Should Anyone Buy Mechs Before The Rebalance?
#101
Posted 06 September 2015 - 03:07 PM
#102
Posted 06 September 2015 - 03:26 PM
Edited by Soldier91, 06 September 2015 - 03:27 PM.
#104
Posted 06 September 2015 - 03:33 PM
Yokaiko, on 06 September 2015 - 09:59 AM, said:
So what about Hunchie -4P, BJ-1X (with all the lasers?) Kittiepult K2s, Shadowhawks etc that all sport high mounted main weapons.
....and you rarely see?
I see those often enough, with the exception of K2. K2 has only two high mounted slots, which is not enough.
#105
Posted 06 September 2015 - 07:49 PM
oldradagast, on 06 September 2015 - 03:29 PM, said:
And their hitboxes... For example, the only reason Thud's see play is because of Quirks. Their hitboxes are horrible since they are grossly oversized.
I actually don't choose based on the hit box. Bought panther because of energy and missile mounts, bought catapult because of missile mounts, bought firestarter because of energy mounts. Been thinking either kintaro or jaggermech next but waiting been waiting on the balance stuff to see if it'd be a really bad choice.
#106
Posted 06 September 2015 - 08:02 PM
Soldier91, on 06 September 2015 - 07:49 PM, said:
Only my -DD jager is fully mastered if that tells you anything, I don't own Kintaros at all.
#107
Posted 06 September 2015 - 08:22 PM
Soldier91, on 06 September 2015 - 07:49 PM, said:
Kintaros are one of the rarest mechs on the field. Not sure the reason, but I would be cautious investing in them.
#108
Posted 06 September 2015 - 09:49 PM
Yokaiko, on 06 September 2015 - 08:02 PM, said:
Only my -DD jager is fully mastered if that tells you anything, I don't own Kintaros at all.
eh only thing that makes me kinda iffy about getting it now is trying to shoe in a std engine ballistics are super heavy, whenever I get a mech looking decent on paper I think to myself realistically I'm probably going to need 3x's as much ammo as what I packed on it.
Davers, on 06 September 2015 - 08:22 PM, said:
hehe saw one in match the other day decided I wanted to try to kill it to see how it stood up. Did a really good job at keeping me pinned down out of range pretty sure he got kill most damage dealt off me. Can't remember if they won or lost but he lasted till the end of the match and was one of the last ones to go down if it did. Playing with the loadout in the mech lab on a few of them looks like it's got some fun stuff it could do. Mostly didn't buy one yet because I don't like piloting anything that has more than 2 weapon groups. Sometimes I can make 3 work but simple is better for me.
#109
Posted 07 September 2015 - 01:29 AM
EgoSlayer, on 04 September 2015 - 01:22 PM, said:
Except that isn't what is happening. The MWO battle value (something that Russ admits he should have never used "Battle Value") isn't going to be used for making matches. They have said this repeatedly. It's an internal system used to provide an objective measure for how and what quirks a mech will receive, again something that has been explained several times in the Town Hall and twitter, etc.
It's not TT Battle value, it isn't used for creating matches, and has zero relation to the principals of TT Battle Value. The rebalance is a re-quirkening and that is happening on the test servers some time this month potentially.
Edit: A source for the google challenged
https://twitter.com/...693485381771264
I am actually worried about this mainly because it fails to acknowledge the disconnect between spreadsheets and play experience. To be sure there is something to be gained from converting the data into numerical values and comparing, but what you see on the sheet is not necessarily how well a given mech plays. And I worry about the mechs that have gone from never played to regularly played after quirks returning to the relic pile. For example the 4J.. the only reason it is even moderately good is because of the speed quirks on its lrms, if they get quashed I expect the 4J will disappear except for grinding out other HBKs.. actually I'm concerned about all of the older IS mechs which have been steadily losing ground in the arms race. When was the last time you actually saw a CN9-D? Heck I rarely see Shadowhawks anymore and they were one of the top medium mechs for a time.
#110
Posted 07 September 2015 - 01:58 AM
SpiralFace, on 05 September 2015 - 08:33 AM, said:
It incites confusion if you look at it as a raw comparison, but it also provides a Context as to how they are going about it if you where to look at it as an abstract comparison (which they pretty much said when they presented it in the townhall that it was "like BV." and Paul in the townhall saying in chat that it was explicitly not TT BV.)
Even in TT, BV is based off of raw mech mechanics including Speed, Offensive capabilities, defensive capabilities, and cooling efficiency filtered into a point system. Thats apparently a similar context that they are basing their own BV system under, just under the context of MWO and not the table top.
So its not the worst comparison in the world as it provides a context to which they are framing their new quirk system. As long as you are look at it in the context of how points are physically assigned to the mechs.
My question though is this.. It is really easy to look at the raw max numerical values for those and get a number that does not reflect how well that mech performs. Look at the AC-10 vs the LBX 10 AC, in raw values the LBX is better in terms of range, weight, and damage/heat ratio, while having the same DPS. But in experience the LBX is significantly worse due to the spread and despite the crit factor there really isn't that many scenarios where the LBX will be an even remotely equal choice. Look at the quirks they gave the CN9-D and it is almost never used (particularly with the LBX). So while those numbers will give some kind of rating, I have serious reservations about just how much they are factoring into the equation, because simple numbers can give a misleading impression about theoretical performance vs actual performance.
#111
Posted 07 September 2015 - 02:09 AM
One of my better purchases...
If it gets nerfed, then we'll be able to laugh at PGI for nerfing it as soon as it went out for c-bills..
if not.. still a great mech..
#112
Posted 07 September 2015 - 02:54 AM
#113
Posted 07 September 2015 - 03:32 AM
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