Magnakanus, on 06 September 2015 - 11:08 PM, said:
I would much more preferr a dynamic 4x1 setup than being limited to only 4 people. It sucks for the 5th guy to be the odd man out, plain and simple, no way around that. I really would like to continue playing MWO, but when I have to choose between excluding friends from drops or playing a different game then option 2 will always win.
Something somewhere has to give. At least one Q has to be "put on your big boy pants". Pick one and stick to it please. Solo Q is "casual", sounds like group Q will become more casual as well, so will CW be "big boy" or are you going to soften that up as well for casual players?
and how many are basically "excluded" to paly with their friends due to bein a 2 man is basically unplayable unless both are higher end skill players?
and enarly any other MMO has a amx group size by soemwhere between 4 and 6 anyways and most of the time ther eis a reason for this: content is not supportet for specific "free for all" groups. It messes with the way how the game is build. and MWO has the same issue here in the group queue. What we ideally would like to have obvously is not possible and aworking, so you need to find the most viable mechanic for a given situation. That does of course not fit everyone needs, but when a multiplayergame is havign like 84%in the solo queue while nearly all dual group players said "Grp Q has no point for them"