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Who Is Going To Remove Their Mauler Missiles To Reduce Silhouette?


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#1 Felicitatem Parco

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Posted 31 August 2015 - 02:06 PM

Just a question to bide our time...

Who plans on removing the Mauler missiles to reduce their target profile, like the Timberwolf? I rarely see any owned Timberwolves that use missiles since removing the pods increases survivability. The Mauler should get the same treatment, so do you think most people in the IS will follow the Timber's lead?

EDIT
Confirmed!
http://mwomercs.com/...ost__p__4664413

Edited by Prosperity Park, 03 September 2015 - 01:29 PM.


#2 bad arcade kitty

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Posted 31 August 2015 - 02:09 PM

every pony

#3 Bilbo

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Posted 31 August 2015 - 02:10 PM

Won't be because of the silhouette. Just the builds I'm looking at trying won't allow for missiles.

#4 Obadiah333

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Posted 31 August 2015 - 02:11 PM

didn't stop the catapult from mounting extra missi...... never mind.

#5 Yellonet

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Posted 31 August 2015 - 02:12 PM

Are we sure that the pods are actually removable? They seem to be an integral part of the torso.

#6 Deathlike

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Posted 31 August 2015 - 02:12 PM

To my understanding, removing the missile racks does not remove the missile rack hitboxes on the Mauler.

I could be wrong, but that's what I'm hearing.

#7 Felicitatem Parco

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Posted 31 August 2015 - 02:22 PM

View PostDeathlike, on 31 August 2015 - 02:12 PM, said:

To my understanding, removing the missile racks does not remove the missile rack hitboxes on the Mauler.

I could be wrong, but that's what I'm hearing.


If that were true, I'd personally hav e to lead the charge to reinstate the Timberwolf's hitboxes when the missile weapons are removed.

#8 Deathlike

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Posted 31 August 2015 - 02:23 PM

View PostProsperity Park, on 31 August 2015 - 02:22 PM, said:

If that were true, I'd personally hav e to lead the charge to reinstate the Timberwolf's hitboxes when the missile weapons are removed.


It's honestly not that hard to shoot a Timberwolf... with or w/o those ears.

#9 Zordicron

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Posted 31 August 2015 - 02:23 PM

I could give a rip about the mech shape with the pods. I simply prefer ballistics on my "biggun" mechs, because they normally have the tonnage to carry them.

Maybe, just maybe, I might put some SRM onto one and make a hardcore brawler type loadout on it to mess around with. Otherwise I always played the Mauler as a mid range assault in previous MW titles.

#10 Bilbo

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Posted 31 August 2015 - 02:26 PM

View PostProsperity Park, on 31 August 2015 - 02:22 PM, said:



If that were true, I'd personally hav e to lead the charge to reinstate the Timberwolf's hitboxes when the missile weapons are removed.

I cannot think of a reason it wouldn't work the same as even the HBK-4SP. I have to admit the 4sp looks a little silly without them though.

#11 Gas Guzzler

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Posted 31 August 2015 - 02:28 PM

View PostDeathlike, on 31 August 2015 - 02:12 PM, said:

To my understanding, removing the missile racks does not remove the missile rack hitboxes on the Mauler.

I could be wrong, but that's what I'm hearing.


To my surprise, Russ said he "believes" that they do shrink when you take the missiles off. I hope its true!!


To the OP, I will take the missiles off after playing with the stock build for a sec, not to reduce the hitboxes, but because I don't do lurms, or surms for that matter. Maybe I will try surms just for shnitzngiggle.

#12 Ultimax

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Posted 31 August 2015 - 02:28 PM

View PostDeathlike, on 31 August 2015 - 02:23 PM, said:

It's honestly not that hard to shoot a Timberwolf... with or w/o those ears.



He didn't say it was hard, he was saying that it makes no sense for some mechs to have missile rack hitboxes even when they don't take missiles - even though some other mechs do not.


IMO, mechs should not have missile racks when they don't actually have missiles - because that makes no sense, and also increases their hitboxes with no trade off benefit (it's pure disadvantage).

