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Davion Will Never Take Pleione


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#21 Vlad Ward

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Posted 05 September 2015 - 08:51 AM

That's exactly what I'm saying.

The Clans were able to match (not exceed) a highly motivated Davion horde by drawing from 4 pools of players.

If PGI restricted the defense to Falcons only, they'd have been overwhelmed because there was no particular motivation for Falcons to care about a defend world when their units can simply press the Attack like always.

#22 Kodyn

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Posted 05 September 2015 - 09:11 AM

True. It's gotta be a tough scenario to balance.

You allow all four clans, and unless Davion brings nothing but meta, we really don't have a chance.

You allow only Falcon, and we almost certainly would have won by attrition and ghost drops, since I barely saw any Falcons all night defending, except in the early hours for a little while. After that it was all Bears and Wolves.

I'm hoping the data Paul collects off this will help them to come to some sort of more balanced approach in the future, and I'm happy to keep helping him experiment in the meantime.

#23 MischiefSC

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Posted 05 September 2015 - 09:23 AM

Conversely there were tons, and I mean tons, of Davion pugs in trials. At one point a member of my unit got discoed mid-match and after he returned, forgot he wasn't in the group anymore and dropped again - ending up pugging. It was 11 other Davion pugs, only 4 had unit tags and 6 people ran trials all game.

A big problem is that I think a lot of people are making/running alts for these events which, conversely, sandbags the bjesus out of it for one side or the other.

I'm glad the events are happening - I really am, it's better than the nothing we've had for CW. Just an idea that needs tightening.

#24 Vlad Ward

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Posted 05 September 2015 - 09:29 AM

View PostMischiefSC, on 05 September 2015 - 09:23 AM, said:

A big problem is that I think a lot of people are making/running alts for these events which, conversely, sandbags the bjesus out of it for one side or the other.

:ph34r:

#25 Kodyn

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Posted 05 September 2015 - 09:32 AM

Vlad...be honest now, was that you in the trial Trebbies and Victors? ;p

#26 Vlad Ward

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Posted 05 September 2015 - 09:40 AM

Naw. Trial Banshee, Trial Thunderbolt, Owned (Basic) Thunderbolt, Owned (Basic) Jenner :ph34r:

Edited by Vlad Ward, 05 September 2015 - 09:41 AM.


#27 MischiefSC

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Posted 05 September 2015 - 01:57 PM

I'll take Vlad in trials - he's a good player and plays with the team.

That's not what I'm talking about. I'm talking about people who really should be brushing up on their skills in the pug queue before going into CW. Also, not using a joystick or steering wheel or whatever they were swaying back and forth with.

#28 VorpalAnvil

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Posted 05 September 2015 - 02:02 PM

Seriously though, it was a blast killing you guys. I would kill Davions all day everyday if I could.

#29 Steelmesh

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Posted 07 September 2015 - 12:18 AM

View PostVlad Ward, on 05 September 2015 - 08:51 AM, said:

That's exactly what I'm saying.

The Clans were able to match (not exceed) a highly motivated Davion horde by drawing from 4 pools of players.

If PGI restricted the defense to Falcons only, they'd have been overwhelmed because there was no particular motivation for Falcons to care about a defend world when their units can simply press the Attack like always.


Highly motivated?

Well I didn't see that on the field.. When I dropped to attack Pleione as a contracted Davion.. What I saw was people standing arround, aiming headlessly, wondering what the flack they were even doing there..

I dropped two matches.. first, I tried to organise them, they didn't listen.. 48:12 stomp.. second.. again, they did nothing but try to snipe and stand around like target practice.. result? 48:3 jade stomp on the davions.. (we conldn't get PAST THE GATE on Boreal Vault)

That's bloody embarrasing..

So no.. they were not motivated at all..

Edited by Steelmesh, 07 September 2015 - 12:19 AM.


#30 Vlad Ward

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Posted 07 September 2015 - 12:23 AM

Motivation got them in the door. It got the queues up to nearly triple digits per side.

Lack of knowing what the heck they're doing is a different matter entirely and it's not exclusive to Davion.

Edited by Vlad Ward, 07 September 2015 - 12:24 AM.


#31 FlipOver

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Posted 07 September 2015 - 01:12 AM

LFG + VOIP should help those who find themselves out of tune.

I dropped with 3 of my units members (one of them never played CW) and we were all grouped with other miscellaneous groups.

Good comms and plans gave us a win of 30-something vs 48. I didn't even get to use my last mech.

It's harder for anyone when some people on the team don't know what to do, but that's what chat and VOIP are for.

Give them directions and objectives, help them to work as a team with your group and things get much better.

#32 Vellron2005

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Posted 07 September 2015 - 01:32 AM

View PostFlipOver, on 07 September 2015 - 01:12 AM, said:

LFG + VOIP should help those who find themselves out of tune.

I dropped with 3 of my units members (one of them never played CW) and we were all grouped with other miscellaneous groups.

Good comms and plans gave us a win of 30-something vs 48. I didn't even get to use my last mech.

It's harder for anyone when some people on the team don't know what to do, but that's what chat and VOIP are for.

Give them directions and objectives, help them to work as a team with your group and things get much better.


And what to do when you give them directions and they just simply flat-out ignore them completely, or simply stand there like lamb to the sloughter?

This has happened to me many times, and I understand what Steelmesh is saying.. sometimes, the PUG's are just headless chickens..

#33 Kodyn

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Posted 07 September 2015 - 01:33 AM

Basically what Flip said. I was fortunate enough to be in a group mostly, if not totally at some points comprised of my unit. We had 2 different DCs throughout the night, and both were excellent at coming up with winning tactics, and I don't think we could have gotten the 40-50% win ratio we had all night without them.

When we were down a few members, even as low as 6, the pugs asked us our plans, we relayed to them, and most listened, and those matches we won.

It all comes down to good orders, and people being willing and capable of following those orders. Having good mechs and optimal loadouts of course helps a lot, but never underestimate a really good DC.

#34 AztecD

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Posted 07 September 2015 - 02:08 PM

droped a few times in this mini-event and it was good, a step in the right direction





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