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New Game Mode Idea


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#1 DarkHigh

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Posted 05 September 2015 - 09:44 AM

Timed Scripted scenario. 12 vs 12, more or less shouldn't matter. 3 control points 15 minute time limit

Object of game: Capture and hold all three control points.

Control points would be surface to air cannons

like CW games you have a drop deck

for each 15 seconds the control point is held damage is done to enemy incoming drop ship. The big round ones. These ships are coming to provide reinforcements to the planet.

Attackers: You drop on a planet in a small fast drop ship. You see three well guarded surface to air cannons firing at your giant drop ship that is trying to land on the planet. You know you have to take them down before your reinforcements are destroyed. As you fight to control the points you notice the current planet holders have called in their own reinforcements in a giant drop ship. Instead of destroying the cannons you seize control of them and open fire on their ship.

The battle rages on and you take damage. It's now or never, if you don't eject your dead. No respawn for the dead. If you eject you will live to fight again.(Ejection allows you to pick another mech from your deck. No eject = out for the match. This adds a new strategy for the group focus fire on the center torso of a mech. Make sure he is down and out, unable to come back.

At the end of the match when the time limit is reached or one teams drop ship is at 0% the losing teams drop ship will fall to the planet exploding on impact. At this point the losing team must get to evac sites before they are killed (Successful evac +1,000 cbills?)

Game, Planet Conquered/Defended.

Inspired by the background on this site.

#2 DarkHigh

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Posted 05 September 2015 - 08:02 PM

bump

#3 Andi Nagasia

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Posted 05 September 2015 - 08:13 PM

so you've been Playing Hawken recently? (Siege?)

#4 Elizander

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Posted 05 September 2015 - 08:21 PM

View PostAndi Nagasia, on 05 September 2015 - 08:13 PM, said:

so you've been Playing Hawken recently? (Siege?)


Did the new publisher/dev make it not-dead yet?

#5 Andi Nagasia

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Posted 05 September 2015 - 08:29 PM

View PostElizander, on 05 September 2015 - 08:21 PM, said:

Did the new publisher/dev make it not-dead yet?

yes they are now Selling Commemorative Coins, (i Kid you not!)
o you mean anything added to the Game? nope no Change yet,

#6 mike29tw

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Posted 05 September 2015 - 10:27 PM

View PostAndi Nagasia, on 05 September 2015 - 08:29 PM, said:

o you mean anything added to the Game? nope no Change yet,


Wait, I'm confused, you are talking about one of the robot games?

#7 DarkHigh

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Posted 06 September 2015 - 08:23 AM

View PostAndi Nagasia, on 05 September 2015 - 08:13 PM, said:

so you've been Playing Hawken recently? (Siege?)


Had to look up what Hawken was lol. That's... basically... what I was describing I guess.

#8 Escef

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Posted 06 September 2015 - 09:20 AM

So... Like conquest, but with conditional respawn? Can't say the idea thrills me.

#9 Andi Nagasia

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Posted 06 September 2015 - 03:42 PM

View PostDarkHigh, on 06 September 2015 - 08:23 AM, said:

Had to look up what Hawken was lol. That's... basically... what I was describing I guess.

its an OK game, its more COD with Mechs, it falls between MWO and Counter Strike,

i just realized how bad that sounds, well i feel Silly :unsure:





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