#13 Gas Guzzler

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Posted 31 August 2015 - 02:31 PM

View PostUltimatum X, on 31 August 2015 - 02:28 PM, said:



He didn't say it was hard, he was saying that it makes no sense for some mechs to have missile rack hitboxes even when they don't take missiles - even though some other mechs do not.


IMO, mechs should not have missile racks when they don't actually have missiles - because that makes no sense, and also increases their hitboxes with no trade off benefit (it's pure disadvantage).


Agreed.

#14 Bilbo

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Posted 31 August 2015 - 02:32 PM

View PostObadiah333, on 31 August 2015 - 02:11 PM, said:

didn't stop the catapult from mounting extra missi...... never mind.

I'd be all for the Cats ears disappearing if they weren't the only arms it comes with.

#15 Deathlike

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Posted 31 August 2015 - 02:33 PM

View PostGas Guzzler, on 31 August 2015 - 02:28 PM, said:

To my surprise, Russ said he "believes" that they do shrink when you take the missiles off. I hope its true!!


He wasn't aware of the sub-250 engine rule last I recall... he can "believe" lots of things, but he's not always in tune with the game as currently constituted.


View PostUltimatum X, on 31 August 2015 - 02:28 PM, said:

He didn't say it was hard, he was saying that it makes no sense for some mechs to have missile rack hitboxes even when they don't take missiles - even though some other mechs do not.


IMO, mechs should not have missile racks when they don't actually have missiles - because that makes no sense, and also increases their hitboxes with no trade off benefit (it's pure disadvantage).


There is something to mechs that don't look "quite right" w/o trademark looks (mostly missile racks on certain mechs).

If a mech naturally had a missile rack, I wouldn't be against boosting that section's durability (assuming the rack is always visible)... similar to what the Hunchback went through (although there are exceptions there, but not using that "Hunch" would be silly).

So, it kinda depends what is done and if there's a compensation for "keeping them there".

I suspect that Mauler will have naturally boosted side torso armor.. based on the Zeus and Highlander quirks.

Edited by Deathlike, 31 August 2015 - 02:33 PM.


#16 Kira Onime

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Posted 31 August 2015 - 02:34 PM

Should the mauler lose some of the boxes, it would be much of it. The shoulders connect around mid-way in the shoulder pods.

#17 Gas Guzzler

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Posted 31 August 2015 - 02:35 PM

View PostDeathlike, on 31 August 2015 - 02:33 PM, said:

I suspect that Mauler will have naturally boosted side torso armor.. based on the Zeus and Highlander quirks.


They better be 732B CT level side torso armor quirks if the missile racks are going to stay.

#18 Bishop Steiner

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Posted 31 August 2015 - 02:41 PM

View PostProsperity Park, on 31 August 2015 - 02:06 PM, said:

Just a question to bide our time...

Who plans on removing the Mauler missiles to reduce their target profile, like the Timberwolf? I rarely see any owned Timberwolves that use missiles since removing the pods increases survivability. The Mauler should get the same treatment, so do you think most people in the IS will follow the Timber's lead?

won't know for sure til I run it. I expect at least one variant will retain the missile though. Am thinking my primary will probably be the R version with 2x PPC and 2x AC10.

Also thinking a 2x LPL, 2xML and AC20 version for CQB in particular. But we will have to see the quirks and how she twists before I declare a moratorium on Missiles.

#19 DAYLEET

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Posted 31 August 2015 - 02:48 PM

This isnt a clan mech, you're going to take what you are given and like it! The joints don't seem to allow the removal of missile pods.

#20 oldradagast

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Posted 31 August 2015 - 03:13 PM

Considering that missiles are basically useless in the game, everyone.

You have LRM's, which need some level of boating and which can be rendered useless with everything from radar derp to ECM to cover... and they scatter damage and move slowly.

Or, you have SRM's, which work great... if the enemy is nice enough not to laser-Gauss vomit you to death at 500+ meters so you can get close enough to splatter damage everywhere.

The last option is SSRM's, which are pointless if not boated and still questionable if boated given short range, auto-scatter, and vulnerability to similar things as LRM's.

Just pile on the Gauss + lasers and be done with the latest mech.





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