So Mwo To Steam This Month?
#41
Posted 04 September 2015 - 06:03 PM
#42
Posted 04 September 2015 - 06:28 PM
Johnny Z, on 04 September 2015 - 05:29 PM, said:
This is not an "early access" game. Steam reviewers will not be forgiving.
Edited by Deathlike, 04 September 2015 - 06:29 PM.
#43
Posted 04 September 2015 - 06:29 PM
Alan Davion, on 04 September 2015 - 01:58 PM, said:
Probably January since they'll be releasing all the new IIC mechs come December 15th. Why they can't release all their other mech packs on one of their patch days I'll never know.
I'd rather wait a little longer and get everything I paid for all at once, rather than get 2 mechs per month like we've been getting lately.
but I can't wait until dec/jan to farm new pugs
#45
Posted 04 September 2015 - 06:47 PM
I know i have been a cantankerous old coot on you all but it is good to see you active here more often and you guys have been making some good decisions as of late and showing you are sensitive but not too sensitive to this collective conniption fit known as the mwo forums.
#46
Posted 04 September 2015 - 06:55 PM
Important is that the new player have a FLUID learning curve. It can be a steep learning curve, but it needs to be fluid.
- What I mean:
When I introduced myself to MWO first, (3months before) there was no real Tutorial, 25 cadet-matches = 2Win / 23Loss. No real helping how the mechbay-UI works.. etc. It was like hitting a brick wall with 50 Kmh. Fortunately I read a lot of guides before I jumped in.... it was still a solid brick wall.
A new player should have the chance to get better at the game. THIS is important. IF this part of MWO is ready, then its ready to go on Steam.
Peace out!
Edited by 2MyBalls, 04 September 2015 - 06:56 PM.
#47
Posted 04 September 2015 - 07:21 PM
Deathlike, on 04 September 2015 - 06:28 PM, said:
This is not an "early access" game. Steam reviewers will not be forgiving.
Steam reviewers are used to much worse. They're also not extremely demanding and snobbish like many of PGI's biggest critics, and they haven't been taking the current game for granted for three years.
I suspect the reviews will land where they usually do for this game - 6/10. That's assuming, of course, that PGI doesn't take a year to flesh out the game like they should. New gamemodes, more maps, and combined arms.
#48
Posted 04 September 2015 - 07:33 PM
Rebas Kradd, on 04 September 2015 - 07:21 PM, said:
You don't want me to use the worst case example do you?
Mind you, there are plenty of mediocre games, but people can/will be unforgiving when they see "unpolished".
Quote
I'm not even sure what their vision of "nearly finished" when there are some critical bugs that linger in this game as "features".
#49
Posted 04 September 2015 - 08:23 PM
With that said if PGI can put in enough work to make this a 7/10 game then real possibilities arise. That's the rub.
#50
Posted 04 September 2015 - 09:27 PM
I'm really hoping that they are not done with the New Player Experience. I hear that the new tutorials are an order of magnitude (or 2) better than the previous stuff so that's one hurdle that's been addressed.
I would still BEG that they consider not only letting the Cadet bonus exist for 25 games (or more) but on top of that they give the player a Mech of their choosing (not sure exactly how PGI would decide what to offer) at the end of it so they can start to spend their c-bills fixing it up and get invested in the game.
#51
Posted 19 October 2015 - 10:36 AM
Grisbane, on 04 September 2015 - 02:15 PM, said:
Huh? If Steam becomes a must to play this game, then I am out of this. I dont support this stupid system -> Customer patronization isnt wanted here. You might say, this is an online game anyway, but in this case i will be strict. Steam brought the worst for customers. Its stealing property.
#52
Posted 19 October 2015 - 10:55 AM
Accused, on 04 September 2015 - 08:23 PM, said:
With that said if PGI can put in enough work to make this a 7/10 game then real possibilities arise. That's the rub.
I'd swear that 90% of games released on steam these days are early access titles. MWO should fit right in.
#54
Posted 19 October 2015 - 11:17 AM
HarlekinEO, on 19 October 2015 - 10:36 AM, said:
Huh? If Steam becomes a must to play this game, then I am out of this. I dont support this stupid system -> Customer patronization isnt wanted here. You might say, this is an online game anyway, but in this case i will be strict. Steam brought the worst for customers. Its stealing property.
Huh?
You can download games by themselves NOT through STEAM even if they are on STEAM, i have many games i got directly from the websites and NOT steam but are also available through STEAM.
Hell, you can get MWO to show up in Steam stuff, like tell everyone on your friends list thats what you are playing, get the STEAM overlay to show up, etc. Just because it goes to STEAM doesn't mean its EXCLUSIVE to STEAM.
#55
Posted 19 October 2015 - 11:20 AM
TLBFestus, on 04 September 2015 - 09:27 PM, said:
I'm really hoping that they are not done with the New Player Experience. I hear that the new tutorials are an order of magnitude (or 2) better than the previous stuff so that's one hurdle that's been addressed.
I would still BEG that they consider not only letting the Cadet bonus exist for 25 games (or more) but on top of that they give the player a Mech of their choosing (not sure exactly how PGI would decide what to offer) at the end of it so they can start to spend their c-bills fixing it up and get invested in the game.
If PGI was smart, they would "GIVE AWAY A FREE MECH COUPON" to any and all who download the game AFTER the Steam release or a free mech to any who come through steam. Would be a great way to influx new players, Shortens the grind at first and give them a bone to keep them going.
BUt i agree Cadets should get a mech of their choosing once they finish the initial cadet period, should be a stock plane jane something or other and have 4 IS and 4 Clan Chassis to choose from (one of each weight class) as you STARTER mech.
Granted the IS has more options and may feel like you are forced to pick one PGI wants you to own but at least we could steer new player towards mechs that perform well out of the box.
#56
Posted 20 October 2015 - 12:10 PM
Alistair Winter, on 04 September 2015 - 02:06 PM, said:
I'll be sure to say hello to the new guys for you. My seal club is ready.
#57
Posted 20 October 2015 - 12:13 PM
If they push for Steam right now, it will be as a cash grab only, the aftermath of which will kill this game.
They need to put it on Steam when its ready for it, which best case scenario is after the PTS balancing pass is done and given at least a month to get broken in and fine tuned.
Some time early February is a good bet.
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