they like to spend my money want to see results even if it is long-term. Note this does not game time become more realistic !!!! very blockages in small mech rock that does not suffer damage it no longer funny. Is expected. Google trdulert

#148 Bishop Steiner

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Posted 03 September 2015 - 02:28 PM

View PostTina Benoit, on 03 September 2015 - 10:06 AM, said:

Images without the missiles as requested!

Posted ImagePosted Image

oh boy.....even though my laptop sucks for playing this game..... I can't wait to get these into the mechlab for a tuneup!!!!

#149 Gumon Choji

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Posted 03 September 2015 - 02:37 PM

Axes needed.

The mech has potential. But I noticed as you get along in making models the legs are getting taller and simpler. Thus this mech is much taller then I expected. Simple in that the knees do not have the complicated knee cap of the older mechs. The ability to see the cockpit from the sign that this baby can see over 180 degrees. Which I do approve of. In general this looks much nicer then the images posted on the PGI feed. Good work.

#150 Gumon Choji

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Posted 03 September 2015 - 02:51 PM

Also if you give us the warhammer please give us the spot light as a quirk. That would make it role specific.

#151 Uncle Totty

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Posted 03 September 2015 - 03:26 PM

View PostTina Benoit, on 03 September 2015 - 10:06 AM, said:

Images without the missiles as requested!

Posted ImagePosted Image


It looks like an oversized Griffin to me now.

#152 Matthew Ace

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Posted 03 September 2015 - 04:01 PM

View PostTina Benoit, on 03 September 2015 - 10:06 AM, said:

Images without the missiles as requested!

Posted ImagePosted Image


It looks like an Awesome with a relocated cockpit :o

#153 Nightshade24

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Posted 03 September 2015 - 04:07 PM

View PostWidowmaker1981, on 03 September 2015 - 03:47 AM, said:


well, yes.

But look at those missile racks. This mech is not XL viable unless they vanish or shrink with no missiles equipped, and every other dynamically changing geometry i have seen in this game does not have camo. Those missile boxes have camo = i bet anything they aren't dynamic.


[nightshade24 earlier said they will be removed and have nice gun metal plates where the missiles was]

Told ya so :P

#154 LordKnightFandragon

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Posted 03 September 2015 - 05:26 PM

View PostTennex, on 02 September 2015 - 03:30 PM, said:

glad it got to keep its signature arms. have more faith in PGI making a future war hammer look good now.

Wish they also had a round instead of boxy version of the laser geometry


Where is the Warhawk's signature big ass guns??

#155 Phoenix Gray

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Posted 03 September 2015 - 06:35 PM

The AC2 SHALL RISE AGAIN!

#156 Hagen von Tronje

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Posted 03 September 2015 - 11:02 PM

Okay, I know MWO is not table top. I know, the missileears are easy target.
But Mauler without missile......(shivering to the bone)
Without Mauler is looking like the Awesome. Mauler gets individuality from his missileracks.
Yes, i will have one variant without missile....but the other two will have.

#157 Frytrixa

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Posted 04 September 2015 - 12:40 AM

I really miss the special Geometry for the ® Variants.

Phoenix Pack had different Models, Resistance just different Textures :'<

#158 Nightshade24

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Posted 04 September 2015 - 01:07 AM

View PostFrytrixa, on 04 September 2015 - 12:40 AM, said:

I really miss the special Geometry for the ® Variants.

Phoenix Pack had different Models, Resistance just different Textures :'<

what do you call the extra pieces of armour and metal added- the spikes, and other new additions? Those are more then just textures and in some case surpass the ammount of change the phoenix did for some mechs.

#159 Nightshade24

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Posted 04 September 2015 - 01:31 AM

View PostHagen von Tronje, on 03 September 2015 - 11:02 PM, said:

Okay, I know MWO is not table top. I know, the missileears are easy target.
But Mauler without missile......(shivering to the bone)
Without Mauler is looking like the Awesome. Mauler gets individuality from his missileracks.
Yes, i will have one variant without missile....but the other two will have.

Ditto, however it looks more like a banshee for me without missiles.


one of mine will be a stock+ on the traditional one.
Another will be the stop plus 1P (the 2 x PPC, 2 x LRM 10, 4x AC 2)
My third with be 6 x AC 2 (no missile... and this isn't a build I made up, got it from a earlier game... oh solaris VII, I love thy so much)

last? no idea!

I wanted 2 x PPC, 2 x LBX 10 or UAC 5, and 2 x SRM 6 kinda like a Thug or hatamoto chi on steroids but then I noticed the ppc's may be dead weight due to no quirks. so I am thinking of putting 2 large lasers and 4 mediums. may go for pulses of 1 of those laser types or go for LBX 10+.

#160 SpoonTrauma

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Posted 04 September 2015 - 01:36 AM

Where are the MRMs?
I will have no part of this unless i get my MRM 40s.





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